13 years and this still freaks me...

edited May 2012 in Chit chat
If I had to single out a moment in video game that totally got me by surprise, and made me feel powerless and scared, this has to be it...

I remember playing it and thinking "all bets are off, and i'm totally screwed"

http://www.youtube.com/watch?v=tejfL-HITkE
Post edited by VanTammen on

Comments

  • fogfog
    edited May 2012
    a few bits in resident evil made me jump on the ps1..

    but the original for me had to be this



    4:45 in.. BUT if you landed past , you weren't sure.. the aliens would also knock on the airlock.. in that clip it's easy to tell but not if you flew past :) . think it's the #1 rated atari game for a load of folk.
  • edited May 2012
    I think Playing doom in the dark with headphones on was the only game that ever made me jump.
  • edited May 2012
    Doom 3 was pretty bad too - every room you just knew something was going to jump out at you.

    But a real nice one is Dead Space - all the walls are scrawled with 'cut of their limbs' - at a certain point I ended up stomping insanely at anything that looked like it could possibly move at some point.

    Dead Space 2 is a brilliant horror sci-fi in this respect too, but I'm a bit chicken to play it when its dark outside... :-)

    FEAR has some spooky chilly bits too.
  • ZupZup
    edited May 2012
    Well, the first time I got scared in a game was with Wolf 3D (please don't laugh):



    Next scary things were the "ghost" in Corridor 7 (yes, it didn't do any harm, but you emptied the magazine before you realized that) and some situations in Alone in the Dark.

    But, IMHO, the first section of Half-Life 2 was very frightening. They didn't put dark rooms. They didn't fill the thing with aliens or monsters. No. They created an almost "ghost" town, filled with old building and some desperated people. And then, they left your imagination do all the hard work. 15 minutes into the game, and you couldn't stand your nerves. Later, when the combine rushed in after you, you felt relieved.
    I was there, too
    An' you know what they said?
    Well, some of it was true!
  • fogfog
    edited May 2012
    I do remember a friend hated me playing alien vs predator on the pc.

    I think it was the eary noises he didn't like.
  • Nightbreed: The Interactive Movie on the Amiga had some bits in it that freaked me out eg when you're being chased through the graveyard by Peloquin, scenes in the asylum and particularly around 07:40 in the movie below when you're in isolation (shivers).

  • edited May 2012
    Zup wrote: »
    But, IMHO, the first section of Half-Life 2 was very frightening. They didn't put dark rooms. They didn't fill the thing with aliens or monsters. No. They created an almost "ghost" town, filled with old building and some desperated people. And then, they left your imagination do all the hard work. 15 minutes into the game, and you couldn't stand your nerves. Later, when the combine rushed in after you, you felt relieved.

    Have you played Episode 1? There was this part where you have to wait for a lift to come down while a lot of zombies attack you in darkness. That part scared the hell out of me.
  • edited May 2012
    The first time you see the T-Rex in Tomb Raider 1 for me was the first real OMG! moment...

    that and as mentioned, Doom, in the dark... with the volume up... gawd those baby mewing noises freaked me out!!
  • edited May 2012
    Yeah that lift waiting in Ep 1 is a true master of suspense. Complete darkness, your puny torch, small glimpses of movement, the sounds in the darkness of them rushing you or stumbling towards you and you're running low on ammo. The Ravenwood chapter in HL2 also comes pretty close.
  • edited May 2012
    Stefan wrote: »
    Doom 3 was pretty bad too -

    yeah, I the disappoinment still haunts me now :(
  • edited May 2012
    Scariest moment for me playing a video game, was playing Resident Evil.

    I was the first resident in a new close, on a new housing estate, which at the time, was on the edge of town, there was just a road and countryside beyond that, the street wasn't finished, there was no street lighting or anything.

    I had no furniture, just a sleeping bag, black and white telly, ps1, kettle etc, just moved in.

    Played Resident Evil all night, and those tough troll like things appeared and killed me, and there was just the flickering of the black and white portable, and the screaming of a vixen outside and the rattling of the letterbox as the wind ripped around the flat.
  • The dog jumping through the window in Resi 1. The series generally got less frightening as it moved away from survival horror to action but in Resi 4 when you first encounter the Dr Salvador or the Bella Sisters it also got pretty hairy. The Resi 3.5 prototype could have been awesome with the “Hooked Man” and “Fog” versions though I guess 'ghosts' and possessed enemies was considered too much of a departure.

