Was not 1942 originaly a japanese arcade game? I have always thought that you were not really given the nationality of yourself or the enemies and that you could choose in your head which side you were playing..
Or is it possible to know, based on shapes on planes or otherwise?
Hmm, if memory serves, it was created by Midway Games, which I thought was an American company but I could be wrong.
I was thought it was the a Pacific Battle, Americans vs Japanese. I'll have to check my MAME ROMs.
Upon rescuing someone who has been kidnapped and placed at the far end of a dungeon, that person will wander home by themselves rather than coming with you to help rescue the next person. They might give you a piece of rope if you're lucky.
Spades only work on one designated piece of earth, which has a cave underneath it.
An effective method of sword or axe fighting is to throw a steady stream of swords or axes at your enemy. You have an infinite supply of these, which travel at the same speed as bullets.
Despite having destroyed a giant armoured space station or "death star" only seconds ago, I am non-plussed to discover that it has somehow been instantly rebuilt and rearmed. Am I going mad?:lol:
If you finish certain games you get "congraturated" for your efforts, and if you rescued a girl maybe you will strike a manly pose with her clinging onto your arm.
Or if you're lucky enough to kiss the girl maybe a heart will go up towards the top of the screen, and sometimes you may even see the girls kex from the back :D
If you finish certain games you get "congraturated" for your efforts, and if you rescued a girl maybe you will strike a manly pose with her clinging onto your arm.
Or if you're lucky enough to kiss the girl maybe a heart will go up towards the top of the screen, and sometimes you may even see the girls kex from the back :D
One of the best engrish things I've seen was in Fatal Fury 3, when you fight Blue Mary as either Andy, or Terry Bogard, at the start off the fight she declares "I eat Woives, for breakfast". I think that's wolves pet, get a grip :D
Bandai's handheld pinball game "Double Fripper" is the Engrish example I always seem to remember.
Haha that's class!
Anyone remember the pre-release screenshots of Streetfighter II: Turbo where Blanka was called "Branka". Apparently there is a reason for it and it's something to do with the Japanese alphabet when translated to English has no "L" as such (it's obviously more indepth than that but, I don't know the exact details).
Anyone remember the pre-release screenshots of Streetfighter II: Turbo where Blanka was called "Branka". Apparently there is a reason for it and it's something to do with the Japanese alphabet when translated to English has no "L" as such (it's obviously more indepth than that but, I don't know the exact details).
Isn't it more a question of the two (L and R) sounding similar to the Japanese ... kind of like how some nationalities pronounce their W's as V's ... or S's as Z's ... that is when they are speaking Engrish.
Why can't we have some friendly aliens visit, to play some mini games instead of destroying everything? thus meaning that a single pilot has to take on an entire armada of invading ships.
Why can't the aliens be on earth to prove they're better than you at pong, then the game in question would be a series of mini games similar to Game n' Watch Gallery or Bishi Bashi Special. Rather than a shoot em' up that involves one mans mission to inflict genocide on our extra terrestrial visitors. For all the guy in the plane/ship knows they could've just came to borrow a cup of sugar :D
EDIT: Also why do games like that always end up the last level being the aliens home world? You've chased them off the earth, by the time you're in space they're really just defending themselves, then you go to their home world why? To finish the job off, that's racist that is, bunch of xenophobes :lol:
My favourite bit of 'Engrish' is when you complete the arcade version of Ghouls 'n Ghosts....
'Congraturation. You have completed Ghouls & Ghouts'
Heh, the debacle known as Side Arms, as outlined in my other thread, also by Capcom, did give you a hearty "Congraturation" too.
Unrelated to the thread, but to Engrish:
There is a legend (urban or not, I do not know) - after Japan was defeated in WW2, the illustrous General McArthur was going back to the U.S. to run for presidency so the Japanese put up banners in support. They meant to say this: "We pray for MacArthur's election!", but the text on the banners ended up like this: "We play for MacArthur's erection!".
