forget top 10 and top 100 .... what IS legendary status ?

2

Comments

  • fogfog
    edited December 2009
    ASH-II wrote: »
    definitely not STONKERS

    in a way anything that was out by imagine PRE being another label for Ocean, well has status of the build up to bandersnatch..

    mm but then again arcadia was written by one of the founders.. and errm zzoom by john gibson :)

    dunno who wrote stonkers, but I know there is a lot of Love for it around here. not 2 days go by without one of u lot mentioning it fondly :D

    (where I misplace that wooden spoon :) )
  • edited December 2009
    GreenCard wrote: »
    The Hobbit
    Turbo Esprit
    Way Of The Exploding Fist
    Atic Atac

    All great calls.

    I'd add Knight Lore as the obvious example; it was and still is the Speccy's killer app if you choose to ignore the monumental Manic Miner (which I don't!).

    Jet Pac stands the test of time as being one of the greatest arcade games of the early 80's outside of an arcade, and is still a suprememly playable game 25 years on. If Ultimate had put more variety into the platform structure throughout the levels and playtested so that some levels weren't so easy it could easily have been mentioned in the same breath as the likes of Pacman, Galaxians, etc. What they produced on limited hardware, it can be forgiven.

    Joffa's Hypersports conversion and Elite's Bombjack are wonderful conversions of the arcade games, with Bombjack being arguably better than the original. Both are supremely playable even today.

    I've always rated Splitting Images (or Split Persoanilities) as one of the best ever Speccy games. I think it deserves legendary status as to this day I've not played a better puzzle game and that includes the likes of Tetris.
  • edited December 2009
    UFO, UFO2, Black Raven.

    Lords of Chaos, Dizzy 5.
  • edited December 2009
    UFO, UFO2, Black Raven.

    Lords of Chaos, Dizzy 5.

    Excellent call, I have not seen , heard , or played any of em... Legendary :razz:
  • edited December 2009
    ASH-II wrote: »
    Excellent call, I have not seen , heard , or played any of em... Legendary :razz:


    Mmm you have to be careful with that, because, for example, some people are here proposing Dizzy as a Legend for the Spectrum...In Spain, the second most important country for the Spectrum, nobody played Dizzy, I don't even think 5% of the owners of a Spectrum knew about it. So that's why every country may have its own classic speccy games.

    In general, Ultimate games and Manic Miner or Skooldaze could be classified as global legends, as they supposed a great advance at the time. But for me, there are many better games for the Spectrum such as Robocop, Rainbow Islands, Rodland, Light Corridor, After the War, etc...

    :)
  • edited December 2009
    Im going to vouch for the awesome - Scuba dive.
  • edited December 2009
    My picks would be:

    Chaos
    ELITE
    Starquake
  • edited December 2009
    All Ultimate up to (and including) Gunfright.
    Turbo Espirit
    SkoolDaze
    Harrier Attack
    Daley Thomsons Decathlon
    Match Day II
  • edited December 2009
    Surely Egghead is a modern Speccy Legend. With a few more games under his belt, I reckon he'd even topple Dizzy from his podium.
  • edited December 2009
    One thing i loved about Pyjamarama was the Space Invaders game, the game within the game.

    Would love to see that with Egghead, the usual platform type game but if you go through a 'door' or into a computer for example you play as Egghead but in a different type of game. Eg imagine a bit like GameX vs Egghead. Eggheads usual platform game, the minute he 'enters' a computer (Bit like Lazy Jones and doors) its then a shoot up em up with Egghead or a different type of game for a small sequence.

    Would love to see that
  • edited December 2009
    You two are very subtle aren't you ;)

    "Lazy Egghead" :lol:

    Doesn't sound right since Egghead is obviously not a lazy game character :D

    Also what would the story for a game like that be? Egghead looking after a building for a favour, or getting a job working nights in an office block or hotel, or some kind of building with lots of doors?

    There'd also have to be something in there with aliens or mutant cabbages or something like that as well :D
    Every night is curry night!
  • edited December 2009
    See thats the thing i dont care so much about a storyline ! Just love games which combine platform games with a bit of shoot em up or different sub-games.

