Microsoft really know how to sell their products!

Post edited by Rebelstar without a cause on
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  • edited October 2010
    :lol::lol:

    It's worrying - this is the type of thing that I'd expect as an excuse after something is released and the complaints start flooding in, but not as a sales pitch before the release date!

    Have to say that it's not something I'm desperate to go out and buy (probably wouldn't even if it worked perfectly). Be interesting to see how well it does.
  • edited October 2010
    Well that's the student market blown out of the water then.

    I love this quote made by a reader at the bottom of the page "a premium-priced product that's better at feng-shui than it is at playing actual games.".:lol:
    Calling all ASCII Art Architects Visit the WOS Wall of Text and contribute: https://www.yourworldoftext.com/wos
  • edited October 2010
    Quite an amusing read, why don't they just wait and iron out the glitches before they release it?

    Oh hang on, it said Microsoft didn't it? :lol:
    Every night is curry night!
  • edited October 2010
    I reckon they're hoping that loads of parents will buy it for their children's bedrooms on the strength of this. :smile:
  • edited October 2010
    Quite an amusing read, why don't they just wait and iron out the glitches before they release it?

    Oh hang on, it said Microsoft didn't it? :lol:

    It's not a glitch, its a floored design........ budoom tishhhh.
    Calling all ASCII Art Architects Visit the WOS Wall of Text and contribute: https://www.yourworldoftext.com/wos
  • edited October 2010
    *breaks Scotties drum set*
    Every night is curry night!
  • A product that only works in a large, empty, silent house with no artificial lighting. Should be perfect for Christmas day then!
  • edited October 2010
    Boozy...did it say anything about using it in a trailer home?
  • edited October 2010
    beanz wrote: »
    Boozy...did it say anything about using it in a trailer home?

    Dunno? Since I don't live in a trailer or even own a 360 for that matter it doesn't really apply to me ;)

    My Wiimote works fine though :p
    Every night is curry night!
  • edited October 2010
    You should get a gamecast or dreamcube, they are better than the 360 or wii
  • edited October 2010
    As a 360 owner, I regulary visit a few 360 boards, and the fanboyism over the Kinect is unbelievable, or at least it's unbelievable to anyone who's never been on any current generation gaming board before (if you have then you know that it's manditory for two thirds of the owners of a current machine to be obsessively jealous over it and blindly dismissive of anything on any other machines).

    If it wasn't so familiar (it happens with every innovation*) then it would be funny - in this case for years the 360 owners have been slamming the Wii, saying "Motion controllers are for kids", "Joypads are the only way to play games", "Jumping up and down or anything like that is for idiots", etc, but when Microsoft annoucned the Kinect (or Project Natal, as it was first announced) then most of these Wii-bashers suddenly announced with unbreakable confidence that the Kinect would revolutionise gaming, the games would be incredible, movement controllers are the future, etc.

    To be fair, a lot of 360 owners are unconvinced of the Kinect's ability to make all other games machines obsolete over night, and some of them even make intelligent and well thought out posts about the subject, but either they are in the minority, or most of them just don't post on the subject at all.

    At one point it was rumoured that the Kinect wouldn't work with anyone who didn't have white skin (seriously!), don't know if that was true or not (and they'd have to have fixed that by now). It was supposed to be able to read your individual fingers too, for sign language and whatever else, but apparently that's not possible now. There are continued rumours that it gets confused if there is more than person in it's working area, that the software processes needed will impact very heavily on the 360's resources and runtime, and that the (admittedly impressive) demonstrations and videos of the Kinect are all staged and edited.

    And even if it is as good as it's supposed to be (which would be impressive, admittedly) I for one probably won't care. I don't want to have to move about to control a game, I'm [stroke]lazy[/stroke] er I work hard all day and I just want to relax whilst gaming. And jumping around, shadow boxing etc is great when you're a kid with energy to burn, but the older you get the quicker you tire yourself out.


