What was the best 16K Spectrum Game

edited February 2009 in Games
OK, I'm putting up a poll, but its not really about the poll, but a chance to focus on the 16K gems. (The poll, taking those with the best WoS ratings) is more a reminder of the good games. You can vote for multiple games on the poll.
Post edited by Jumping Stack on
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Comments

  • edited February 2009
    Jetpac....
  • edited February 2009
    Sir Lancelot was probably the high point of commercial 16K gaming but it's a bit unfair to compare it directly to the rest as it came out towards the end of '84 where most companies had switched to 48K-only a year earlier.

    Obviously the Ultimate games are going to have to be there or thereabouts. Jetpac is the pick of them for me, but all the others ought to be top ten material.

    Some of the Imagine (Mk1) games were pretty good for their time too; Arcadia is an old favourite and Jumping Jack is simple and playable, if rather frustrating.

    3D Deathchase is a game that's difficult to evaluate; yeah it was a big hit and the graphical effect is great, but there's not really much to the gameplay. Still, for 16K perhaps that's more excusable?

    For the most original, I'd go with Microsphere's The Train Game; a very weird multitasking puzzler that's definitely not just for train spotters. It takes a bit of practice to master but I'd think it holds its own against most 48K puzzlers, except perhaps in terms of the graphics.

    Another oddball game is Thrusta from Software Projects. I rather liked it, but it doesn't get much of a mention.

    For strategy games, there's Reversi and the 16K version of Cyrus Chess.

    For adventures, there's not a lot. Planet of Death, perhaps?
  • edited February 2009
    You forgot SpaceRaiders...
  • edited February 2009
    The Pyramid wasn't 16k was it?!
  • edited February 2009
    Dammit, I didn't know it was a multiple choice poll. I would have chosen a few others, but it won't let me now! Pheenix, Jumping Jack, Horace and the spiders and all the ultimate games to name a few!
  • edited February 2009
    Dammit, I didn't know it was a multiple choice poll. I would have chosen a few others, but it won't let me now! Pheenix, Jumping Jack, Horace and the spiders and all the ultimate games to name a few!

    Same here, I assumed the multiple choice thing was a mistake and so only voted for Jetpac.
  • edited February 2009
    Graz wrote: »
    The Pyramid wasn't 16k was it?!

    No, on reflection I don't think it can be. It came up on the 16K list when I searched using Infoseek.

    Can't edit the poll to replace The Pyramid with Space Raiders though, but the thread premise should still work.
  • edited February 2009
    Graz wrote: »
    The Pyramid wasn't 16k was it?!

    No, it's a 48K game. I think the WOS database mistakenly has it as 16K.
  • edited February 2009
    Harrier attack isn't 16k either in fact Spin crashes when you try to load it in 16k mode

    but my answer is 3D Tanx.

    Great Poll by the way, the 16k was more suited to arcade games than the arcade adventures that frequented the 48k.
  • edited February 2009
    chop983 wrote: »
    Harrier attack isn't 16k either in fact Spin crashes when you try to load it in 16k mode

    but my answer is 3D Tanx.

    Great Poll by the way, the 16k was more suited to arcade games than the arcade adventures that frequented the 48k.

    Yep. Arcade-adventures tend to be quite memory intensive and there's just not the space for as much room and graphics data. Mind you, the 16K machine isn't particularly suited to arcade games either, as you can't use mode 2 interrupts properly and memory contention slows code down by around 20%.

    Edit: Harrier Attack is definitely a 16K game; a look at the advertisements in the archive confirms this and I got the TAP file to load into an emulator in 16K mode. The TZX file does appear to have some issues though.
  • edited February 2009
    I went for 3d Tanx, Deathchase, Harrier Attack, Pheenix and Pssst.

    But above all (for me) is Galaxians. Mostly because it was the very first Spectrum game I ever saw or played! Still a little fun for a short while.
  • edited February 2009
    3D Tanx, Jepac, Pheenix and Sir Lancelot.

    Even I enjoy Jetpac, 3D Tanx is a game I still go back to from time to time.
  • edited February 2009
    Jet Pac. Not only is it a great game on 16K, it even beats some of the other so-called 48k efforts!
  • edited February 2009
    Theres many great ones, Tranz Am and Jet Pac are two of my favourites but i voted for Sir Lancelot. Great playable platform game
  • edited February 2009
    You dare not to mention APPLE JAM????