    Just thinking of a new Egghead game apart from the usual platform type of thing.
  • edited December 2009
    That would be pretty cool, and think what Lazy Jones did with just 48k, imagine what the Egghead one could be like squashed into 128k. Every mini game within the main game could have it's own tune just like the commode version of lazy jones :D
    Every night is curry night!
  • zx1zx1
    edited December 2009
    I'd pick:

    Skool daze (and the sequel)
    Chase HQ
    The great escape
    Bombjack
    Jet Set Willy
    Knight lore
    Ant Attack
    Sim City
    The trouble with tribbles is.......
  • edited December 2009
    I'd say Booty was another
  • edited December 2009
    Anything to do with eggs...

    The Dizzy games, Egghead games, Chuckie Egg games, Quest for The Golden Eggcup, etc.

    Spectrums and eggs seem to have some sort of un-eggs-plained affinity....
  • edited December 2009
    deadpan666 wrote: »
    Spectrums and eggs seem to have some sort of un-eggs-plained affinity....

    I'm afraid I'm going to have to hunt you down and deal with you. Sorry.
  • edited December 2009
    NickH wrote: »
    I'm afraid I'm going to have to hunt you down and deal with you. Sorry.

    Yes...I thought you might..it's quite ok...I understand..

    ;)
  • fogfog
    edited December 2009
    sirclive1 wrote: »
    Im going to vouch for the awesome - Scuba dive.

    that n harrier attack and jungle trouble I always group together, maybe more do. well with harrier attack anyway.
  • edited December 2009
    ASH-II wrote: »
    Excellent call, I have not seen , heard , or played any of em... Legendary :razz:

    i never played, seen or even heard about Sabre Wulf before emulator era. so it is not a LEGENDARY game, i guess.
  • edited December 2009
    Fikee wrote: »
    i never played, seen or even heard about Sabre Wulf before emulator era. so it is not a LEGENDARY game, i guess.

    It could also lose the legendary status for the fact it's actually not very good either.
    Every night is curry night!
  • edited December 2009
    Fikee wrote: »
    i never played, seen or even heard about Sabre Wulf before emulator era. so it is not a LEGENDARY game, i guess.

    Stunned by this. Really is a legendary game, one of the first higher priced games as most were 5.95 back in the day.

    Considering it came out in 1984 its very impressive, granted i dont play it nowtons as i'm not a huge fan of those sorts of maze games but back in the early 80's it was much better than many of the games out at the time.

    Surprised you've never heard of it though, its a very famous game for the Speccy. Legendary for sure. Bit like Space Invaders/Pacman, very very famous, might not have stood the test of time well but back in the day when they were released they were superb and a highly popular game
  • edited December 2009
    psj3809 wrote: »
    Surprised you've never heard of it though, its a very famous game for the Speccy. Legendary for sure.
    everything is possible in communist country without existence software market and/or computer related press. we swapped games through mail, typically just make less or more random choice from list typed on typewriter or dot matrix printer.
    and when you grow up in small town it is pretty easy to see a game year, or two or five after its release. or never at all. we were just kids, and it was pretty big investment to buy games on black market (games + tape + shipment).
  • edited December 2009
    Ok, this is another excuse for me to post up about games I like.

    Chaos/Lords of Chaos is Legendary because it is one of the finest strategy/luck games ever invented on any format.

    Manic Miner/Jet Set Willy is Legendary because it is uniquely Speccy.

    Ms Pac Man is Legendary for being a perfect conversion of an old-school coin-op classic.

    R-Type/Chase HQ/Rainbow Islands are Legendary for being the best of the new-school coin-op conversions.

    The Dizzy games are Legendary for being the speccy's high-quality, egg-starring adventure franchise.

    Renegade/Target Renegade is Legendary for being one of the only decent fighting game franchises on the format (although Renegade III is Legendary for being completely bloody awful).

    The matchday franchise is Legendary for bringing britain's favourite sport to britain's favourite computer.

    Castle Master is Legendary for bringing 3D to the speccy.

    The Lord of the Rings/The Hobbit is Legendary for being one of the slowest (but, as a result, most atmospheric) text adventures, and having AMAZING packaging/load screen

    EDIT: ok forget donkey kong, just played it now and would seem nostalgia is at work. No way near as good a conversion as Mc Pac Man.
  • edited December 2009
    The Great Escape
    Tau Ceti 128
    Quazatron
    Bobby Bearing
    Jack The Nipper

    :D
  • edited December 2009
    Fikee wrote: »
    everything is possible in communist country without existence software market and/or computer related press. we swapped games through mail, typically just make less or more random choice from list typed on typewriter or dot matrix printer.
    and when you grow up in small town it is pretty easy to see a game year, or two or five after its release. or never at all. we were just kids, and it was pretty big investment to buy games on black market (games + tape + shipment).

