Games so insanelly unforgiven that still make you curse everyone involved in it?

edited February 2010 in Games
On Speccy: MadBalls

Hell you havent even started the dam game and you where already losing lives... I tried it again the other day and found my self screaming just like in 87!



on SNES: The Simpsons - Bart's Nightmare

Who was the idiot behind that? not only is a bad game & ridiculously hard, some mini-games on it don't even have any gameplay logic (like the indiana jones one)
Post edited by VanTammen on
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Comments

  • edited January 2010
    Try Oriental Hero, the follow up to Ninja Master, it is ridiculous hard..
  • edited January 2010
    I remember finding the first part of Braxx Bluff (the bit where you have to align the dot) insanely frustrating and annoying.
  • edited January 2010
    "V" - getting off the first screen! Grrrrrrr!
  • edited January 2010
    jdanddiet wrote: »
    I remember finding the first part of Braxx Bluff (the bit where you have to align the dot) insanely frustrating and annoying.

    Ah, Braxx Bluff! I never get past the first part at all, I am not sure if I understood what I was supposed to do. Got it with some 10-game compilation, but with little or none instructions included.
  • edited January 2010
    Any game using Lenslok.
  • edited January 2010
    Rickard wrote: »
    Try Oriental Hero, the follow up to Ninja Master, it is ridiculous hard..

    Yeah, that game's a real swine!

    My one... Infiltrator.
    http://www.worldofspectrum.org/infoseekid.cgi?id=0002482
    Okay, so I can take off and fly around a bit, but that's about it. I've had it since it was first released. Time to read the instructions again, methinks!
  • edited January 2010
    Rickard wrote: »
    Ah, Braxx Bluff! I never get past the first part at all, I am not sure if I understood what I was supposed to do. Got it with some 10-game compilation, but with little or none instructions included.

    Yeh it was on one of those beau jolly compilations. Thing is, it was the first part! I so wanted to play the rest of it, it looked much more fun, think I did it once, then gave up after that.
  • edited January 2010
    Cobra and Green Beret, not only too damn hard games, but also so bad coded :D :p
  • edited January 2010
    Airwolf. I could never get past about the fifth screen 25 years ago, and I still can't today even if I slow the emulator down.

    Aaaaaaaaaaaaaaargh!
    The comp.sys.sinclair crap games competition 2015
    "Let's not be childish. Let's play Spectrum games."
  • edited January 2010
    "Spanish Deadman" - where, to get the code to pass the 1st level, you have to travel to Spain and kill Ivanzx. Very expensive. But worth it.
  • edited January 2010
    Airwolf for me too. I think I only got past the second screen a handful of times and probably died very quickly afterwards.
  • edited January 2010
    Rickard wrote: »
    Ah, Braxx Bluff! I never get past the first part at all, I am not sure if I understood what I was supposed to do. Got it with some 10-game compilation, but with little or none instructions included.

    The trick with the first part of Braxx Bluff is to ignore the main screen and concentrate your efforts on the ILS, which is the small circles to the side of it. Keep the dot centred, using the cursor keys, so that the numbers are increasing. If you can get it to 8 you'll land safely, but otherwise you'll crash and burn.

    A more complete set of instructions can be found here.

    http://www.worldofspectrum.org/infoseekid.cgi?id=0000685
  • edited January 2010
    "Cyberun" - really hard as you slowly build yourself up. Can't believe I completed it without using cheats!
  • edited January 2010
    frobush wrote: »
    "Cyberun" - really hard as you slowly build yourself up. Can't believe I completed it without using cheats!

    Neither can I. Did you have an unlimited supply of Spectrums and televisions to throw out of the window?
  • edited January 2010
    Matt_B wrote: »
    Neither can I. Did you have an unlimited supply of Spectrums and televisions to throw out of the window?

    Yes, but there were bars on the windows. In the Ocean dungeons. Inbetwixt (I've always wanted to use that word) projects.

