Released programs using Boriel's ZX BASIC?

edited April 2012 in Development
A list of released titles using Boriel's ZX BASIC is now available here:

http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs

Are there any other programs that should be added to this list?
Post edited by Einar Saukas on
Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.

Comments

  • edited April 2012
    The entry named "Eleuterio, El Mono Serio (demo)" in Mojon Twin's Covertape #1 is coded in ZX Basic -> http://www.worldofspectrum.org/infoseekid.cgi?id=0027307
  • edited April 2012
    Added, thank you!

    Anything else?
    Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.
  • edited April 2012
    Wow. I didn't know about half of these.

    O-Cman is a bit irksome, since I'm writing a pamphlet about coding a pac-man clone in ZX Basic. Still, the point isn't that it's a new game, but it talks about how to use ZX Basic, I suppose!
  • LCDLCD
    edited April 2012
    http://www.worldofspectrum.org/forums/showthread.php?t=37360
    The Author wrote that "Broken Friend" was a ZXBC project.
  • edited April 2012
    Gedlion wrote: »
    O-Cman is a bit irksome, since I'm writing a pamphlet about coding a pac-man clone in ZX Basic.

    Your version will probably be quite different, and it will be great to have both!
    Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.
  • edited April 2012
    LCD wrote: »
    The Author wrote that "Broken Friend" was a ZXBC project.

    Added, thank you!
    Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.
  • edited April 2012
    Your version will probably be quite different, and it will be great to have both!

    Oh, much simpler probably. Oblos DID annoucen O-Cman...but I clean forgot about it. Well.

    The idea for mine is to show how to work with zx basic, really. I may not even finish it :)

    (You know, like everything else so far. Sorry ccowley)
  • edited April 2012
    Gedlion wrote: »
    (You know, like everything else so far. Sorry ccowley)
    :lol: No worries mate. You should see the list of uncompleted projects in my own \dev\speccy\ folder!
  • edited April 2012
    Added, thank you!

    Anything else?

    I've uploaded the sources, in case somebody is interested in the simple mechanics. It uses fourspriter -> http://www.mojontwins.com/warehouse/mojon-twins--eleuterio-el-mono-serio--demo--src.rar

    I don't know if this qualifies, but I've written this almost finished tutorial about writing a game using ZX Basic, fourspriter, and many things (it even discusses how to modify fourspriter to fit your needs), but sadly it's in Spanish and I won't have the time to translate it anytime soon -> http://tcyr.wordpress.com/tutoriales/
  • edited April 2012
    na_th_an wrote: »
    I've uploaded the sources, in case somebody is interested in the simple mechanics.

    Thanks! I just uploaded the sources to WoS and updated the webpage accordingly.

    na_th_an wrote: »
    I don't know if this qualifies, but I've written this almost finished tutorial

    Good point!

    I selected a few tutorials (the ones containing actual explanations, not just routines or pieces of code) and created a new webpage here (roughly in the order they should be read):

    http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Tutorials

    If anyone has suggestions to include in this list, please let me know also.
    Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.
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