What did you think of Alternative Software?
The speccy software house that is, not games that were a bit, um, different.
I remember them for re-issues, starting off with Henry's Hoard and then Howzat and River Rescue before becoming more synonymous with cartoon licenses a la Hi-Tec.
They had a full price label apparently called "again again" and even got into a bit of a tiz with Bruce Everiss over codies "Inferior Alternatives" advert lol
Yet seems they were very successful and amazingly, still going strong today.
I remember them for re-issues, starting off with Henry's Hoard and then Howzat and River Rescue before becoming more synonymous with cartoon licenses a la Hi-Tec.
They had a full price label apparently called "again again" and even got into a bit of a tiz with Bruce Everiss over codies "Inferior Alternatives" advert lol
Yet seems they were very successful and amazingly, still going strong today.
Post edited by jdanddiet on
Comments
I think I'm right in saying that a lot of the old Don Priestley games were re-released through Alternative so that's good.
Then of course there are all the cartoon games towards the end of the Speccy's life, Count Duckula, Playdays, Postman Pat, Popeye that sort of thing.
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bruce ex director of imagine ? given his track record he is hardly one to comment.
code masters put out some utter crud as well. regardless of the biased "it's great" inlay notes by one of it's owners..lol
I'd rather other companies / developers were around instead if I'm totally honest. e.g. sensi soft (who codies own) , ultimate , grafgold to name but 3.
like all the budget houses they put out some decent things and some crud... they re-released skool daze 1 and 2 , sam cruise , wheelie, the don priestly stuff oh and pheenix :)
I think the mantra with a lot of these companies was.... put out ONE decent version of a game, so C+VG etc will give it a big hit.. or in the playground everyone is talking about it.. and put "so so" versions out on other machines. kikstart 2 being an example.
notice how some companies PURPOSELY avoided getting mag reviews.
I do remember the alternative being at a commodore show when they'd just started
And as for conversions to other formats, it depended on who the company had available to do the converting. Codemasters for example seemed to have a lot of Spectrum coders at the top of their game, but less C64 experts (except Gavin Raeburn, who could churn out the titles).
As for reviews - Amstrad Action reviewed Alternative games a lot.. One title even got a two page review (August 1992).
Having a search in infoseek I discovered a never-released game about two of my fave cartoon characters when I was a child: Pixie and Dixie... pity!
I'm not sure if they're still around today, but i liked them.
Wonder if they still make Spectrum games?:smile: