Best Micromega game (that's not Deathchase!)

edited June 2010 in Games
Thought I'd run a little poll, to find out what 'other' Micromega games people liked. Deathchase is omitted, simply because it would surely win by a mile. I think we can take it as read that Deathchase is the daddy.

So what's the best of the rest?
Post edited by MartynC on
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Comments

  • edited May 2010
    Full Throttle is, of course, the best cars or bikes racing game of the 8bit era.
  • edited May 2010
    Lunna Crabs

    its 3D Deathchase without the bike....or tree's....errrm or helicopters....oh hang on....

    OK it's a bit different but you get to shoot crabs... what's not to like



    p.s. it was the first of two games I ever bought (Jetpac was the other)
  • edited May 2010
    Codename MAT for me.
    I spent weeks playing that. Once you got the hang of the many controls it was superb.
    Any game where you can orbit a planet and blow it to pieces get's my vote.

    I also really liked Kentilla too - but cripes that was a tough adventure.
  • edited May 2010
    Difficult to choose, as I've not been interested in most of them, but my vote goes to Full Throttle.

    2nd and 3d positions, Jasper and Luna Crabs.
  • edited May 2010
    I'll go for Codename MAT, not just because of my name, but I also played it to death for a month or so back in the day when it came out. The sequel is significantly better in most respects, but there were some rather better 3D space games on the market by then.

    Of the others...

    Braxx Bluff - Well, it's certainly original and the weird pseudo-3D graphics have a strange sort of charm to them, but it's a bit of a plod to play.

    A Day in the Life - I've never given this one much of a go.

    Full Throttle - I know some people rave about this but I never got it at all. The other bikes are like mobile chicanes and the flicker is really off-putting. I was always much more of a Chequered Flag fan though.

    Gulpman - One of the first games I got back in 1982, although it had a Campbell Systems logo on it. Not a bad twist on the Pacman mould with the lasers, and it's got a lot of mazes for a 16K game.

    Haunted Hedges - Another Pacman clone. Not half as good as Gulpman. I always thought the pseudo 3D effect looked poor in it and time hasn't helped.

    Jasper! - I never liked this one much. It seems way too hard/illogical, and there seemed to be plenty of better platformers around at the time.

    Kentilla - Not a bad adventure, but a bit buggy. I preferred the earlier and somewhat less sophisticated Velnor's Lair.

    Luna Crabs - A decent little shooter with a respectable enough 3D effect. Estcourt was at least half way there to Deathchase when he wrote this.

    Starclash - A not so good shooter. I suppose it wasn't too bad a game for its time, but it really hasn't aged well.
  • edited May 2010
    i'm surprised that i'm the only adayinthelife voter, until now.
  • edited May 2010
    Ohhh tough one ! Never got into Codename Matt at all. 3d LunaCrabs was one of the first games i ever bought so have fond memories of that, just hearing the sound effects takes me back to the early 80's and my bedroom/Speccy etc.

    Gulpman was one of the first few games i ever saw on my mates Speccy which blew me away (and led to me getting a speccy later).

    But for me its Full Throttle, looks a bit dated but loved it back in the day, frustrating when you hit a biker and then slow right down when you had originally got quite far forward.

    Great retro company though
  • edited May 2010
    Gotta be Codename MAT. A world without it would be like a world without Manic Miner. :(
  • edited May 2010
    I never played Codename MAT back in the day, and so I would plump for Full Throttle which was a great game..but Luna Crabs holds a higher place in my heart..so Luna Crabs it is for me.
    I stole it off a space ship.
  • edited May 2010
    I picked Haunted Hedges for one stupid reason - it was one of the first speccy games I owned so has nostalgic memories for me.
  • RNDRND
    edited May 2010
    I played full throttle the most.
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  • edited May 2010
    Theres not really a bad game amongst that lot , i went for Kentilla , just remember the day i got it , id been reading the review for weeks and sent off for it through mail order , quite hard to complete (never done it) but really immersed me in a fantastic world .
  • edited May 2010
    I voted for Full Throttle, but Braxx Bluff is decent too - it gets better as you go along, finishing with a spin on Deathchase that's pretty playable.
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  • edited May 2010
    ooh tough one, cos i played the following quite a bit back in the day
    Codename MAT
    Full Throttle
    Haunted Hedges
    Jasper!
    Luna Crabs
    Professional Mel-the-Bell Simulator................"So realistic, I found myself reaching for the Kleenex King-Size!" - Richard Darling
  • edited May 2010
    Iirc Full throttle was written by the same guy who did Deathchase? Anyway , the next best is Day In The Life , not only because it still plays well to this day , but it's (indirectly) mentioned in the wonderful drama 'Micro Men'
  • fogfog
    edited May 2010
    Iirc Full throttle was written by the same guy who did Deathchase?

    Mervyn J. Estcourt.. or should I say.. the elusive :)

    he also did speed king 2 on c64.. but well I preferred his speccy work

    gotta say though, I was impressed when someone recently ported Deathchase to the dragon 32 :D
  • edited May 2010
    codename mat...never got into the others including full throttle.
  • edited May 2010
    Micromega released games other than 3d Deathchase?!? Wow. I always liked Full Throttle. I like the bit where you can do a lap and wait just before the finish line. When you see the other riders in the mirror cross the line to finish first!
  • edited May 2010
    fog wrote: »
    gotta say though, I was impressed when someone recently ported Deathchase to the dragon 32 :D

    Do people still use a Dragon ? Didnt even know there was a Dragon emulator, seems a bit of a waste !
  • edited May 2010
    A Day in the Life gets my vote, as I thoroughly enjoyed it back in the day - I love the humour of it.