    The start of Chaos Strikes Back when you're in almost complete darkness with a low-powered party and being attacked by armoured worms. Creepy and frantic. You really feel like it's all against you and it's really difficult to get your bearings the first few times you play.

    Weird Dreams. Just in general seems to have a really odd, unsettling atmosphere. Not much of a game though.

    The mud monsters in Moonstone when they leap out of the ground and drag you to your doom with loud horror sound effects really made me jump.
  • edited May 2012
    Does anyone remember the Alien Mod for doom, that was pretty atmospheric with the digital sampling from the movie "watch those corners, watch those corners"
  • edited May 2012
    Alone in the dark was another 'make you jump' game.

    Resident evil never did anything for me.
  • edited May 2012
    The Alien Trilogy FPS on Playstation and Saturn both make me jump every single time I play them - there's something horrible about the face-huggers - you can hear them before you see them and it's quite often a surprise where they pop out. I jerk my head back and away from the screen as I run backwards shooting all over the place :lol:
    It takes me a while of playing before that wears off and I can remain calm and just shoot them.
    "I should use simulator loosely 'cos I don't think it's quite like this on the beach with helicopters and fires and the jumping beach buggy" - paulisthebest3uk 2020.
  • edited May 2012
    ZX Beccy wrote: »
    The first time you see the T-Rex in Tomb Raider 1 for me was the first real OMG! moment...

    Yes, that was classic. A couple of velociraptors, that are about he same height as the other wildlife, then after a quiet period a T-Rex leaps out of the poor draw distance. Was. Not. Expecting. That. Bullets prove useless (on the first attempt), and getting in close was rewarded with a memorable death sequence.

    DooM had its moments too. Walking down a harmless corridor only for the 'Wooommph' sound of a hidden room full of hellspawn to reveal themselves was always tense.
  • edited May 2012
    Like some people above, for me it was Alone in the Dark, part 1. Awesome terror atmosphere!
  • edited May 2012
    vb81-3dmaze2.gif
    "FOOTSTEPS APPROACHING"

    'nuff said. :)
  • edited May 2012
    Anyone ever played enemy Zero for Saturn?

    It was the closest In gamming to be a crew member of the Nostromo
  • edited May 2012
    playing HALF LIFE ..... that first part of the game!!!!
  • edited May 2012
    JamesW wrote: »
    DooM had its moments too. Walking down a harmless corridor only for the 'Wooommph' sound of a hidden room full of hellspawn to reveal themselves was always tense.
    Hehe, a while ago I tried speedrunning. After that nothing in Doom is scary. :D

    Some nasty monster crosses your path? Just run past it, on to the next skull key... Several hell knights pop out at once? Just keep on running. A few secret places, pick up some heavy armor, megahealth & weaponry, and even tougher monsters are no match for you. Loading up on items goes by itself since there's fewer monsters to kill along the way, and none of them move as quick as you do.

    Currently I do Doom in about 1 hour, for all 3 original episodes combined (could do that faster if I wanted). Fastest speedruns on the 'net beat that easily... :-o

    Granted, of course this doesn't apply to first passes through a game. But hey, Doom has replay value... :smile:
  • edited May 2012
    XTM of TMG wrote: »
    Have you played Episode 1? There was this part where you have to wait for a lift to come down while a lot of zombies attack you in darkness. That part scared the hell out of me.

    That immediately brought to mind the Plant Man episode of Fireball XL5, where Colonel Zodiac and Doctor Venus are desperately waiting for an elevator to make their escape from a greenhouse while being stalked by a carnivorous Plant Man, the approach of the elevator being marked by liquid rising e-e-v-e-e-r s-o-o-o slo-o-o-wly up a spiral glass tube while the Plant Man got closer & closer. That was 50 years ago and it's still vivid in my memory.
  • edited May 2012
    The very last bit of the ending to Dead Space. Darkened room, headphones on full blast, with a sense of relief it was all over...
  • edited May 2012
    ccowley wrote: »
    vb81-3dmaze2.gif
    "FOOTSTEPS APPROACHING"

    'nuff said. :)

    Fully agree!
  • edited May 2012
    Vampyre wrote: »
    The very last bit of the ending to Dead Space. Darkened room, headphones on full blast, with a sense of relief it was all over...