    * By innovative, I mean (a) innovative, or far more often (b) copied from another manufacturer and altered just enough so that they can't be sued.





    beanz wrote: »
    You should get a gamecast or dreamcube, they are better than the 360 or wii

    First person shooters are better on the XBox 1 than the XBox 2, at least in single player offline mode, plus the XBox 1 was as reliable as any disc based console could be. The 360, on the other hand...
  • edited October 2010
    ewgf wrote: »
    If it wasn't so familiar (it happens with every innovation*) then it would be funny - in this case for years the 360 owners have been slamming the Wii, saying "Motion controllers are for kids", "Joypads are the only way to play games", "Jumping up and down or anything like that is for idiots", etc, but when Microsoft annoucned the Kinect (or Project Natal, as it was first announced) then most of these Wii-bashers suddenly announced with unbreakable confidence that the Kinect would revolutionise gaming, the games would be incredible, movement controllers are the future, etc.

    And there you've hit the nail on the head as to why fanboys are freakin' eejits!
  • edited October 2010
    ewgf wrote: »
    plus the XBox 1 was as reliable as any disc based console could be. The 360, on the other hand...

    Spot on. Mine's now near enuf ten years old. I knackered the motherboard attempting to fit a chip, that got fixed, lent to my destructive 7 year old nephew for about 4 years, re-inherited it and it's still going strong. In fact, its *never* even failed to load anything or even crashed if I recall.
  • edited October 2010
    Vampyre wrote: »
    And there you've hit the nail on the head as to why fanboys are freakin' eejits!

    But to be fair its just like many of us in the 80's. If Commodore released some cool new 'gadget' back in the 80's we would have panned it, if Sinclair had released it we would have loved it !

    I mean look at so many biased views on WOS anytime Commodore does something. If they released the 'A-Bike' we would have been laughing our heads off !

    I find it quite amusing seeing the current set of fanboys as its similar to how it was back in the 80's.

    Even now you'll get 'some' Speccy fans never admitting that the C64 had ANY decent games. (And same for some C64 fans with the Speccy)
  • psj3809 wrote: »
    But to be fair its just like many of us in the 80's. If Commodore released some cool new 'gadget' back in the 80's we would have panned it, if Sinclair had released it we would have loved it !

    I mean look at so many biased views on WOS anytime Commodore does something. If they released the 'A-Bike' we would have been laughing our heads off !

    I find it quite amusing seeing the current set of fanboys as its similar to how it was back in the 80's.

    Even now you'll get 'some' Speccy fans never admitting that the C64 had ANY decent games. (And same for some C64 fans with the Speccy)

    That's because the C64 doesn't have any good games!
  • edited October 2010
    psj3809 wrote: »
    But to be fair its just like many of us in the 80's. If Commodore released some cool new 'gadget' back in the 80's we would have panned it, if Sinclair had released it we would have loved it !

    Precisely. We *were* idiots back then ;-)

    psj3809 wrote: »
    I mean look at so many biased views on WOS anytime Commodore does something. If they released the 'A-Bike' we would have been laughing our heads off !

    I find it quite amusing seeing the current set of fanboys as its similar to how it was back in the 80's.

    Even now you'll get 'some' Speccy fans never admitting that the C64 had ANY decent games. (And same for some C64 fans with the Speccy)

    ...and it just goes to prove some things never change!
  • edited October 2010
    Commodore did release a cool gadget in the mid 80s that lots of Spectrum owners eventually bought, i.e. the Amiga.

    The C64 was still crap though. ;)
  • edited October 2010
    Matt_B wrote: »
    Commodore did release a cool gadget in the mid 80s that lots of Spectrum owners eventually bought, i.e. the Amiga.

    Yep it was amusing when most of us Commodore hating folk then 'ahem' all got an Amiga. The Amiga was a great machine though, good times with that after the Speccy. Piracy seemed huge back then, i had a fair few copies on the Speccy but on the Amiga i rarely bought anything !
  • edited October 2010
    psj3809 wrote: »
    Yep it was amusing when most of us Commodore hating folk then 'ahem' all got an Amiga. The Amiga was a great machine though, good times with that after the Speccy. Piracy seemed huge back then, i had a fair few copies on the Speccy but on the Amiga i rarely bought anything !

