Rescate Atlantida with AY
Anybody knows how to load this game in 128 KB mode to have AY sound?
http://www.worldofspectrum.org/infoseekid.cgi?id=0004100
When I load it with emulator set to 48KB everything is OK.
When I load it in 128 KB mode the game hangs at the loading screen.
Speking of the loading screen of this game, don't you think that WOS image of it should be corrected? At WOS, on the left side of picture we have some crude text with big pixels. But this text doesn't appear while loading the game. While loading the game you play a simple minigame in this area, so it seems to me the text must come from some cracked version.
Thanks.
http://www.worldofspectrum.org/infoseekid.cgi?id=0004100
When I load it with emulator set to 48KB everything is OK.
When I load it in 128 KB mode the game hangs at the loading screen.
Speking of the loading screen of this game, don't you think that WOS image of it should be corrected? At WOS, on the left side of picture we have some crude text with big pixels. But this text doesn't appear while loading the game. While loading the game you play a simple minigame in this area, so it seems to me the text must come from some cracked version.
Thanks.
Post edited by Ralf on
Comments
I'm sorry, I don't follow you. What do you mean?
EDIT: that doesnt work either :(
The first thing you see during loading is some Spanish text about ay music.
I managed to make a meaning of it with Babelfish.
In 128 KB mode you have to load ALL the parts to play a single phase.
So
48 KB:
You want to play phase 1. So you load it and can play it.
128 KB You want to play phase 1. so you must
- load phase 1 (after loading, the game is waiting to load more)
- load phase 2
- switch the tape to second one and load phase 3
(While loading I had to point manually to the start of data in tape browser as emulator with autoload couldn't cope it)
Then you can enjoy the music.
This is one of those with a fancy loader.