13 years and this still freaks me...
If I had to single out a moment in video game that totally got me by surprise, and made me feel powerless and scared, this has to be it...
I remember playing it and thinking "all bets are off, and i'm totally screwed"
http://www.youtube.com/watch?v=tejfL-HITkE
I remember playing it and thinking "all bets are off, and i'm totally screwed"
http://www.youtube.com/watch?v=tejfL-HITkE
Post edited by VanTammen on
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but the original for me had to be this
4:45 in.. BUT if you landed past , you weren't sure.. the aliens would also knock on the airlock.. in that clip it's easy to tell but not if you flew past :) . think it's the #1 rated atari game for a load of folk.
But a real nice one is Dead Space - all the walls are scrawled with 'cut of their limbs' - at a certain point I ended up stomping insanely at anything that looked like it could possibly move at some point.
Dead Space 2 is a brilliant horror sci-fi in this respect too, but I'm a bit chicken to play it when its dark outside... :-)
FEAR has some spooky chilly bits too.
Next scary things were the "ghost" in Corridor 7 (yes, it didn't do any harm, but you emptied the magazine before you realized that) and some situations in Alone in the Dark.
But, IMHO, the first section of Half-Life 2 was very frightening. They didn't put dark rooms. They didn't fill the thing with aliens or monsters. No. They created an almost "ghost" town, filled with old building and some desperated people. And then, they left your imagination do all the hard work. 15 minutes into the game, and you couldn't stand your nerves. Later, when the combine rushed in after you, you felt relieved.
An' you know what they said?
Well, some of it was true!
I think it was the eary noises he didn't like.
Have you played Episode 1? There was this part where you have to wait for a lift to come down while a lot of zombies attack you in darkness. That part scared the hell out of me.
that and as mentioned, Doom, in the dark... with the volume up... gawd those baby mewing noises freaked me out!!
yeah, I the disappoinment still haunts me now :(
I was the first resident in a new close, on a new housing estate, which at the time, was on the edge of town, there was just a road and countryside beyond that, the street wasn't finished, there was no street lighting or anything.
I had no furniture, just a sleeping bag, black and white telly, ps1, kettle etc, just moved in.
Played Resident Evil all night, and those tough troll like things appeared and killed me, and there was just the flickering of the black and white portable, and the screaming of a vixen outside and the rattling of the letterbox as the wind ripped around the flat.
The start of Chaos Strikes Back when you're in almost complete darkness with a low-powered party and being attacked by armoured worms. Creepy and frantic. You really feel like it's all against you and it's really difficult to get your bearings the first few times you play.
Weird Dreams. Just in general seems to have a really odd, unsettling atmosphere. Not much of a game though.
The mud monsters in Moonstone when they leap out of the ground and drag you to your doom with loud horror sound effects really made me jump.
Resident evil never did anything for me.
It takes me a while of playing before that wears off and I can remain calm and just shoot them.
Yes, that was classic. A couple of velociraptors, that are about he same height as the other wildlife, then after a quiet period a T-Rex leaps out of the poor draw distance. Was. Not. Expecting. That. Bullets prove useless (on the first attempt), and getting in close was rewarded with a memorable death sequence.
DooM had its moments too. Walking down a harmless corridor only for the 'Wooommph' sound of a hidden room full of hellspawn to reveal themselves was always tense.
"FOOTSTEPS APPROACHING"
'nuff said. :)
It was the closest In gamming to be a crew member of the Nostromo
Some nasty monster crosses your path? Just run past it, on to the next skull key... Several hell knights pop out at once? Just keep on running. A few secret places, pick up some heavy armor, megahealth & weaponry, and even tougher monsters are no match for you. Loading up on items goes by itself since there's fewer monsters to kill along the way, and none of them move as quick as you do.
