Spy Hunter?
I played this game for the first time in about 1000 years a couple of nights ago, and I don't get it at all. There is a timer that counts down, but when it gets to zero, nothing happens. And there doesn't appear to be a start button for the game. I only managed to play it by using the traditional "arm over the keyboard" method, pressing as many keys as possible. Anyone tell me what the countdown signifies, and what the start button is?
Post edited by Spector on
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Don't remember the start button problem, but I'm sure you're right.
That said, it was a nice game to play in terms of style and mechanics. Fast.
I can't remember to be honest. Good game though.
You have infinite lives while the timer is running, and when it runs out - you're given just one more life.
Bytes:Chuntey - Spectrum tech blog.
Maybe the arcade game was like that too - I'll need to give it a go now.
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COUNTDOWN
Remnant from arcade machine, where when you pay (insert coin), you get 100 (or so) seconds of 'guaranted play'. I mean, if you fail to collect enough points during countdown, you're out!! (obviously, players from this Forum, pass that mark ;) ) If you pass 'mark', you have one (or more?) lives in 'unlimited' play.
NARROW ROAD ONTO WATER
You can take those roads (drive slowly!) in order to drive speedboat (instant, automatical swap: car-boat). Game shifts on water, dodge mines, kill other boats...
HELI
with proper 'upgrade' you can knockdown heli (rocket launcher I guess)
UPGRADES
4 kinds, collected from white truck (you have to climb- enter the truck from rear). If memory... upgrades are activated with combination 'fire+direction'. 'Drop oil' can destroy even armoured badies (your bullets are harmless).
ROAD/BRIDGE BREAKS
Obviously, players from this Forum didn't play far enough, to see this, but that's the reason why "the meaning of narrow roads" was 'discovered' :)
Oh yes, after you pass break point, you can get back to road if you like.
FINISHING ?
Don't know if there is 'a plot' in this game (what to do, why...) but noticable is change of ground's colour (from green to yellow, then to white... then to ???) and that I consider as 'new level' (probably that's a new season or state in game's terms)
After some practice, you'll easily stay in game for 45 min or so, but the game become be boring...
Spy Hunter was one of my first Speccy games and I've played it to death. Great arcade game, very playable, nice graphics and good pace. I have to give it a go again to see if it's still a challenge to play, I guess it's too easy now.
Try using the mouse , works much better
Anyone who has any spare time, I'd like you to have a quick go at the C64 version to see how you think it compares to the Spectrum version - I'd be interested to know. Personally, I think C64 Spy Hunter is slightly better.
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Indeed - every bomb the helicopter drops I believe you get a load of points for.
Also, if you accelerate to the top of the screen, then break hard to a stop, nine times out of ten a powerup lorry will drive onto the screen.
It's simple really. As it has already been mentioned the coin-op did this and remember, the people who own the place cannot have someone hogging a machine to themselves all day (though it did tend to happen a lot).
Some versions of Space Harrier did something similar (after the first stage when the timer ran out, the player was given so many lives to continue with).