Sabre Wulf
I just got my hands on Sabre Wulf for the GBA. It is completely different from the original but really excellent all the same. One really cool thing is there are references to other Ultimate games littered throughout. For instance, in the mayor's house there is a mat with the Atic Atac inlay artwork and also a statue similar to the cover of Underwurlde. Also all the areas are named after old games.
In a word, brilliant!!!
Necros!
In a word, brilliant!!!
Necros!
Post edited by Ian Hamilton on
Comments
It is like playing poor man's DonkeyKong Country or something. Sacrilidge... they turned one of the best games ever into a mockery :((( Played it for 15 minutes and just couldn't stand it anymore... thank god I didn't pay money for it. Stay away !!!
That features loads of in-jokes, including a picture of the Mire Mare box-art on a pin-board "To-do" list in the kitchen :)
Based on the ancient Commodore 64 title, this lovely little game has you....
I'd understand if this was a US magazine, but it is a UK magazine! Needless to say, I will be banning that magazine from my house, and I'll burn the copy I have. :mad: *shakes with fury*
And immersive. Atmosphere? It had (and indeed still has) it in bag-loads.
I actually got the feeling of having tumbled into a jungle from a great height (Indiana Jones-esque jungle mudslide) and now have to find my way through...
The animals "exploding" from the undergrowth, running like hell from a charging rhino... Seeing the topmost mountains for the first time.
Mastering the keys, and having them as my permanent "define keys" option for years afterwards.
And of course, the game being so damned long that I only ended up completing it a year or two ago. It's one I have always gone back to, and was the first to get played through my miggy's sound sampler into ZXAM and saved as a snapshot.
Knightlore on the other hand... pile of cack.
The new GBA version is ok - but it's not what I would have looked for in a modern sequel. Oh dear me no.
D.
I've completed all the stages in the GBA version (but have yet to collect all five orchids for the 'special ending'). Tim and Chris Stamper are in the credits under "RARE thanks to" (something like that), but they didn't program the game.
The game itself isn't too bad, but the graphical style (Donkey Kong Country style CGI) isn't that great IMO. I'd had preferred hand-drawn graphics. The game is fairly simplistic, so it's 8-bit in that sense! ;) )
Phil
Those were the days etc.!!!
JSW, Beach Head and Daley's Decathlon were all great fun but Sabre Wulf seemed like no fun at all. I loaded it again yesterday and I still hate it. I'd much rather they remade Ant Attack for the GBA. That'd be dark skills.
I really wanted it for JSW and Decathelon, but in the event I probably played Beach Head and Sabre Wulf more!
Sabre Wulf was stunning - I'll never forget seeing the mountains and the wulf for the first time, a truly magic moment! :) One of the few tough games I completed without cheating too, and it certainly felt like quite an achievement too. A true classic :cool:
I remember always being frustrated that the JSW infi-lives pokes wouldn't work (cos Ocean had changed the loader to Speedlock) - basts! :cry:
I worked out fairly soon that, unlike Sabre Wulf, there was NO WAY I would be able to complete JSW without cheating. There was still a lot of appeal in the game trying to find every room, but once the novelty wore off I didn't play it quite so much.
TSAM was a great compilation at the time, one I just HAD to have! The two follow-ups were weaker though.
[ This Message was edited by: jil on 2004-03-16 02:53 ]
but sssshhhh :p
well, come on, im not buying a gameboy advance just for that, im mad im not "that" mad lol
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On 2003-12-08 20:15, cyborg wrote:
You're all corporate bitches if you buy a console - face it. Unless it's a Phantom - in that case you're just stupid - because even if it did exist it'd be crap
[ This Message was edited by: mheide on 2004-03-19 20:35 ]
almost all games are crap licences, games made withouit inspiration, surely because creators will be forced to work with hurry.
the other games are nintendo ones, which are good.. but very vulgar,.. their characters sucks!! but nintendo can produce everything they want, will be authomatic a classic.. bah!
surely in the spaccy days it was mostly kids buying the games, i myself was 13 when i got mine, so why oh why did ultimate make games as hard as lunar jetman and underworld lol
Well, they can afford to make modern games easier as the game can be so much bigger nowadays, and it will still take twenty four hours to complete. People wouldn't have been too impressed if they could complete Lunar Jetman in 10 minutes flat! (Me? - I can't get off the first level!) :)
i can still even after 20 years only just get the bomb through the damn teleporter :( and ive only ever got the gun onto the buggy about twice......never mind shooting that damn missile 8 times?? 8 times?? id be lucky to hit it once