Halo 4

edited November 2012 in Chit chat
Halo 4 is great! At least it is so far, but I've only been playing it for a couple of hours. If you don't like the Halo games then this won't change your mind, but if you do, then you'll probably love this (at the moment I think it's better than Reach and 3*) but I won't say for definite until I've completed it. Otherwise it could be like Dishonoured (a very good game that goes off towards the end - actually, could you even say Dishonoured had an end?).

* And much better than Halo ODST, but that goes without saying.
Post edited by ewgf on

Comments

  • edited November 2012
    I like ODST. In fact, I prefer it to the other games, although I like them as well.
  • edited November 2012
    I love 'em all (hopes for a revamp of Halo 2) although not Halo 2 at first that took a couple of goes to really get into it

    I did'nt get ODST at first (only breifly played it) but I recently had a major Halo fest and went through them all, the overall story just gripped me

    I'm really enjoying Halo 4 at the moment
  • edited November 2012
    Still haven't played Halo 2 yet. is it out for the PC yet? :)

    I don't do those console things. Expensive, and end up in the attic with the useless games after 6 months...


    Edit: just checked. Nope. No version of Halo is available on any method I'm willing to use. (Though to be honest that means "on steam" these days - but I'd consider other digital downloads.)
  • edited November 2012
    I'm waiting until I see it reasonably cheap (like Reach's box set with the diary was ?35 in HMV a few months later) before I get it. I'm not too keen on what I've seen in multiplayer so far and Reach's multiplayer has been disastrous for quite some time now (since the start of the year?) so I'm not paying full price just for campaign.

    The campaign does look good though so I'll definitely get it to go along with the rest of the games.

    I thought ODST was good. I've probably spent more time in the campaign in ODST than I have in Halo 3!
    Oh, no. Every time you turn up something monumental and terrible happens.
    I don’t think I have the stomach for it.
    --Raziel (Legend of Kain: Soul Reaver 2)

    https://www.youtube.com/user/VincentTSFP
  • edited November 2012
    jdanddiet wrote: »
    I like ODST. In fact, I prefer it to the other games, although I like them as well.

    I don't know how to put it, but for some reason I dislike the 'feel' of ODST. That doesn't describe it at all, I don't mean the atmosphere, as that wouldn't alter the gameplay, and I don't mean the gameplay, as I can't point to anything gameplay-wise that really puts me off, it's just that overall, even though like every Halo game (Halo Wars excepted) it basically just mixes the common Halo elements up with minor alterations and additions (the series hasn't exactly changed much over it's decade of life), I don't like the end result.

    I do think the atmosphere is weaker than in the other games, but that alone wouldn't bother me much, as I prefer gameplay to atmosphere anyway (I have to, being a first person shooter fan, as you don't tend to get much of a feel for the atmosphere of a game when you're straffing around an enemy and unloading a shotgun into their robotic face). I don't know what it is, but it's the one Halo game (other than Halo Wars) that I don't replay.


    Gedlion wrote: »
    Still haven't played Halo 2 yet. is it out for the PC yet? :)

    I don't do those console things. Expensive, and end up in the attic with the useless games after 6 months...


    Edit: just checked. Nope. No version of Halo is available on any method I'm willing to use. (Though to be honest that means "on steam" these days - but I'd consider other digital downloads.)

    Halo 2 is out for the PC, though I don't know how good or bad the port is. Halo 1 and 2 are the best anyway, although maybe I'll prefer 4 when I've finished it, so I'd say you should really hunt down the PC versions of 1 and 2 if you want good solid FPS games.
  • edited November 2012
    never played a halo game... that's the FPS with the green guy right? (not really a FPS person... can't see what's the fuss about it, they all pretty much look and play the same way)
  • edited November 2012
    Never liked em, tried 1 and 2...wasn't impressed...rehashes of every fps that came before but with stupid checkpoints.
  • edited November 2012
    I liked the storyline in the first one, where you're on the planet-like gear-thingie or whatever.

    The second one was ok, nothing spectactular (basically what Beanz said above) but the third one was beyond awful mainly because of how incredibly short it was. That one was not worth $50 on the Xbox360 ... $15 maybe. And I didn't care either for how you're guided everywhere.