    Not me I went the ST route!

    You know, it almost shames me to admit this, but of the tons of games I've played on god knows how many consoles and computers over the last 30 years, I have never once played an Amiga game :-o
  • Vampyre wrote: »
    Not me I went the ST route!

    You know, it almost shames me to admit this, but of the tons of games I've played on god knows how many consoles and computers over the last 30 years, I have never once played an Amiga game :-o

    That is shocking! In my opinion the Amiga is home to some of the very finest games ever made.
  • edited October 2010
    That is shocking! In my opinion the Amiga is home to some of the very finest games ever made.

    I know it's mad isn't it! I've owned more computers and consoles over the years than anyone I know but I just never got around to it. I did once try and use an Amiga emulator, UAE I think it was, a few years ago and got absolutely nowhere with it. I think we're quite spoiled with how easy the Speccy emus are to use.
  • Vampyre wrote: »
    I know it's mad isn't it! I've owned more computers and consoles over the years than anyone I know but I just never got around to it. I did once try and use an Amiga emulator, UAE I think it was, a few years ago and got absolutely nowhere with it. I think we're quite spoiled with how easy the Speccy emus are to use.

    What went wrong with the emulator? I was gonna download one to play Wizkid. That's one surreal game!
  • edited October 2010
    psj3809 wrote: »
    But to be fair its just like many of us in the 80's. If Commodore released some cool new 'gadget' back in the 80's we would have panned it, if Sinclair had released it we would have loved it !

    I mean look at so many biased views on WOS anytime Commodore does something. If they released the 'A-Bike' we would have been laughing our heads off !

    I find it quite amusing seeing the current set of fanboys as its similar to how it was back in the 80's.

    Even now you'll get 'some' Speccy fans never admitting that the C64 had ANY decent games. (And same for some C64 fans with the Speccy)

    Oh certainly, I remember all the Speccy vs. C64 arguments (and the BBC, CPC, Atari 8-bit) etc, but from what I remember it was mostly not too serious, yet if you go on modern boards then you find some really vicious fanboy-isms. I've seen all sorts of bias and closed-minded comments and beliefs, from the Speccy vs. C64 arguments, through the Amiga vs ST. years, the N64 vs. the Playstation, and the XBox vs. the Playstation 2, but I don't think it's better been as bitter as between the XBox 360 and the PS3 owners. Admittedly I'm talking about the worst posts and opinions I've seen, plus I'm talking about Gamefaqs (a site legendary for it's trolls and fanboys, a real pity as it has some great sensible discussions on there too), but it can get very offensive.

    Of course, the fact that the internet is largely anonymous helps boost the "courage" of the nasty young gits who post offensive rubbish, as back in the 80s, the main way of slagging off a machine was to the owners face in the playaground, and if you said "the only people who buy [ machine x] are people too poor to buy [machine y] because their parents are too busy f*cking the family pigs to get a real job" then you could lose some blood, and maybe even a couple of teeth.

    The truth is, Blue-ray disc, system exclusives and the physical shape of the controller aside, there aren't many important differences between the 360 and the PS3. The 360 has better online features at the moment, but it costs you money (the PS3's online is free) and the PS3 is catching up. The 360 is more unreliable than the PS3, but on the other hand the PS3 is more expensive. But really, is there anything (Blue-ray playing aside) that one machine can do that the other can't? True, you can only play the Halo games on a 360, and the Little Big Planets on the PS3, but that's down to the companies refusal to port the games, not the consoles themselves. Yet some owners of either console speak of the other like it's the most useless pile of crap since the Millennium Dome, and make out that it's always guaranteed to be owned only by retarded country bumpkins or kids who are obsessed with Halo.


    Matt_B wrote: »
    Commodore did release a cool gadget in the mid 80s that lots of Spectrum owners eventually bought, i.e. the Amiga.

    The C64 was still crap though. ;)

    Yes, Commodore did release the Amiga, and yes it was fantastic, but the Amiga wasn't designed by Commodore, they just bought the rights. So it wasn't a Commodore machine at all!