    It took ages! The frame update was about a 'crapth of a second' (technical term).
  • edited January 2010
    A couple of obvious ones:

    Lunar Jetman - I was never anything other than utterly shite at it.
    Technician Ted - Don't think I ever completed a task.
  • edited January 2010
    Ghosts and Goblins. I can honestly say that I only got past the bloody ice palace once.
  • edited January 2010
    robocop
  • edited January 2010
    Halls of the Things.

    Game starts with carefully prodding one or two of the (35 or so) keys to get you to the doorway of the first level.

    ..Shortly followed by panicked keyboard mashing when a thing comes hurtling towards you chucking fireballs.

    ..And then the quickest death I've ever experienced in a game. One life. No mercy.

    Infuriating. It's one of those games that I always wanted to like and get better at, but whenever I return to it :evil::evil::evil:
  • edited January 2010
    Jack and the Beanstalk. I never could get up the poxy beanstalk and off the first screen. You'd quite clearly be on part of the beanstalk, but yet you'd fall and die. And then have to put up with an annoying beeper tune (if I recall correctly) before trying again.

    The worst collision detection I've ever experienced, and yet I kept on trying to get to the second screen, for some reason!
  • edited January 2010
    Mousey wrote: »
    Jack and the Beanstalk. I never could get up the poxy beanstalk and off the first screen.
    Yep, that was a truly dreadful game. I think I bought a second-hand ( :razz: ) copy of the Soft Aid compilation. There was some right tat on that. I don't think Starbike ever loaded.
    Joefish
    - IONIAN-GAMES.com -
  • edited January 2010
    frobush wrote: »
    "Spanish Deadman" - where, to get the code to pass the 1st level, you have to travel to Spain and kill Ivanzx. Very expensive. But worth it.


    Hahah but there is limited time to complete the mission since I won't be living in Spain soon anymore!!

    And going back to topic I tried Habilit the other day, a good idea spoilt by the difficulty level.
    Also Navy Moves is a very good game IMHO, but if the coders had lowered the difficulty level, it would have been great.
  • edited January 2010
    "Shitzoids" AKA "Schizoids". What the hell was that all about?

    EDIT - Ivanzx, I will find you, wherever you are. I need that code.
  • edited January 2010
    joefish wrote: »
    Yep, that was a truly dreadful game. I think I bought a second-hand ( :razz: ) copy of the Soft Aid compilation. There was some right tat on that. I don't think Starbike ever loaded.
    It was because of Soft Aid that I had it too. Don't worry about Starbike not loading, I didn't think much of that either!
  • edited January 2010
    Army Moves too - the first stage was just so ridiculously difficult.
    Joefish
    - IONIAN-GAMES.com -
  • edited January 2010
    joefish wrote: »
    Army Moves too - the first stage was just so ridiculously difficult.

    Yeah. Actually - any Spanish game.
  • edited January 2010
    joefish wrote: »
    Army Moves too - the first stage was just so ridiculously difficult.

    agree. army moves and navy moves were terrible. always died few seconds after start. that was really frustrating. i guess torture on children was legal these days in spain.
  • edited January 2010
    The five most frustrating gmes I've played on the Speccy:

    1. Underwurlde
    2. Underwurlde
    3. Underwurlde
    4. Underwurlde
    5. Underwurlde

    It was a toss-up between first and second place, to be honest.
    THE RETRO GAMER IRC CHATROOM. EVERY SUNDAY AT 9PM BST. LOG ON USING THE LINK BELOW:
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  • edited January 2010
    frobush wrote: »
    Yeah. Actually - any Spanish game.

    not true. there was many spanish games which were easy. i spended hours with astromarine corps, titanic and phantis.
  • edited January 2010
    Spector wrote: »
    The five most frustrating gmes I've played on the Speccy:

    1. Underwurlde
    2. Underwurlde
    3. Underwurlde
    4. Underwurlde
    5. Underwurlde

    It was a toss-up between first and second place, to be honest.

    underwurlde is actually pretty easy. you just have to know the trick (HINT: employ soft power - that is oriental terminus technicus. in english - just bounce and do not try hard).
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