1942 doesn't seem to have any specific storyline, though the shape of the plane you control definitely seems to be American.
However, I'm sure that 1943 ends with a screen showing the American flag and plays the American National anthem, so I would have assumed that the whole '19xx' series of games was Americans vs Japanese, obviously based on WW2.
If you have a somewhat complex shape, you'll see only 2 colours. Also, if you're lucky enough to be multicoloured, your skin will change color every time you approach an enemy or item in the city (and no, I don't mean you'll get some bruises).
Every enemy ship or plane has barely enough armor to withstand a few shots, altough that armor it's enough to ram and destroy your ship without having a scratch.
At times, you'll find some telekinetik enemies that will destroy you before their ships ram yours.
Most pits will have no botton. Don't worry, you'll probably manage to jump out the pit before you die.
City gangs will kidnap girls only for fun. No ransoms, no violations, no tortures... it seems they use the girls only for cleaning or as decorations.
You can drive at ludicrous speeds, have an accident and continue driving without getting any wound.
When you're bored, you can always kill some hundred bastards of a gang with your bare hands. They will always have a girl willing to take a photo with you. The same girl will be available when you're bored again.
Most kingdoms have such a small army that it's even incapable of keeping their princess safe. Strangely, their enemies never think about invading the kingdom, it's more funny to only kidnap the princess.
I was there, too
An' you know what they said?
Well, some of it was true!
Despite being able to build massive technically advanced war machines, mad scientists will always require the use of little woodland critters to power their smaller robots.
Heroes will always start off with all their equipment, only to lose everything the very first time that they confront their enemies. They will then have to spend hours retrieving the items one by one from the four corners of the globe. The enemy, having seemingly forgotten how easily they defeated the hero the first time, will then use a much weaker attack with an easily exploitable weakness the next time they square off with the hero.
I notice people mentioned about 2D games always scrolling from right to left, or from top to bottom.
Were there ever any exceptions to this? Games which scrolled from left to right? (Oh and I'm not talking about games like Byte Bitten or Defender, where you could go in either direction - but specifically games that would only scroll from left to right?) Or from bottom to top?
If you're unfortunate enough not to clear a hole you attempt to jump over you won't fall until you reach the bottom and die, rather you'll fall a short distance equal to the amount of the drop shown onscreen before exploding or bouncing back up with a shocked look on your face.
If you've reduced your opponents energy bar to the point where the next hit will win you the match in a one on one fighting game, then even the lightest tap will send your opponent flying across the room where he/she will land in a uncoscious, crumpled heap :D
Comments
Hmm, if memory serves, it was created by Midway Games, which I thought was an American company but I could be wrong.
I was thought it was the a Pacific Battle, Americans vs Japanese. I'll have to check my MAME ROMs.
Spades only work on one designated piece of earth, which has a cave underneath it.
An effective method of sword or axe fighting is to throw a steady stream of swords or axes at your enemy. You have an infinite supply of these, which travel at the same speed as bullets.
Or if you're lucky enough to kiss the girl maybe a heart will go up towards the top of the screen, and sometimes you may even see the girls kex from the back :D
Congraturation! You Success! :D
One of the best engrish things I've seen was in Fatal Fury 3, when you fight Blue Mary as either Andy, or Terry Bogard, at the start off the fight she declares "I eat Woives, for breakfast". I think that's wolves pet, get a grip :D
http://cgi.ebay.pl/DOUBLE-FRIPPER-BANDAI-BOXED-RARE-LSI-VINTAGE-GAME-1984_W0QQitemZ130236436576QQihZ003QQcategoryZ50221QQtcZphotoQQcmdZViewItem
Bandai's handheld pinball game "Double Fripper" is the Engrish example I always seem to remember.
Haha that's class!
Anyone remember the pre-release screenshots of Streetfighter II: Turbo where Blanka was called "Branka". Apparently there is a reason for it and it's something to do with the Japanese alphabet when translated to English has no "L" as such (it's obviously more indepth than that but, I don't know the exact details).