    Anyway, I bought an Atari ST. Which was designed by people from Commodore, if I recall correctly...
  • edited October 2010
    Vampyre wrote: »
    Not me I went the ST route!

    No excuses there. It was Jack Tramiel's baby and designed by a former Commodore engineer, Shiraj Shivji. You can tell that it had bugger all to do with the C64 by the lack of hardware sprites and fine scrolling though.
    You know, it almost shames me to admit this, but of the tons of games I've played on god knows how many consoles and computers over the last 30 years, I have never once played an Amiga game :-o

    Not to worry. Most of the best ones are ST ports anyway. ;)
  • edited October 2010
    What went wrong with the emulator? I was gonna download one to play Wizkid. That's one surreal game!

    Oh this was donkeys years ago, most likely sometime in the late 90's - prob around Win 98 time. I'm sure the emu has come on leaps and bounds since then. IIRC I could get Workbench up and running but not mount (if it was mounting back then!) any other disk image.
  • edited October 2010
    Matt_B wrote: »
    Not to worry. Most of the best ones are ST ports anyway. ;)

    Dunno, as I said never played an Amiga game so I couldn't possibly compare ;-)

    I wouldn't change my ST days for the world though. Loved it to bits - so many great games: Jimmy White's, Oids, etc, and of course the masterpiece that was Dungeon Master.
  • edited October 2010
    Vampyre wrote: »
    Dunno, as I said never played an Amiga game so I couldn't possibly compare ;-)

    I wouldn't change my ST days for the world though. Loved it to bits - so many great games: Jimmy White's, Oids, etc, and of course the masterpiece that was Dungeon Master.

    And Stunt Car Racer - for immersion that was up there with 3D Deathchase (Spectrum) and Doom (PC) - you really were there, and when you were heading down towards a crash, mid-air, at over a ton (100mph) an hour, you really felt it in your stomach! Why was SCR never put into an arcade machine, with a hydrolic chair?

    Strangely though, Stunt Car Racer has really aged, and lost it's immersion (judging by the few times I've tried it under emulation since), whereas 3D Deathchase and Doom still grab me when I play them.
  • Matt_B wrote: »


    Not to worry. Most of the best ones are ST ports anyway. ;)

    What about Cannon Fodder, Sensible Soccer, Wizkid, Syndicate, Hunter, Super cars, Nitro, Alien Breed
  • edited October 2010
    ewgf wrote: »
    And Stunt Car Racer - for immersion that was up there with 3D Deathchase (Spectrum) and Doom (PC) - you really were there, and when you were heading down towards a crash, mid-air, at over a ton (100mph) an hour, you really felt it in your stomach! Why was SCR never put into an arcade machine, with a hydrolic chair?

    Strangely though, Stunt Car Racer has really aged, and lost it's immersion (judging by the few times I've tried it under emulation since), whereas 3D Deathchase and Doom still grab me when I play them.

    I know what you mean and it's hard to put your finger as to why. Part of the SCR charm of its time was that it wasn't especially quick in frame rate terms and there was a sense of "aaaaarrrrgggghhhh" when performing a ridiculous jump and the landing zone came at you relatively slowly, but from a great height. Maybe we've almost got kind of conditioned to that now that 3D has become the norm, whereas Deathchase and Doom still hurtle around at a rate that most games wouldn't even consider nowadays. Trackmania is probably the closest to melding SCR with fast gameplay that I've seen in recent years.

    May I also add to the classic ST games, Damocles. I would love to see that attempted on the current gen machines. I'd love to see someone like Bethesda's take on it. Retain the premise, but introduce some NPC's, side missions, etc. I think it would still make a marvellous game.
  • edited October 2010
    What about Cann on Fodder, Sensible Soccer, Wizkid, Syndicate, Hunter, Super cars, Nitro, Alien Breed

    Oh, I was only on a wind-up. Didn't you see the smiley?

    Besides, a lot of the best Amiga games are PC ports anyway. ;)
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