Great Giana Sisters (never released)
http://www.worldofspectrum.org/infoseek.cgi
daamm, this looks like my ideal game, I love left-to-right platform scrolling games like turbo the tortoise, wonderboy, scooby + scrappy doo etc, and by all accounts this was superior to the lot of them.
YS review
http://www.ysrnry.co.uk/articles/thegreatgianasisters.htm
YS feature: The Games That Time Forgot
http://www.ysrnry.co.uk/articles/thegamesthattimeforgot.htm
is this true? because it appears to have been released for the commodore, amstrad, and atari st, unless I'm mistaken.
would love to play this on the spec!
daamm, this looks like my ideal game, I love left-to-right platform scrolling games like turbo the tortoise, wonderboy, scooby + scrappy doo etc, and by all accounts this was superior to the lot of them.
YS review
http://www.ysrnry.co.uk/articles/thegreatgianasisters.htm
Great Giana Sisters is a pure gem of a game where addictiveness is concerned
YS feature: The Games That Time Forgot
http://www.ysrnry.co.uk/articles/thegamesthattimeforgot.htm
Giana Sisters vs Nintendo's Lawyers (the court case) lasted approximately eight seconds. Giana Sisters lost.
is this true? because it appears to have been released for the commodore, amstrad, and atari st, unless I'm mistaken.
would love to play this on the spec!
Post edited by def chris on
Comments
Fun fact is that next Giana Sisters game came out in 2009 as an exclusive for Nintendo DS.
might buy it for my DS in that case :-) but I'd way prefer to play it on the spec (emu)
Because the game was complete and ready to go - which it did for an incredibly limited period - before Nintendo stepped in. The thing is, although it was released on Nintendo's DS, the game that was a "Mario beater" back then couldn't even get close to Mario's brilliance now. So, only get the DS version if it's, like, a couple of pounds.
Because Nintendo did not allow to release the Spectrum version, I never purchsed anything from Nintendo. They lost a lot more money by this, than if GGS would be released.
I do never forgive, I do never forgot.
But then I've never liked Mario games anyway.
Giana Sisters is the icon of all C-64 platformers... it has no real competition IMO, at least on C-64...
ironically, such a gem was pulled of the market...
How about Monsterboy In Wonderland? (I think that's the name of it)...that's really good.
My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation, SQIJ.
Twitter: Sokurah
At WOS archive features it was converted by Source Software, so I presume it was as fluid as NewZealandStory.
That means, fast, but not so smooth.
Been playing SMB3 recently. Never got round to it back it the day (had upgraded to a Megadrive). It's awesome!
Giana sisters - not so much. It is not a clever; not as charming; doesn't look or sound as good (the music in Mario was a real draw, everyone can still do-do-do-do-do-do...do the music in their heads); doesn't have the gameplay...
Not sure which game you mean... if you mean Wonderboy in Monsterland that game was also very good on C-64 and the Spectrum port is good as well, although lacking the colour depth...
I think the Spectrum version would move similar to that Amstrad disaster:
http://www.youtube.com/watch?v=d_aHOc7g8rE
Funny I have just discovered some CPC maniacs couldn't fall asleep with the fact that C-64 has such a superior Giana game compared to that POS so someone is trying to do a better version which needs, OMG, 128 kB of RAM + 32 kB of video RAM? Come on, how can I see the CPC as a good hardware with these ridiculous requiremements?
http://www.youtube.com/watch?v=OQfZsoN4wrU
Turbo the Tortoise is a great Mario-esque game, try it! :)
I think that major contribution to the fact that these projects weren't finished is that authors attempted to have both scroll and very fast advanced graphics (50 fps in the Gogin's version, with two screen flicker to get shade of gray). I personally think it is possible to make a good SMB type game with flip screen movement, with very similar gameplay and good fluidity, but much simpler code.
I think is a cross between Rygar and Mario, and a rather good game in its own.
edit:
I think is a cross between Rygar and the ****ed Mario, the italian-bear gay-moustached-in pants with suspenders-mascot.
blimey!
apparently the opposite, from the CRASH! review:
haha... sorry Ralf
No, as I couldn't remember the exact title and couldn't be arsed to look it up first, I got the title wrong.
I meant 'Mayhem in Monsterland'.
My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation, SQIJ.
Twitter: Sokurah
And anyway, that's already been debated to death since the very first days of the new WoS forum - and almost every time punctually going back to the same old conclusions. Amazing how old ghosts never seem to fade away :roll: :
http://www.worldofspectrum.org/forums/showthread.php?t=883
http://www.worldofspectrum.org/forums/showthread.php?t=2394
http://www.worldofspectrum.org/forums/showthread.php?t=11868
http://www.worldofspectrum.org/forums/showthread.php?t=29707
http://www.worldofspectrum.org/forums/showthread.php?t=26471
Mario Islands was a good start...shame it never made it to a full game....
@Alessandro, wondered when you would pop up :-P
actually I was thinking this, do you have any games similar to mario? most of your ones that I've played seem to be 1 room at a time type games but I see similarities and do I enjoy your stuff that you do
(not really)
Acceleration, varying speed, killing enemies with jump, ability to break walls with head, a 2-hp system with small-big-shooting levels of upgrade, hidden passages all around - that's only few features of core Mario gameplay.