    That ending pissed me off, it was so predictable, and basically ruined the game for me...
    Every night is curry night!
  • edited May 2012
    when the dragon appears in bugaboo the flea and your frantically trying to go the other way but the keys just dont press fast enough

    ****scared
    Professional Mel-the-Bell Simulator................"So realistic, I found myself reaching for the Kleenex King-Size!" - Richard Darling
  • edited May 2012
    I can vividly remember three events where I literally jumped out of my seat, screaming like a little girl:

    1) First time I played Half-life, in a darkened room with headphones. So there I was, some minutes after all hell had broken loose, with nary a weapon in my hand cautiously wandering through corridors and elevators when I chanced upon a crowbar, and I was like WTF? I have to kill those alien monsters with this? Oh well... I took a step around a corner, still grumbling to myself ... and this headcrab jumped out from the darkness (KRREEECH! That sound!). After the initial shock of nearly falling out of the chair, I went hammer and tongs at the headcrab with the crowbar. Hell yeah! Who needs guns!

    2) FEAR. Walking along a steel walkway in a room full of pipes and steel structures, with flickering shadows and whatnots. Deathly silence. I had the gun at the ready but nothing jumped out of the shadows. Made it to the end of the walkway and saw a ladder going down. If you've played FEAR you'll know that when you go down the ladder, it goes into an elaborate animation of you first swinging around (in FPS view), and then climbing down the ladder. So then at the edge of the walkway, I look down the ladder and press down to climb down, the camera swings around and.. there's someone right behind me on the walkway! Since you can't bloody fire when you're climbing down I think gibbered like a fool for a few seconds and hammered away at the down key to "escape". Nothing happened after that, so I went up again to take a look but no one was there. Could have been my imagination..

    3) Condemned 2. In some weird building with slimy black ooze on the walls, blood on the floor and all kind of strange sounds all around. I enter a room that seems to have a mannequin with a battered head. I take a look around but can't find anything so start to walk out when I hear something behind me. I turn around, and nearly had a heart attack - the mannequin is inches away from me. Heart thudding, I await but nothing happens. So I cautiously back away. The mannequin doesn't follow. Turn around, walk a few steps and it's that sound again. I whip around to find the mannequin again behind me. I think I took a lead pipe to its head and thrashed it to make sure it didn't follow me around.

    There were some memorable moments in Dead Space and Doom 3 as well, not to mention Half-life 2! And the bit in Bioshock where you find the shadow on the wall cutting up a human figure on a table is shock worthy too!
  • edited May 2012
    I guess I used to get scared easily. Here are a few that would either freak me out or at least pump up the adrenaline levels:

    -Fred (ghosts)
    -Jet Set Willy (afraid of Maria)
  • edited May 2012
    I remember writing about this somewhere, don't know if it was here or not, so I'll write it again...

    Doom 1 not long after it was out.

    Playing on headphones, on a typical wet, dark, windy day probably in November. My flat mate returns home, unknown to me. The door of my room is open. My flat mate lobs a small bean bag at me, which lands on my shoulder at the *very* *exact* *moment* that one of those monsters that goes "Wwwwoooooooooooooo!!!" emerges from a hidden chamber right behind me in the game.

    I nearly died.
  • edited May 2012
    Well there is making you jump and genuine fear...A few games have made me jump out my skin ,Sabre Wulf was the very first i can recall on the Wolf path as you are about to leave the screen he enters right infront of you knocking you over,Doom I/II (PS) when a wall opens or a floor drops,Resident Evil with the Dog jumping through the window.
    Actually feeling tense or nervous helps playing with the lights off ,Dungeon Master (Amiga) may of been first hearing things shuffling around in the dark like the mummies although the disc was accessed before a creature appeared which did sort of give the game away,Doom I/II/III when i first started playing and was unfamiliar with the layouts.Resident Evil when you return from the garden and the hunter runs in to the house from behind but i think silent hill does win the award overall as the atmosphere with the sound from the radio did make you tense when a creature was near.
    Another game that gets overlooked is omikron nomad soul i owned on Dreamcast although a little glitchy it is the only game i have played that gave me an anxiety/panic attack during play and so i had to turn it off,i actually felt like i was in their world which is weird because that is the story,you agree to help them and go in through the tv screen which sounds strange but you find there is something demon like killing people in the futuristic city and you do get drawn into the plot.

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