    Today's gamers are nancypants and sissies who are forcefed free health every five minutes and the controls are taken away from them to guide them along each level or to further the storyline.

    Today's games are highly polished and very beautiful looking turds.
  • edited November 2012
    I played the first one to the end and enjoyed it. I got half way through the second one and always meant to go back to it. I finished about 2 levels of the third one and haven't touched it since, it wasn't that it looked bad it was just that it seemed identical to the previous two.

    I think there has been a lack of innovation in this series after the first title. It makes you realise how clever Nintendo are to keep releasing Mario, Zelda, Metroid, etc and strive to have a big differentiator in at least every other game. I can stick two similar games but by the third one it seems a bit tired.
  • edited November 2012
    beanz wrote: »
    Never liked em, tried 1 and 2...wasn't impressed...rehashes of every fps that came before but with stupid checkpoints.

    So you don't like Halo, you think that the American version of The Office is better than the British one, you prefer the C64 to the Speccy, and you choose to live on the same continent as DM_Boozey?

    I can guess now who nominated karingal as a moderator...:-P
  • edited November 2012
    WhizzBang wrote: »
    I played the first one to the end and enjoyed it. I got half way through the second one and always meant to go back to it. I finished about 2 levels of the third one and haven't touched it since, it wasn't that it looked bad it was just that it seemed identical to the previous two.

    I think there has been a lack of innovation in this series after the first title. It makes you realise how clever Nintendo are to keep releasing Mario, Zelda, Metroid, etc and strive to have a big differentiator in at least every other game. I can stick two similar games but by the third one it seems a bit tired.

    There is little innovation or change in the games, that's undeniable. But with a game as strong as the first one, you don't have to change much, just provide more of the same, but with different levels, some changed or improved weapons, and a good ongoing storyline. That's what us Halo fans want, and we mostly get. But there were some mistakes made with the sequels, such as (as Whizbang says) the games starting to feel too linear (they are all linear in fact, but the first one especially gave the illusion that the player was exploring and choosing where to go), the large open areas, especially with vehicle battles became less extensive (or just not enough fun), some of the weapon changes/alterations weren't to the fan's liking, the annoying organic levels (no one likes these in any game), the parts where you play as the Arbiter (didn't quite work, as you weren't always sure who was the enemy onscreen), and the general lessening of the epic feel of the games all added up to gamer dissatisfaction. And the fact that they NEVER added multiplayer bots (and there's been six Halo games now, not counting the irrelevant RTS game Halo Wars) didn't go down well with many gamers either.

    I do think the Halo games are unusual in that most fans generally don't want much change in the games, just new levels (environments), ever better and more balanced weapons, and basically just more of what made the original game so good. Most other franchises have to change to survive (but not the Medal of Duty games, whose popularity baffles me), but not Halo.
  • edited November 2012
    ewgf wrote: »
    So you don't like Halo, you think that the American version of The Office is better than the British one, you prefer the C64 to the Speccy, and you choose to live on the same continent as DM_Boozey?

    I can guess now who nominated karingal as a moderator...:-P

    Hey I was here first...Boozy followed me!
  • edited November 2012
    ewgf wrote: »
    There is little innovation or change in the games, that's undeniable. But with a game as strong as the first one, you don't have to change much, just provide more of the same, but with different levels, some changed or improved weapons, and a good ongoing storyline.
    Never thought of that really, but when you say it like that it reminds me of Doom I and II. Nothing really changed except for the levels, some different creatures (I think) and added the double barrelled shotgun (which I never really liked).
    (they are all linear in fact, but the first one especially gave the illusion that the player was exploring and choosing where to go), the large open areas, especially with vehicle battles became less extensive (or just not enough fun)
    I think the only non-linear thing in the Halo games was the first level of Reach where you could go a different way when you get the vehicle and you'd find the marines in one of two places.

