agreed. big part of the speccy's appeal in many ways
agree with Pang, love that on the spec. (I'm guessing that was in the 'good' section)
was Rodland originally an arcade thing? can't imagine it was much better than the spec version if so. blown away the first time I played that, even in monochrome
Someone had to mention Pang.. Just lost a couple of hours on there!
One of my all time favourite games on the Spectrum & Atari ST. The Spectrum version is more difficult than the ST one though.
Compared with the original arcade, the Spectrum version of Out Run is bad, but I liked when I got it, maybe because I was playing 'that cool arcade game in my own Spectrum'.
Not a bad game, anyway.
To be fair, ALL computer conversions of Outrun are dire, not just the speccy one. The crapness extends to conversions of Turbo Outrun as well (although that never made it to the speccy).
To be fair, ALL computer conversions of Outrun are dire, not just the speccy one. The crapness extends to conversions of Turbo Outrun as well (although that never made it to the speccy).
Do you mean the crapness never made it to the Speccy? If so, I agree - the game was released on the Speccy, but I thought it was pretty good.
Do you mean the crapness never made it to the Speccy? If so, I agree - the game was released on the Speccy, but I thought it was pretty good.
Eek! I honestly thought Turbo Outrun was never released for the speccy! OK, strike the part about the non-release from my previous post, for I've just tried the speccy version and it's every bit as crap as I expected :p Still, at least the speccy version was cheap compared to the abomination that was the ST version, which I paid full price for...
Eek! I honestly thought Turbo Outrun was never released for the speccy! OK, strike the part about the non-release from my previous post, for I've just tried the speccy version and it's every bit as crap as I expected :p Still, at least the speccy version was cheap compared to the abomination that was the ST version, which I paid full price for...
I liked it (but then, I did like the original on the Speccy too). I do remember being a bit gutted that I completed it on my first go though which, back in the day, was pretty unheard of (well, not like nowadays where you complete pretty much every game on your first play through).
I know you were referring to home computer versions, but have you tried the Master System port of Outrun? It's surprisingly good, possibly the best of the 8-bit versions.
Someone had to mention Pang.. Just lost a couple of hours on there!
One of my all time favourite games on the Spectrum & Atari ST. The Spectrum version is more difficult than the ST one though.
yep very difficult on the spec, snapshots essential :smile: never completed it though (if it's even supposed to have an end? can't remember now)
Double Dragon remake is a breath of fresh air. I loved the arcade version and hated the original speccy version. The demo of the remake looks great!!
Filkee and Swainy's remake of Double Dragon looked amazing, although their doubts it will ever be finished. I agree with you about the original Double Dragon for Speccy; the characters looked like monkeys. lol.
Street Fighter 2 - despite having big sprites the game was too slow, and the multiload system was terrible, i think it was US Gold's last Spectrum release.
I have a large arcade PCB collection, and much of it is based on the Spectrum games I played as a child. One of the huge - and sometimes surprising - differences is just how variable the controllers are on arcade games, and for the most part the Spectrum conversions do a good job.
Apart from the obvious driving games, there are for instance:
Spinner games: Arkanoid series, Forgotten Worlds
Hall Effect joystick games: Road Runner, Escape from the Planet of the Robot Monsters
Rotary joystick games: Midnight Resistance, Ikari Warriors
720: has a big monstrous unusual joystick
Smash TV: uses two joysticks
SDI: uses a trackball and a joystick
Ninja Warriors: uses three screens
I can't get used to EPROM's controls on the Spectrum at all, but the others are ok. They're not all great games, mind you.
Not to mention that many games use vertically oriented monitors, actually some of the best Spectrum conversions are vertical games: Flying Shark, Bomb Jack, Commando etc.
I do agree that the Spectrum versions have to be taken on their own merits, I really can't stand these review sites that put the Spectrum versions down because they don't look like the arcade original.
I remember playing Soldier of Light on an arcade machine, probably mid 90s (?) and vaguely recall buying it for the speccy.
Might have to have a go on it. Monochrome is ok if the gameplay and graphics are ok, I've played a number of games where the graphics were great and the gameplay sh....., and a number of games where the gameplay was great and the graphics sh................
The main problem with the Spectrum version of Soldier Of Light is that it is absolute cack :razz: one of the worst Spectrum coin-op conversions ever in my opinion. Mr. Urquhart really disappointed me this time - he didn't even try.
lets just say , that was the same with the c64 version... coincidence.. or none payment ?!?! Ian & Mic were called in at the last minute to do the c64 version.
because of it , Ian & Mic stopped their coding work, because they were fed up .. like a lot more of the "talent"
Comments
Could not agree more
Someone had to mention Pang.. Just lost a couple of hours on there!
One of my all time favourite games on the Spectrum & Atari ST. The Spectrum version is more difficult than the ST one though.
To be fair, ALL computer conversions of Outrun are dire, not just the speccy one. The crapness extends to conversions of Turbo Outrun as well (although that never made it to the speccy).
Do you mean the crapness never made it to the Speccy? If so, I agree - the game was released on the Speccy, but I thought it was pretty good.
Eek! I honestly thought Turbo Outrun was never released for the speccy! OK, strike the part about the non-release from my previous post, for I've just tried the speccy version and it's every bit as crap as I expected :p Still, at least the speccy version was cheap compared to the abomination that was the ST version, which I paid full price for...
I liked it (but then, I did like the original on the Speccy too). I do remember being a bit gutted that I completed it on my first go though which, back in the day, was pretty unheard of (well, not like nowadays where you complete pretty much every game on your first play through).
I know you were referring to home computer versions, but have you tried the Master System port of Outrun? It's surprisingly good, possibly the best of the 8-bit versions.
Filkee and Swainy's remake of Double Dragon looked amazing, although their doubts it will ever be finished. I agree with you about the original Double Dragon for Speccy; the characters looked like monkeys. lol.
Apart from the obvious driving games, there are for instance:
Spinner games: Arkanoid series, Forgotten Worlds
Hall Effect joystick games: Road Runner, Escape from the Planet of the Robot Monsters
Rotary joystick games: Midnight Resistance, Ikari Warriors
720: has a big monstrous unusual joystick
Smash TV: uses two joysticks
SDI: uses a trackball and a joystick
Ninja Warriors: uses three screens
I can't get used to EPROM's controls on the Spectrum at all, but the others are ok. They're not all great games, mind you.
Not to mention that many games use vertically oriented monitors, actually some of the best Spectrum conversions are vertical games: Flying Shark, Bomb Jack, Commando etc.
I do agree that the Spectrum versions have to be taken on their own merits, I really can't stand these review sites that put the Spectrum versions down because they don't look like the arcade original.
Might have to have a go on it. Monochrome is ok if the gameplay and graphics are ok, I've played a number of games where the graphics were great and the gameplay sh....., and a number of games where the gameplay was great and the graphics sh................
because of it , Ian & Mic stopped their coding work, because they were fed up .. like a lot more of the "talent"
http://www.c64.com/scene_display_interview.php?interview=222
http://freespace.virgin.net/mike.jones001/mic2.htm
so ta very much "mr litigation"
funny though, Alien Syndrome was very good on 64.
not the easist of games to port.. but turrican proved it could be done amazingly later :)