Deceiving games
What games you had good expectations. Games which yourself hope to have been better the more you played, but simply doesnt evolved.
The first which come to my mind is Stainless Steel
It had a MadMax style cover, good and smooth scroll.. reasonably good controls, graphics and sounds.
SSteel had a feeling of being nice and sophisticated arcade. but tends to be a kind of vertical Defender-cross-SpyHunter which ends not being sophisticated.
but the major problem is that plays bad, you have few space to look enemies. ( look the radar is no cool ).
now, your deceiving games =)
The first which come to my mind is Stainless Steel
It had a MadMax style cover, good and smooth scroll.. reasonably good controls, graphics and sounds.
SSteel had a feeling of being nice and sophisticated arcade. but tends to be a kind of vertical Defender-cross-SpyHunter which ends not being sophisticated.
but the major problem is that plays bad, you have few space to look enemies. ( look the radar is no cool ).
now, your deceiving games =)
Post edited by judasEZT on

Comments
It made me look forward to growing up.
Then I did and realized that not all women has big knockers. Dissapointing. :razz:
My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation, SQIJ.
Twitter: Sokurah
Turned out to be pretty mediocre.
After reading buzzwords and looking at the miggy screenshots you got it home loaded it up and........que disappointment ahoy! :D
But hey I still loved the machine, and funnily enough the games that had bizarre, surreal or rather modest write ups/stories, and no hype on the packaging usually ended up being better than the ones that did.
I understand,.. that happent to me too. but later I realized how ****able is KateMoss.. yonkies can be very sexy!!
Very true! ( look at MT,V? =D=D=D=D )
No, really, that rule get accomplished many many times.
Viking raiders, deceiving in that graphics wise it looked crappola, but in fact turned out to be a great game.
Yes, it seemed like a good product. And Isometric games werent usual in spanish software at those times. A pity.
Ive never had expectations on Sgrizam,.. so not a let down for me. I knew since its first screenshots that it was like a spanish GreatGurianos, which it was crap anyway.
game
yup loved that at the time
Erm. Well, Great Space Race, 'cos we believed the hype, rubbish.
and I read reviews of Blue Max, it wasn't rated, I bought it anyway, and I liked it. So...
I wonder how many listings published in books appeared as "commercial" software...
And I remember that games based in movies usually were good or crap (without anything between those extremes), about 4 of them being good games (maybe only the "best" games were released in Spain, maybe I'm nostalgic... other may say there were more bad games). Now, it seems that buying a game based in a movie gives you a nice frisbee and the motivation to throw that DVD through your window (and in most cases, without opening it).
Also, I can't remember one good game based in cartoons. Maybe never existed such a thing. Someone should tell game publishers that kids tends to buy everything related to their favourite cartoons; but they are perfectly capable of distinguish ****ty games and don't deserve that kind of treatment.
An' you know what they said?
Well, some of it was true!
http://www.worldofspectrum.org/infoseekid.cgi?id=0005589
A sexy lady with a whip. Changes into a fox sometimes. Sounds cool ;)
So I played level 1, level 2, level 3.... and they were all identical. You played it for 2 minutes - you have seen it all. The game never ends and never progresses. Okay it happened before in early games like Pacman or Space Invaders But Vixen was made in 1988 when you expected more from a game. For me it's a dissapointment.
More over it plays better than the overstimulating and doped Thundercats. But at last, Thundercats has more variety in one load than Vixen in three.
another pity. Great title song, nice engine and nice main sprite =) but pointless game.
Its technically a great game in at least Speccy, C64 and Amiga. But in all three has the same stupid control system.
a very high disapointment because technically, imho, is even superior to R-Type.
there definitely are some crappy cartoon conversions by them too - wile e coyote + roadrunner and top cat in particular. both games are unplayable nonsense. wasn't keen on hong kong phooey either
The Jestsons is a really ambitious game that is just too hard, which spoils it, could've been great though.
couple of others, Atom Ant and Ruff + Reddy are 'okay'
I also likes Mask I and Mask III
Even The Simpsons is not that bad.
Lunar Jetman
http://www.worldofspectrum.org/infoseekid.cgi?id=0009372
A sequel to Jetpac with fast animation and colourful graphics by Ultimate. What could be wrong with it?
The difficulty. It's practically unplayable. You'll swear in frustration instead of having fun. And it seemed so promising.
LA Swat, while not exactly, looking brilliant on the cover or screenshots was deceiving in that nothing could prepare you for the full hideousness of what lay in store for the poor purchaser. They should have just printed 'CRUD' on the box to be safe :D
The Flintstones was another giant turd, it looked quite good, but really, who wants to play a game when you paint a f**king living room whilst babysitting. It's not fun in real life, it's certainly not going to be fun in a computer game. Then you go bowling with your stumpy fat mate, OK but the only bowling game that was ever half fun in the entire existence of the known universe was league bowling on the Neo-Geo, and let's face it that wasn't that great.
You get to drive a car with your feet woohoo, and the slightest encounter with a pebble makes your car turn inside out and Fred Flintstone's head explode woohoo fun game. Actually no if that really did happen it would be the best part of the game and I'd do it on purpose.
The thing that really got me is that this big pile of sh*te made it onto at least 1 console as well, years after it was released on the micro's :o
Are gamers really masochists? :o