URIDIUM
Does anyone actually like the Spectrum version of this game?
Or was it some sinister plot to make the Spectrum look silly trying to compete with the C64 version.
Or was it some sinister plot to make the Spectrum look silly trying to compete with the C64 version.
Post edited by chaosmongers on
Comments
More over is fast and manta-fighter sprite is much better and beauty than C64 sprite.
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it smelled like slow death in there.
[ This Message was edited by: judasEZT on 2004-05-15 19:34 ]
hehe :) only joking!
Graftgold did some corkingly good stuff though. Rainbow Islands is a great game.
Hard to identify quite what is wrong with it - good graphics, smooth scrolling - i think it's just something about the way it plays that stops it being fun at all.
Andrew Braybrook was a damned fine programmer.
I also love his game ALLEYKAT too - shame that never made it across to the Speccy, though i guess the ridiculously fast hardware scrolling may have had something to do with it.
https://discordapp.com/invite/cZt59EQ
Best speccy game shop in cardiff was the one on the Hayes called The Computer Shop - i think it's a camera shop now.
Bytes:Chuntey - Spectrum tech blog.
One game you couldn't fly through at full speed!!
If you discover how to past the levels tell me please, becoz I have no clue.
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it smelled like slow death in there.
[ This Message was edited by: judasEZT on 2004-05-18 11:23 ]
As you've read, if you're into an challenging game, if you'd like to build your skills through gameplay (good learning curve) -
Uridium ROCKS. Period. [1]
[1] I still remember that my girlfriend from that time, called me once after school, and tell that she have some difficulties on 10th level (!!!) of Uridium (she bought Speccy one week before that!!) and asked me for help... I was curious to see that (as my 'so far' best score was 8th level)... and she had show her capability to reach there (L10)... now it was my turn to show 'champion skills'... ummm, errr, somehow I managed to change topic ;) [2]
[2] and by that, defend my gamer's reputation :)
i gave it a try in an emulator a few months bac, it's graphically a dump of the Spectrum version with a bit more colour but it's less responsive on the controls. Speccy version in preference any day...
TC
An extra 9K give or take, it uses 16K a screen regardless of the mode if memory serves.
Sorry to be a little pedantic here (force of habit =-) but the C64's hardware smooth scroll only moves a distance of 8 pixels and everything after that is done by brute force with the CPU...
Well about C64 - the screen shift is all you need to get a great scroller... besides you could do that in a semi-text mode which means you had to change only 40*25 bytes for the whole screen (ok *2 with the attributes) ! also there were multiple possible video pages and some programers took advantage of that. There were tricks to get the whole screen scrolling in 50 frames/s and have enough cpu left to do the music and all the logic - most shooters on C64 prove that.
TC
Yeah, i've got my own titles that use double buffering and shift at 50FPS (as well as a couple that use single buffering from the "olde days") - s'just that saying "hardware smooth scrolling" in that context makes it sound like it's a lot easier than it actually is. The Atari 8bit, on the other hand, really can shunt an entire screen around without breaking a sweat with hardware scrolling.
What's the difference between Uridium and the Uridium Plus counterpart actually?
New and more difficult levels and, if memory serves, AY sound support...? [Edit] no, either the TZX i have is "faulty" or there's no AY sound. =-)
[ This Message was edited by: TMR on 2004-05-19 16:44 ]
Andrew Braybrook really knew, how to create atmosphere and enjoyable gameplay (Paradroid was another great one). Actually, IMHO at that time Andrew Braybrook was for action games the same as Mike Singleton was for strategic adventures in regard to atmosphere.
SpecMem
Back to topic: I wonder if gameplay would have been vastly improved in Uridium with the addition of powerups? As it is you are just shooting and moving back and forth in all levels. Can get rather dry after sometime especially after the millionth time you run into an obscure barrier.
Bytes:Chuntey - Spectrum tech blog.
Ive been playing that Zanthrax I told above and its very nice. You enter in a shop in middle levels and you can buy and sell new weapons.
Sound FX and music are not Ay (I guess, its in 48k mode) but worths to listen are veeery good. and has speech at the title.