Hacking simulators

edited July 2008 in Games
Hi everybody!!

What is your oppinion about hacking simulation games such as Satcom, Supercom, system 15000 or Activision`s "Hacker". I find them quite interesting and different from any other kind of games. Have you tried them? Greetings!
Post edited by Zxjavilero on

Comments

  • edited July 2008
    I've recently got into Satcom and System 15000, both great games. They have a much more "authentic" feel to them than the Hacker games, in my opinion. Haven't tried Supercom as yet though.

    If hacking sims are your thing, try Uplink on the PC (if you haven't already), seriously addictive fun. There's another called Hacker Evolution which, at first glance, looks quite good, but I haven't had a chance to get into it properly yet.
  • edited July 2008
    Not strictly a hacking sim as such but what about the matrix in Shadowrun, both the Megadrive and SNES versions had interesting takes on raiding a future computer system much like the net, called "The Matrix".

    I always wondered if the movies took any ideas from these games? Considering they came out 10 years before them, and were based on a board game that came out about 20 years (maybe more?) before them.
    Every night is curry night!
  • edited July 2008
    GreenCard wrote: »
    If hacking sims are your thing, try Uplink on the PC (if you haven't already), seriously addictive fun.

    Seconded for the Uplink vote. That is one seriously addictive game - it's basically Elite, but without the ships. Or space. Or combat. Basically, you roam the world wide web, hacking into banks and tech companies and stealing data, money etc, with security systems tracing you all the while.

    Brutal game though. You get caught once, you're dead for good. And worse, a trace might have started an hour ago, inexorably tracing your steps until you're caught quite unexpectedly...

    Fun, fun, fun.

    D.
  • edited July 2008
    Shadowrun, both the Megadrive and SNES versions had interesting takes on raiding a future computer system much like the net, called "The Matrix".

    Really? I've never got that far into it... Always had trouble with the combat. I take it that's what the whole "Cyberdeck" thing is all about then?!
  • edited July 2008
    Dunny wrote: »
    Brutal game though. You get caught once, you're dead for good.

    You can install cameras (with motion sensors) and a self-destruct thingy on your gateway though, and when they come to nick you, you spot them on your camera and initiate the self-destruct. You get away with it, but you end up having to start another gateway from scratch.

    Brutal indeed!!
  • edited July 2008
    GreenCard wrote: »
    Really? I've never got that far into it... Always had trouble with the combat. I take it that's what the whole "Cyberdeck" thing is all about then?!

    Yup on the SNES version you can hire a decker to do the dirtywork for you, however on the Megadrive version you're on your own. Plus the SNES one is like a grid that you move around on. The Megadrive one puts you in direct combat with the node, with a really cheesy 3rd person battle. Kinda like the lawnmower man but even crapper.
    Every night is curry night!
  • edited July 2008
    Yup on the SNES version you can hire a decker to do the dirtywork for you, however on the Megadrive version you're on your own. Plus the SNES one is like a grid that you move around on. The Megadrive one puts you in direct combat with the node, with a really cheesy 3rd person battle. Kinda like the lawnmower man but even crapper.

    That's good then, 'cos I've got the SNES version. I didn't know it had any of that kind of stuff in it, so I'm definately gonna start playing that again. Superb game, I love the Blade Runner-esque setting. But... what's with the "Dog" character that follows you around the city?! Strange!!

    EDIT: Wasn't there an N64 version of it as well? Or am I thinking of Shadowgate, perhaps?

    EDIT EDIT: No, I've had a wee butchers on the 'net, and it appears that there wasn't an N64 version!!
  • edited July 2008
    GreenCard wrote: »
    EDIT: Wasn't there an N64 version of it as well? Or am I thinking of Shadowgate, perhaps?

    I would've been quite interested if there had've been. There was a Mega-CD version but I don't think it made it out of Japan.

    EDIT: Oh the dog is your totem, play the game a bit you'll find out all about it ;)
    Every night is curry night!
  • edited July 2008
    EDIT: Oh the dog is your totem, play the game a bit you'll find out all about it ;)

    Again... strange!?
  • edited July 2008
    Not strictly a hacking sim as such but what about the matrix in Shadowrun, both the Megadrive and SNES versions had interesting takes on raiding a future computer system much like the net, called "The Matrix".

    I always wondered if the movies took any ideas from these games? Considering they came out 10 years before them, and were based on a board game that came out about 20 years (maybe more?) before them.

    i thought 'matrix' was just a rip off from tron.
  • edited July 2008
    GreenCard wrote: »
    That's good then, 'cos I've got the SNES version. I didn't know it had any of that kind of stuff in it, so I'm definately gonna start playing that again. Superb game, I love the Blade Runner-esque setting. But... what's with the "Dog" character that follows you around the city?! Strange!!

    EDIT: Wasn't there an N64 version of it as well? Or am I thinking of Shadowgate, perhaps?

    EDIT EDIT: No, I've had a wee butchers on the 'net, and it appears that there wasn't an N64 version!!
    I've got the SNES Shadowrun and it's completely different to the Megadrive one, so they're both worth getting. Love the SNES one but found it too hard but definitely want to have another bash at it. And yes, very much inspired by Gibson.

    The N64 game you're thinking of is Shadowgate, which has nothing to do with Shadowrun, it's the same as the NES Shadowgate complete with insta-deaths, a lot like The Immortal actually, only more lonely. It's good, but crap. You'd have been upset if you imported it for 60 quid, put it that way.
  • edited July 2008
    Vertigo wrote: »
    The N64 game you're thinking of is Shadowgate, which has nothing to do with Shadowrun, it's the same as the NES Shadowgate complete with insta-deaths, a lot like The Immortal actually, only more lonely. It's good, but crap. You'd have been upset if you imported it for 60 quid, put it that way.

    Yeah, I've got the NES version (great game) and my brother has the N64 version (not so great game). I dunno, maybe it's not all that bad, but I just couldn't get into the N64 version at all.
  • JmkJmk
    edited July 2008
    Try Neuromancer on various systems (PC, Amiga, C64, Apple II/GS). You start off walking around point & click screens before you get the software to start hacking BBSs and then (once you've found the software) you can go onto the "real" cyberspace.

    Really needs a Spectrum conversion. :p
  • edited July 2008
    Jmk wrote: »
    Try Neuromancer on various systems (PC, Amiga, C64, Apple II/GS).

    I downloaded an Amiga .adf of this a while back. Haven't tried it at all yet, but I will!!
  • edited July 2008
    Thanx everybody for the information. I will look for all these games and tell you about :)
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