    I think the most fun I'd had in one of the vehicle places was in Halo 3 when you fight a Scarab on a sandy cliff edge with a big building in the middle that you could jump off of with a bike. that sent Flook flying in co-op once. Bloody hilarious.
    some of the weapon changes/alterations weren't to the fan's liking
    I remember everyone complaining about the Battle Rifle changing to the DMR in Reach, but I loved the DMR at the start. Probably because I never really liked the BR much except for in campaign. Seems to me that everyone likes the DMR now.
    And the fact that they NEVER added multiplayer bots (and there's been six Halo games now, not counting the irrelevant RTS game Halo Wars) didn't go down well with many gamers either.
    Aye, bots would be brilliant. I wish they'd do a similar thing to Gears of War and have bots replace quitters and vice versa. I doubt I'd have given up on Reach's multiplayer if I had at least bots on my side instead of being in an uneven fight.
    Most other franchises have to change to survive (but not the Medal of Duty games, whose popularity baffles me), but not Halo.
    Call of Duty isn't brilliant, but they're not bad games. Even though I'm utterly crap at multiplayer (mainly due to perks which can make things very unbalanced) it's still a pretty good shooter.
    Oh, no. Every time you turn up something monumental and terrible happens.
    I don’t think I have the stomach for it.
    --Raziel (Legend of Kain: Soul Reaver 2)

    https://www.youtube.com/user/VincentTSFP
  • edited November 2012
    I've only played Halo 2 (the one that was released on the PC) and Halo 3. In terms of story, I liked Halo 2 better. And the Flood level was scary but annoying. Halo 3 was all about action and it did that very well. However, I didn't find the story particularly involving.

    As far as FPS's go, Halo is right up there with the best.
  • edited November 2012
    Quite enjoying Halo 4....wasn't sure at first as the game felt a little clunky in Campaign, almost like going back to the first Halo on Xbox..just felt a bit weird and heavy...takes a bitof getting used to being back in control of Master Chief...

    But I've got used to that now, and as I'm a few levels in I'm loving the way you have to change the tactics you've been using for the whole series slightly to fight the new enemies! And the environments look great...I'm in a jungle right now, and it feels properly jungle-like...

    As for multiplayer, at first I found it really difficult...but then I remembered you can sprint at all times by clicking L3 and that helped! Here's my likes and dislikes from what I've played so far....

    Likes =

    The fact that if someone quits, someone else can pop in and take their place...

    The new weapons....most are pretty cool, a couple are a bit poop, but yeah....

    The new enemies!

    The fact the game can now score you higher than someone with loads of kills if you are doing a lot more of the work...I constantly found myself defending flags or assisting people in killing others in the previous Halos, but rarely got any credit for it...Now the game knows if you are just sitting sniping someone, or you're actually running about trying to capture the flag or not.

    I also like the way they've added to a few of the game types..giving you a gun when you're carying the flag, being able to pass the ball in Griffball and Oddball, that type of thing....

    Not Sure =

    The Load Outs.....I'm still not sure if I like these or not yet....It doesn't really change things that much to be honest, as you can still pick up weapons from dead bodies or beat someone to their weapon drop....but it can give someone a bit of an advantage right at the start of a match...fine if it's you though! :D

    Unlocks....they've taken this a step further than Reach, and rather than just your armour, they've made emblems, weapon loadouts, abilities...pretty much everything really...unlockable! Might be fun rising up the ranks to unlock stuff, but some of it I just wish I had at the start....

    Dislikes =

    At first, the game feels kind of broken....some of the enemy AI seems a bit rubbish (AI has always been the best thing about Halo for me), the movement feels kinda heavy and it feels a bit too much like just another few levels added to another Halo....this made me think at first that I would hate the game! Once you get past the first level or so though, things improve greatly....

    Shields....it seems like you have hardly any shield at all in this game, and kills happen pretty quick. I've noticed this varies slightly depending on what game type you're playing, but I would definitely say it feels more like the original Halo than say, Reach, for the amount of shield and energy you have....

    No Firefight! Nuff said.....





    All in all, I'd say that despite being very similar to every other Halo game out there already, they have actually changed quite a lot if you're used to the other ones! So it can take a bit of getting used to..but once I do, I reckon this might become one of my favourites actually!
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