1 Like
New recoloured game - After The War 1 :)
As suggested and requested by some people I tried my skills with adding colour to this well known Spanish beatemup.
And well... I did it :) I can say I'm getting a practice. Have a look:

The game had a smooth scroll so I had to disable it and make it move by 8 pixels to avoid clash.
I tried two different colour schemes and couldn't decide which one I like better. So I included them both ;), possible to choose from the game menu.
The 1st one uses quite a lot of intense dark colours like red or violet and is more apocalyptic. But the sprite may seem to disappear there. The second one uses less colours and milder ones but the sprites may be better visible. Make your choice :)
As the game is hard I've also hacked it to have more time, lives and energy.
There are some little glitches with colours (it's a dirty hack after all :) )and I'm not claiming that using colour is better here then monochrome but I'm still quite happy with it.
Here's the download. Enjoy :)
http://www.sendspace.com/file/08886e
And well... I did it :) I can say I'm getting a practice. Have a look:

The game had a smooth scroll so I had to disable it and make it move by 8 pixels to avoid clash.
I tried two different colour schemes and couldn't decide which one I like better. So I included them both ;), possible to choose from the game menu.
The 1st one uses quite a lot of intense dark colours like red or violet and is more apocalyptic. But the sprite may seem to disappear there. The second one uses less colours and milder ones but the sprites may be better visible. Make your choice :)
As the game is hard I've also hacked it to have more time, lives and energy.
There are some little glitches with colours (it's a dirty hack after all :) )and I'm not claiming that using colour is better here then monochrome but I'm still quite happy with it.
Here's the download. Enjoy :)
http://www.sendspace.com/file/08886e
Post edited by Ralf on
Comments
you need a screenie of the original too
There was an English version... any chance of applying the same technique to that one?
[/cheekymode]
can't just go and learn spanish? :wink: all you need to know is redifiine, left, right, up, down, pause, quit and keyboard
Yea, but... the words look funny! :D
it looks really amazing: the game it should have always been! (and you are really getting the hang of it)
Its still difficult even with the new difficulty level
I checked it and it looks like it uses the same engine as part 1, so I'll try to add colour to that part too.
It could be fun to try my hand it it myself, but I can't think of any suitable games.
...well, perhaps except for Cyberrun - that would benefit great from being all black. :p
My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation, SQIJ.
Twitter: Sokurah
Some candidates I have spotted:
- Double Dragon 2
- Eswat
- Gunrunner
- Count Duckula
- Sly Spy
- Final Fight
- Soldier of Light
Some of them would need hacking the scroll routine - changing it from pixel scroll to char scroll. And there is of course a problem with multiload games.
If anybody is curious how I did it from the coding point of view, here's my commented hack code :)
http://www.sendspace.com/file/ppdf1i
also sidewalk might look interesting with a bit of color
Not sure about my choice of colours but it would work.
It seems to have smooth vertical scroll so it would need corrections.
Btw, Swainy, how's Outrun Europa? :)
How about this :
Sorry, off topic I guess.....;)
so that is how it was supposed to be!
what platform is that?
Spectrum 256 colour. Funnily enough I was playing it last night in response to the Scooby post here. :)
What bugs me in that version is that the circles in the "Scooby Doo" logo are blue and not black. Eek!
;)
That's actually the Spectrum version !
I just recolored that using Emuzwin back in the day with the 256 colors overlay.
I have a better version somewhere on one of my backup drives but I don't know where it is......It's been ages since I tried my hand at these, and Emuzwin seems to be no longer updated.......Oh well, at least Ralf's games run on real Spectrums, that's what the community seem to demand around here....:(
No need to be upset, mate :) I believe there quite a lot of people interested in 256 colour games (including me) but they don't make so much noise. They'll just download and play , without commenting.
EmuZWin is a pain in fact. Very unstable, undocumented, may crash in any moment, the most recent versions have bugs... It's a pity as painting games to 256 colours has a great potential which has never been fully realized.
That looks groovy!
Never really looked at 256 colour games before, as when I've played the SPeccy in the past, it's always been about nostalgia, and having that many colours just didn't seem right..
However, if that's what it ends up looking like but with exactly the same gameplay, these days I'd quite happily give them a bash, as now it's a bit less to do with nostalgia and more about just enjoying the games! Same goes for Ralf's Recolours! Keep 'em all coming I say! :)
is there a list of the converted games?
It's not a Spectrum. It works only on PC in some special emulators. Some people wouldn't even agree with using the word emulator here ( what machine are we emulating? ) :)
So it's a program ;) which works in some aspects like emulator because it executes Spectrum assembly code from a snapshot but it also uses extra data - 256 colour graphics that are possible to display on PC. It replaces original graphics with these colourful pixels while keeping 100% of the original game mechanics.
These graphics don't appear by magic of course, they are a result of human labour, a rather tedious one.
You can find the games at www.yantragames.com I hope it's okay to give this link.
Those 256 coloured games look very good (however, some of the colouring is dubious - why is the green yama coloured red?)