KIR = Konstandin Igor Ruiz

edited January 2013 in Infoseek database
http://www.worldofspectrum.org/infoseekid.cgi?id=0010568&loadpics=1
Khazzad-Dum loading screen has been made by Konstandin Igor Ruiz.

The same signature is on Jungle Warrior's screen.
http://www.worldofspectrum.org/infoseekid.cgi?id=0002664&loadpics=1
Post edited by moroz1999 on

Comments

  • edited January 2011
    I got interested by this thread (mostly by this guy's strange Spanish-Russian name :) ), googled a bit and now I can confirm that he exists :)

    Here are more suspected games by him:
    http://www.mobygames.com/developer/sheet/view/developerId,90338/
  • edited January 2011
    moroz1999 wrote: »
    http://www.worldofspectrum.org/infoseekid.cgi?id=0010568&loadpics=1
    Khazzad-Dum loading screen has been made by Konstandin Igor Ruiz.

    This has been corrected.
    Ralf wrote: »
    I got interested by this thread (mostly by this guy's strange Spanish-Russian name :) ), googled a bit and now I can confirm that he exists :)

    Here are more suspected games by him:
    http://www.mobygames.com/developer/sheet/view/developerId,90338/

    Out of this list, I found Tour 91 was likely his (we just had a "Igor" listed), but I'm not sure whether the other games he is listed for are Spectrum versions (all of them seem to say CPC in the page heading).
  • edited November 2012
    I've contacted Kostandin Igor Ruiz by email and he kindly agreed to provide a bit of information about his works.

    First of all, his real name is Kostandin, not Konstandin.

    He has made graphics for:
    Angel Nieto Pole 500
    Poli Diaz
    Rescate en el Golfo
    Sirwood
    Tour 91
    Mundial de futbol
    Soviet (loading screen by Kostandin, in-game graphics and programming by David Lopez Guaita)

    Golden basket (signature of Queral is wrong, loading screen is in fact made by Kostandin, no ideas for why the signature is there)
    do not understand why...this was since more than 20 years ago but I remember I created this scr and this is my pixel style..

    game artwork was created by comix but I think I frankensteined sprites ,added pixel touchups and and pixeled the scanned intro scr
  • edited November 2012
    Now there is an interesting part. Kostandin claims that he has been working on
    Yes, you are right, also created scrs for other opera soft games like soviet,mundial de futbol,golden basket or z80 coversions like Budoka, SilkwormIV ,Double Dragon III..
    I asked for some details:
    moroz1999 wrote:
    What versions have You been speaking about? Are these the ZX-Spectrum versions?
    This was conversions from PC, atari or amiga to Z80 ..and yes there was zx spectrum versions it was licenced and published in spain by Dro or virgin software..maybe only published in spain??
    do not remember about intro scrs but I remember I created and frankensteined sprites so the animations from 68000 or 8086 devices can fit into small z80 devices..
    Does anybody have any idea about what versions is he speaking about?
  • edited November 2012
    WoW!! Thats a lot of info, well done Moroz! :)

    I actually didnt know that Igor worked for Opera, thats a very interesting info!
    About Golden Basket, I think the loading screen in WoS is correct, so I dont know what that "Queralt" can mean. MAybe he worked for Amstrad versions or MSX?

    About the Dro Soft games, wow, it sounds interesting!

    These games could be the ones he means, because they are conversions from 16bits:

    http://www.worldofspectrum.org/infoseekid.cgi?id=0000733

    http://www.worldofspectrum.org/infoseekid.cgi?id=0000922

    http://www.worldofspectrum.org/infoseekid.cgi?id=0002674

    but the SwiVI and Double Dragon III...wow, can that be true?? :o Could they be also CPC or MSX versions?? (as it happened with Double Dragon I, which was developed in Spain by Animagic for the CPC...)
  • edited January 2013
    Corrections have been made, apart from the latter conversions, as this is a bit too unclear at the moment.
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