what would you?.................

edited July 2002 in Games
hi everybody, what games would you have liked to have done the programming, graphics etc for and why? :)
Post edited by Anonymous on

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  • edited July 2002
    The programming in Knightlore so I would know just how the map/room data was stored and decoded.
    I`m still trying to decode the complete map data so if anyone `is in the know` then please let me know and one day I`ll write a room/map editor. (in glorious BASIC-o-vision)
  • edited July 2002
    As above although I'm not trying to work out anything with it. Have been on a few Knightlore sites and even attempted to download the game. (dumbass.)
    Also wish I could've done the programming for Trap Door, Secret of Levitation, all the Dizzy games, Jet Set Willy and Wizball. (although I think that one was for the C64.)
  • edited July 2002
    I love the game engine for Sentinel.
    It's such a strange kind of game engine - with games engines like the 3d on in Knight Lore, you could then use it for lots of different games - but with Sentinel, it's a real one-off game engine.
  • edited July 2002
    I worked out all the room data format etc. for Knight Lore then found it all already done here :-/

    http://www.icemark.com/dataformats/knightlore/


  • edited July 2002
    I would have liked to programmed manic miner.
    I tried for years to do a game like it,me and my mate did a similar game for the texas ti994a in extended basic and sent it to a software company...we heard nothing lol.
  • edited July 2002
    Phew! thanks very much for the Knightlore room/map data +CotL-DS, that`s going to be a few months head scratching for me trying to write an editor.

    If it ever gets off the ground, I`ll let you know.

    Now, why couldn`t the Knightlore data have been as easy as the Martianoids data...

  • edited July 2002
    I would definitely have liked to program Batman 3D and Head over heels. Jon and Bernie took the concept of isometric games to a new high and I would have loved to know how they managed to cram so much into so little.

    The other game I would like to program would be Zynaps. It looks like one of those games where the authors had loads of fun programming it!
  • edited July 2002
    Match Day II: awesome emulation, and decent speed. One of the few games with 'solid' players... Everytime I try and do something like that TODAY, I get headaches of all sorts.
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