    Can totally understand, its interesting hearing your point of view to how it was like outside the UK. A couple of friends had a Speccy very late in the 80's, they werent keen on some of the early classics like Jet Pac, Scuba Dive and of course Bugaboo the Flea to some is dire. Its one of those cases where if you were around in the early years you really appreciate those games but showing Bugaboo the Flea to someone in 1988, they just got bored of it straight away.

    Sabre Wulf was one of the first higher priced games (9.95, a big jump from the usual 5.95) which was quite controversial at the time. Of course Ultimate adverts wouldnt show screenshots, if you bought the game it had a type of 'riddle' in the instructions so it was never always that clear. Ultimate had these great adverts to promote their games, an air of mystery.

    Sabre Wulf has got old over time but to me was the classic first maze game. Very very good for 1984 though. You think of many games back then which were out, there were some good ones but a lot of crappy BASIC games as well so Sabre Wulf was this huge great polished 'arcade' type of game which blew many of us away. Good times !
  • edited December 2009
    I think I'm agreeing that it was the quality of Sabre Wulf for the time that made it legendary. It wasn't just about a big maze; the big, smooth sprites and colourful backgrounds were a noticeable step up from Ultimate's own single-screen arcade-style games, and there was the added depth of different characters amongst the baddies. A lot of other games at the time had small and blocky graphics, and even though the colours were simple they still relied on character movement. Even if they weren't compiled BASIC, they still looked like it.
    Joefish
    - IONIAN-GAMES.com -
  • edited December 2009
    It's always something very personal...to me Sabrewulf is not a classic at all, but on the other hand Rainbow Islands it is, it depends a lot on the time you got around the Spectrum. But in general it can be used that a game becomes legandary when at the time it comes out, breaks some limits or standards of that time. So according to that, Sabrewulf and other games can be considered classics!
  • edited December 2009
    Ivanzx wrote: »
    It's always something very personal...to me Sabrewulf is not a classic at all, but on the other hand Rainbow Islands it is, it depends a lot on the time you got around the Spectrum.

    Exactly. Someone who got into the Speccy late in 87 or 88 might look at some of the early games like Horace, Scuba Dive and Sabre Wulf and think theyre very average.

    You have to realise when they first came out though, like i say if a kid whos used to his X-Box saw Manic Miner he would think it looks and sounds terrible. (Instead of being an amazing game when it first came out).

    Look at the Hobbit, if anyone played that now they would be saying how crap it would be, slow as anything to build up the pictures etc. But when it came out it was stunning, got MANY people into adventure games who previously dismissed them.

    I mean years later Knight Lore and Jet Set Willy are very dull I find, BUT I can appreciate how great they were when they first came out. But looking back its funny, paying for a game (like those two) and you just enjoy 'finding new rooms' ! Never stood a chance of completing either, just liked walking about to new rooms !
  • edited December 2009
    psj3809 wrote: »
    Exactly. Someone who got into the Speccy late in 87 or 88 might look at some of the early games like Horace, Scuba Dive and Sabre Wulf and think theyre very average.

    You have to realise when they first came out though, like i say if a kid whos used to his X-Box saw Manic Miner he would think it looks and sounds terrible. (Instead of being an amazing game when it first came out).

    Look at the Hobbit, if anyone played that now they would be saying how crap it would be, slow as anything to build up the pictures etc. But when it came out it was stunning, got MANY people into adventure games who previously dismissed them.

    I mean years later Knight Lore and Jet Set Willy are very dull I find, BUT I can appreciate how great they were when they first came out. But looking back its funny, paying for a game (like those two) and you just enjoy 'finding new rooms' ! Never stood a chance of completing either, just liked walking about to new rooms !

    Yeah , to fully appreciate classic games you had to also appreciate the crap games that came before. Look at The Hobbit - completely revolutionised a genre that previously had been simple vern/noun commands into one which allowed for complex instructions
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