It sounds like more of a accent problem than a translation one
Isn't it more a question of the two (L and R) sounding similar to the Japanese ... kind of like how some nationalities pronounce their W's as V's ... or S's as Z's ... that is when they are speaking Engrish.
Why can't the aliens be on earth to prove they're better than you at pong, then the game in question would be a series of mini games similar to Game n' Watch Gallery or Bishi Bashi Special. Rather than a shoot em' up that involves one mans mission to inflict genocide on our extra terrestrial visitors. For all the guy in the plane/ship knows they could've just came to borrow a cup of sugar :D
EDIT: Also why do games like that always end up the last level being the aliens home world? You've chased them off the earth, by the time you're in space they're really just defending themselves, then you go to their home world why? To finish the job off, that's racist that is, bunch of xenophobes :lol:
'Congraturation. You have completed Ghouls & Ghouts'
Classic :lol:
Still, it's better than the end message for arcade 1942...........
'We give up!'
:lol: :lol:
(and so they bloody well should do, if their entire army was taken down by a single fighter plane.)
Heh, the debacle known as Side Arms, as outlined in my other thread, also by Capcom, did give you a hearty "Congraturation" too.
Unrelated to the thread, but to Engrish:
There is a legend (urban or not, I do not know) - after Japan was defeated in WW2, the illustrous General McArthur was going back to the U.S. to run for presidency so the Japanese put up banners in support. They meant to say this: "We pray for MacArthur's election!", but the text on the banners ended up like this: "We play for MacArthur's erection!".
Midway Games is american, but they did not make the original arcade of 1942, which instead was from Capcom, a japanese company, however..
.. that is correct. Apparently the game was made in Japan, but puts you as an american pilot against japanese planes.
http://en.wikipedia.org/wiki/1942_%28video_game%29
1942 doesn't seem to have any specific storyline, though the shape of the plane you control definitely seems to be American.
However, I'm sure that 1943 ends with a screen showing the American flag and plays the American National anthem, so I would have assumed that the whole '19xx' series of games was Americans vs Japanese, obviously based on WW2.
Every enemy ship or plane has barely enough armor to withstand a few shots, altough that armor it's enough to ram and destroy your ship without having a scratch.
At times, you'll find some telekinetik enemies that will destroy you before their ships ram yours.
Most pits will have no botton. Don't worry, you'll probably manage to jump out the pit before you die.
City gangs will kidnap girls only for fun. No ransoms, no violations, no tortures... it seems they use the girls only for cleaning or as decorations.
You can drive at ludicrous speeds, have an accident and continue driving without getting any wound.
When you're bored, you can always kill some hundred bastards of a gang with your bare hands. They will always have a girl willing to take a photo with you. The same girl will be available when you're bored again.
Most kingdoms have such a small army that it's even incapable of keeping their princess safe. Strangely, their enemies never think about invading the kingdom, it's more funny to only kidnap the princess.
An' you know what they said?
Well, some of it was true!
... then gets promptly kidnapped ... yet again.
Aside from that, your car might be able to instantly change into a boat when needed.
Apart from the times cars gently nudges something, and your car then naturally explodes in a huge fireball.
Heroes will always start off with all their equipment, only to lose everything the very first time that they confront their enemies. They will then have to spend hours retrieving the items one by one from the four corners of the globe. The enemy, having seemingly forgotten how easily they defeated the hero the first time, will then use a much weaker attack with an easily exploitable weakness the next time they square off with the hero.
Were there ever any exceptions to this? Games which scrolled from left to right? (Oh and I'm not talking about games like Byte Bitten or Defender, where you could go in either direction - but specifically games that would only scroll from left to right?) Or from bottom to top?
Toobin' does that.
What about 2D shoot-em-'ups though?
Horace Goes Skiing! (1982)