Currently I do Doom in about 1 hour, for all 3 original episodes combined (could do that faster if I wanted). Fastest speedruns on the 'net beat that easily... :-o
Granted, of course this doesn't apply to first passes through a game. But hey, Doom has replay value... :smile:
That immediately brought to mind the Plant Man episode of Fireball XL5, where Colonel Zodiac and Doctor Venus are desperately waiting for an elevator to make their escape from a greenhouse while being stalked by a carnivorous Plant Man, the approach of the elevator being marked by liquid rising e-e-v-e-e-r s-o-o-o slo-o-o-wly up a spiral glass tube while the Plant Man got closer & closer. That was 50 years ago and it's still vivid in my memory.
Fully agree!
That ending pissed me off, it was so predictable, and basically ruined the game for me...
****scared
1) First time I played Half-life, in a darkened room with headphones. So there I was, some minutes after all hell had broken loose, with nary a weapon in my hand cautiously wandering through corridors and elevators when I chanced upon a crowbar, and I was like WTF? I have to kill those alien monsters with this? Oh well... I took a step around a corner, still grumbling to myself ... and this headcrab jumped out from the darkness (KRREEECH! That sound!). After the initial shock of nearly falling out of the chair, I went hammer and tongs at the headcrab with the crowbar. Hell yeah! Who needs guns!
2) FEAR. Walking along a steel walkway in a room full of pipes and steel structures, with flickering shadows and whatnots. Deathly silence. I had the gun at the ready but nothing jumped out of the shadows. Made it to the end of the walkway and saw a ladder going down. If you've played FEAR you'll know that when you go down the ladder, it goes into an elaborate animation of you first swinging around (in FPS view), and then climbing down the ladder. So then at the edge of the walkway, I look down the ladder and press down to climb down, the camera swings around and.. there's someone right behind me on the walkway! Since you can't bloody fire when you're climbing down I think gibbered like a fool for a few seconds and hammered away at the down key to "escape". Nothing happened after that, so I went up again to take a look but no one was there. Could have been my imagination..
3) Condemned 2. In some weird building with slimy black ooze on the walls, blood on the floor and all kind of strange sounds all around. I enter a room that seems to have a mannequin with a battered head. I take a look around but can't find anything so start to walk out when I hear something behind me. I turn around, and nearly had a heart attack - the mannequin is inches away from me. Heart thudding, I await but nothing happens. So I cautiously back away. The mannequin doesn't follow. Turn around, walk a few steps and it's that sound again. I whip around to find the mannequin again behind me. I think I took a lead pipe to its head and thrashed it to make sure it didn't follow me around.
There were some memorable moments in Dead Space and Doom 3 as well, not to mention Half-life 2! And the bit in Bioshock where you find the shadow on the wall cutting up a human figure on a table is shock worthy too!
Bytes:Chuntey - Spectrum tech blog.
-Fred (ghosts)
-Jet Set Willy (afraid of Maria)
Doom 1 not long after it was out.
Playing on headphones, on a typical wet, dark, windy day probably in November. My flat mate returns home, unknown to me. The door of my room is open. My flat mate lobs a small bean bag at me, which lands on my shoulder at the *very* *exact* *moment* that one of those monsters that goes "Wwwwoooooooooooooo!!!" emerges from a hidden chamber right behind me in the game.
I nearly died.
Actually feeling tense or nervous helps playing with the lights off ,Dungeon Master (Amiga) may of been first hearing things shuffling around in the dark like the mummies although the disc was accessed before a creature appeared which did sort of give the game away,Doom I/II/III when i first started playing and was unfamiliar with the layouts.Resident Evil when you return from the garden and the hunter runs in to the house from behind but i think silent hill does win the award overall as the atmosphere with the sound from the radio did make you tense when a creature was near.
Another game that gets overlooked is omikron nomad soul i owned on Dreamcast although a little glitchy it is the only game i have played that gave me an anxiety/panic attack during play and so i had to turn it off,i actually felt like i was in their world which is weird because that is the story,you agree to help them and go in through the tv screen which sounds strange but you find there is something demon like killing people in the futuristic city and you do get drawn into the plot.