    I couldn't stand Jasper!, which I got by way of 10 Computer Hits. I seem to remember the collision being dodgy, but it's been over 20 years since I played it!
  • edited May 2010
    Wow. Just played Luna Crabs for the first time ever and it is VERY nice. Had to make a version that works with Sinclair Joystick :

    http://pc.sux.org/tomcat/LunaCrabs670.tap

    Its a shame that Mervin did so few games. He was really good at it.
  • edited May 2010
    fog wrote: »
    Mervyn J. Estcourt.. or should I say.. the elusive :)

    he also did speed king 2 on c64.. but well I preferred his speccy work

    gotta say though, I was impressed when someone recently ported Deathchase to the dragon 32 :D
    Cheers fog, I'd forgotten Mervyn had done a C64 game.

    I wonder whatever happened to him? Elusive is the right word. He's listed on the 2002-2003 electoral role - living in Bodmin - and then, bam, nothing :(
  • fogfog
    edited May 2010
    http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=006&page=114&thumbstart=0&magazine=zzap&check=1

    I was impressed simply because he worked on c64 / 6502 and did a nice game :) . like the guy who did ALL version of errm Cylu?

    there is a few dragon 32 emu. they have the same basic (Microsoft) as the coco / tandy machines.. not sure about ASM though. It's funny, someone I sell games to in Wales.. see's a few at car boot's.. yet can never see a +3.

    If someone wants to remain out of the limelight, leave them too it.. I'm sure others are the same... but in most cases they are remembered fondly / for the right reasons.. (unless they continually wrote games that were utter **** )
  • edited May 2010
    Haha, I can't believe that Day in the life is so popular. It was a total flop when it came out, just being seen as a (very poor) Horace rip-off. I thought I was the only one that liked it! :D

    But is it as good as Codename MAT? Ohhh, no. :)


    Here's my order of preference...

    Codename MAT
    Deathchase
    Starclash
    Luna Crabs
    Braxx Bluff
    A Day in the Life
    Full Throttle
    Haunted Hedges
    Jasper!
    Kentilla
    Gulpman
  • edited May 2010
    Tom-Cat wrote: »
    Wow. Just played Luna Crabs for the first time ever and it is VERY nice. Had to make a version that works with Sinclair Joystick :

    http://pc.sux.org/tomcat/LunaCrabs670.tap

    Its a shame that Mervin did so few games. He was really good at it.

    Yeah thats a great old skool game. As a kid back then i wanted my own 'arcade' in my bedroom, Luna Crabs was a great basic shoot em up and the sound effects back then were spooky (hey i was young !)
  • edited May 2010
    fog wrote: »
    If someone wants to remain out of the limelight, leave them too it..
    I appreciate that completely, but in my experience, quite a few of the programmers from back in the day don't even know that there's a limelight to step into to. They're often baffled that you'd want to chat to them about a game they worked on 25 years ago.

    I'd love to be in a position to speak to Mervyn and say "would you be interested in chatting about the games you wrote?". If he said no, I wouldn't press the issue.
  • edited May 2010
    Only ever played Codename MAT and it wasn't too shabby considering the time it was released. Full Throttle... it was okay for a few mins but got too repetitive and annoying after that.
  • edited May 2010
    I'll have to vote for StarClash - just for a laugh as it killed my first Spectrum, well we accidentally knocked the Turbo Interface out the back while playing this and the Speccy never recovered!
  • edited May 2010
    Good call on not including 3D Deathchase - that would have gotten my vote and no doubt 95%+ of the other votes. Would anyone here not have voted for 3D Deathchase?

    Anyway, I haven't played any of the listed games enough to vote for. I remember Full Throttle and Codename Mat as being OK, but I was never keen on them.

    I think I'll give them all a play - so thanks for this thread, I might discover another great game or two to pass the time on the train to work!

    Full Throttle is, of course, the best cars or bikes racing game of the 8bit era.

    Do you really mean that? I've heard people over the (early) years say that FT had really good play mechanics, but I'd have thought that such an early game (with flickering sprites and a monotonous buzz that sounded nothing like an engine, if I remember rightly) would have been superceeded massively. I'm no racing or bike fan, so I can't judge, but wasn't the Spectrum's TT Racer supposed to have been very good, to name just one game?
  • edited May 2010
    ewgf wrote: »
    Do you really mean that? I've heard people over the (early) years say that FT had really good play mechanics, but I'd have thought that such an early game (with flickering sprites and a monotonous buzz that sounded nothing like an engine, if I remember rightly) would have been superceeded massively. I'm no racing or bike fan, so I can't judge, but wasn't the Spectrum's TT Racer supposed to have been very good, to name just one game?

    TT Racer is good, but it is VERY VERY slow - it is like looking at a slideshow when playing :) In my opinion FT is still the best bike racer on the ZX, despite the flickering and being so damn unforgiving when you hit other players :)
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