    I still enjoy splatting the rat.
  • edited February 2009
    Voted for Deathchase but only because I missed the inclusion of "Galaxians"

    So many great games in that list.
  • edited February 2009
    Deathchase is amazing, my favourite in that list
  • edited February 2009
    Matt_B wrote: »
    Sir Lancelot was probably the high point of commercial 16K gaming but it's a bit unfair to compare it directly to the rest as it came out towards the end of '84 where most companies had switched to 48K-only a year earlier.

    For the most original, I'd go with Microsphere's The Train Game; a very weird multitasking puzzler that's definitely not just for train spotters. It takes a bit of practice to master but I'd think it holds its own against most 48K puzzlers, except perhaps in terms of the graphics.

    And then there is Fun Park (2004 or so). I think Jonathan captured something of the 16K special with that one.
  • edited February 2009
    chop983 wrote: »
    the 16k was more suited to arcade games than the arcade adventures that frequented the 48k.

    I think the list shows how much padding you get in games for machines with more memory. Very few single screen arcade games were actually better in 48/128K. A game like Kwik Snax has a nice intro, but the game itself would struggle to compete aginst the very best in 16K, even thugh it received a Megagame from YS near the end of the Speccy's commercial run. Bobs' recent success with Farmer Jack shows how rare the really playable single screen games were after the 48K arcade adventures got going.
  • edited February 2009
    Dr BEEP wrote: »
    You dare not to mention APPLE JAM????


    I still enjoy splatting the rat.

    Yes a 16K thread should always spare an honourable mention to the scoffing fat sauna-sweaty hero of Apple Jam and his rodent adversary.
    My playing tip: Never underestimate the hornet who will "sting you dead".
  • edited February 2009
    I've voted for Tranz Am, Pheenix and Jet Pac... used to play them loads back in the day.
  • edited February 2009
    And then there is Fun Park (2004 or so). I think Jonathan captured something of the 16K special with that one.

    There are a whole bunch of other entries for the minigame competition that will run in 16K too. Big Baps, Area 51, Anno Domini all spring to mind. The latter is basically Civilization in 4K which is, if anything, even more impressive than Fun Park.

    However, most of my minigames are 48K-only though, as they relocate into the upper memory for extra speed.
  • edited February 2009
    Matt_B wrote: »
    There are a whole bunch of other entries for the minigame competition that will run in 16K too. Big Baps, Area 51, Anno Domini all spring to mind. The latter is basically Civilization in 4K which is, if anything, even more impressive than Fun Park.

    However, most of my minigames are 48K-only though, as they relocate into the upper memory for extra speed.

    My MiniGames (useally) don't relocate, they mostly run in lower 32K.
    However during development I have the code in upper memory and the variabels also. When the game is finished I relocate the code to lower memory, but the variablestorage is kept in upper memory.
    Therefore it will only run in 48K.

    "Grand Pr1X" relocates to upper memory for timing.
  • zx1zx1
    edited February 2009
    Theres not many i've played but i'll go for Deathchase, that is so addictive. It was close between that and Psst!
    I didn't know that Harrier Attack was 16k though.
    The trouble with tribbles is.......
  • zx1zx1
    edited February 2009
    And i didn't know it was multiple choice...damn!
    The trouble with tribbles is.......
  • edited February 2009
    One of the best 16K games was Cavern Fighter, a brillliant scramble clone. It's listed as 48K, but it's 1m 10s loading time is a big enough clue that this game is in fact 16K.

    As for that list, I'd go for Deathchase.
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  • edited February 2009
    Why a multiple choice if it is for "the best" 16k game ?
  • edited February 2009
    Tom-Cat wrote: »
    Why a multiple choice if it is for "the best" 16k game ?

    Proportional representation :-? !

    No, I was also interested in the broader picture and the number of voters vs number of games wouldn't have offered much depth.

    Anyway the poll has worked inasmuch as the two most popular 16K games are clearly Deathchase and Jet Pac.

    But which of the two would be best in a head to head - the decisive crown of best game on the 16K Spectrum? That would require another poll.
  • edited February 2009
    3D Tanx was a stonking (!) game. As was Jet Pac, all the Horace games and Galaxians. My favorite wasn't included, though. HAS to be Blind Alley.
  • edited February 2009
    itsallgood wrote: »
    HAS to be Blind Alley.

    You might not like the dismissive one line review of it I put up on user reviews just yesterday then :smile:
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