Concerning Rasputin game
I've been looking around for some info about Firebird's Rasputin video-game, and I recently found at CPC Zone a scan of cover tape that makes me wonder if this re-release edition had a Speccy version or not:
http://www.cpczone.net/artwork/284/
http://www.cpczone.net/artwork/284/
Post edited by Neil Parsons on
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Ya cpczone link gave me a virus :S
all is well though :)
I've tried playin that game no idea what to do :S
I can't see anything on the WoS archive record that shows it was re-released for the Spectrum, but the links to two different reviews in Sinclair User show both the original release (?7.95):
http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue051/Pages/SinclairUser05100045.jpg
And a re-release (?2.99):
http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue047/Pages/SinclairUser04700073.jpg
- IONIAN-GAMES.com -
I also thought it relied too much on frustrating you with optical illusions; making platforms look like a safe jump when they were actually some distance behind where you were aiming.
And if you're going to do an oblique perspective in a Speccy game, aligning the blocks with character squares, couldn't we have had a little bit of colour?
- IONIAN-GAMES.com -
It's possible this is the re-release I was talking about. We all know the first release under Hot series (within Costa Capers, Gerry The Germ and few more), but I've never heard of a new release under Silver Range series until now.
At The Bird Sanctuary there is a relationship of releases and what concerns this game, of course details of a budget second release:
Rasputin (Firebird Hot! / Firebird Silver 1.99, Full Price / Budget, 1986-87)
The fact is, I haven't seen a ZX Spectrum Rasputin edition under this budget label, but it wouldn't be rare to guess if it existed or not.
Might have a look at it one day.
I do have a theory though that it was originally planned, but then the Spectrum 128k came out and the decision was made to go with a new 128k version instead (a budget release would harm sales of the 128k version). If my former colleague at Telecomsoft who wrote Rasputin (Paul Hibbard) gets back in touch, I can try and get that confirmed or refuted.