Does anyone know why The Edge released Fairlight II twice?

edited January 2014 in Games
Can anyone clear this up?

The original Fairlight II release appears to be a 48/128K dual release, in that if you have a 128K machine it loads both parts of the game in one go (on 48K you have to multi-load the second part in).

But there's also a second release, which has a gold sticker on the case reading "Special 128K/+2 Version". The release code for both versions is the same - EDG10 SC.

I assume this is the same as the original release, just sans the 48K version. So why bother release it? Maybe the second release was fixed so that it loaded on +3/+2A computers? (As the original release locks up when loaded on these machines).
Post edited by MartynC on

Comments

  • edited April 2013
    Perhaps to cash in the the release of the +2?
    No one important.
  • edited April 2013
    Not entirely sure, but it could be that the +2 release was issued to fix a compatibility issue.
  • edited April 2013
    Two releases, but they couldn't release a properly completable version in either of the releases? How long was between the two releases, and was there any difference between the two in game content, i.e. were the bugs fixed? I doubt it, as it would probably be common knowledge amongst us Speccy fans now in the internet era.

    I've never forgiven the Edge (who published Fairlight 1 and 2) for forcing Rich Jordan to abandon his (fantastic) PC port of Fairlight.

    Aside from Fairlight 1 and 2, Brian Bloodaxe (a really good game that I thought was under-rated), and Bobby Bearing, what other good Speccy (and non-Speccy) games did the Edge release?
  • edited April 2013
    see this interview :
    http://www.oocities.org/timessquare/portal/6986/bo.htm
    I send to Bo Jangeborg this discussions post.
  • edited April 2013
    I'm aware of Fairlight II launching unfinished. However, given that the Spectrum +2 and Fairlight II were released within a month or so, it's not entirely impossible that some minor change was made to the initial Fairlight II to allow it to work as well as it did on the Spectrum 128. Certainly, my early (non +2) release crashes quite early into the game on my +3 (specifically in a red room less than 10 minutes in). That said, I'd be the first to admit I'm speculating, hence "Not entirely sure..". :p

    I should also mention that The Edge product codes aren't unique to each release. For instance there were two 48K versions of Fairlight (1) released under EDG5SC. The first version was keyboard only, while the second release had optional joystick controls. Way back when, you could contact The Edge to exchange version 1 for version 2. Fairlight 128 was also released under EDG5SC.
    ewgf wrote: »
    Aside from Fairlight 1 and 2, Brian Bloodaxe (a really good game that I thought was under-rated), and Bobby Bearing, what other good Speccy (and non-Speccy) games did the Edge release?

    Inside Outing aka Raffles (82%), Mindstone (89%), Garfield (90%) and That's the Spirit (82%).
    Fairlight (95%), Fairlight II (81%), Brian Bloodaxe (86%) and Bobby Bearing (94%)

    (CRASH ratings in brackets)
  • edited April 2013
    ewgf wrote: »
    Aside from Fairlight 1 and 2, Brian Bloodaxe (a really good game that I thought was under-rated), and Bobby Bearing, what other good Speccy (and non-Speccy) games did the Edge release?
    For the Spectrum:
    • PSI Chess
    • Inside Outing
    • That's The Spirit
    • Starbike
    • Garfield's Big Fat Hairy Deal
    • Snoopy
    • Shadow Skimmer
    • Shao Lin's Road
    • Darius +
  • edited April 2013
    ...and Warlock, which is on a compilation.
  • edited April 2013
    PSI Chess was quite a nice looking game.
    No one important.
  • edited April 2013
    For the Spectrum:
    • PSI Chess
    • Inside Outing
    • That's The Spirit
    • Starbike
    • Garfield's Big Fat Hairy Deal
    • Snoopy
    • Shadow Skimmer
    • Shao Lin's Road
    • Darius +

    I've only played PSI Chess and Inside Outing from that list, and neither were good. PSI Chess didn't play too well ( I remember I could beat it a few skill levels in, IIRC, which doesn't say much for the game at all, PSION Chess used to flatten me), and Inside Outing looked nice, but (again, IIRC) wasn't much fun to play and didn't grab me at all.
  • edited April 2013
    Bo Jangeborg send me about this post :

    I don't have much to add about the old Fairlight II issues since I am not sure what the Edge did with it.
  • fogfog
    edited April 2013
    ewgf wrote: »
    what other good Speccy (and non-Speccy) games did the Edge release?

    http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/games/list.php%3Fpublisher%3DThe+Edge

    R.I.S.K on c64 was very nice , renamed KRIS

    and of course alien syndrome

    soldier of light c64 was a rush job and ian & mic ended up taking "mr litigation type person" to court
  • edited April 2013
    ewgf wrote: »
    I've only played PSI Chess and Inside Outing from that list, and neither were good. PSI Chess didn't play too well ( I remember I could beat it a few skill levels in, IIRC, which doesn't say much for the game at all, PSION Chess used to flatten me), and Inside Outing looked nice, but (again, IIRC) wasn't much fun to play and didn't grab me at all.

    I thought Inside Outing was pretty good, but then I'm a sucker for isometric arcade adventures. There were better examples of the genre though.
  • edited April 2013
    Starbike is my absolute favourite Edge game. They released quite a mixture of styles, didn't they?
  • edited April 2013
    daveykins wrote: »
    Perhaps to cash in the the release of the +2?
    Yes, that's very possible. The Edge might have simply re-released the game to try and appeal to new +2 owners.

    I guess the question is: does the "Special 128K/+2 Version" also include the bog standard 48K version. Would someone with a copy be able to check? (I note a couple of copies recently sold on eBay, so there's definitely copies about).
  • edited April 2013
    daveykins wrote: »
    Perhaps to cash in the the release of the +2?

    It's certainly not possible that Tim "Scumbag" Langdell would have released exactly the same content under a new label just to attempt to sell it twice, since he is such a nice guy!
    Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.
  • fogfog
    edited April 2013
    after what happened with Bo and Ian+mic (who also took them to court many years ago) . and maybe others.. I hope he gets what's due him...

    it's actually a pity certain folk gave up making games due to none payment etc.

    is he even a proper "Dr." ?
  • edited April 2013
    see this interview :
    http://www.oocities.org/timessquare/portal/6986/bo.htm
    I send to Bo Jangeborg this discussions post.

    Something similar happened with other developers:

    http://imr.ip-design.com/imr/iview/c33i_m.htm

    This comment is also interesting:

    http://www.develop-online.net/news/32476/The-Chaos-Engine-rallies-against-Langdell#comment_2807
    Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.
  • edited April 2013
    fog wrote: »
    is he even a proper "Dr." ?

    It seems so:

    http://games.slashdot.org/comments.pl?sid=1329953&threshold=1&commentsort=0&mode=thread&cid=28995575

    His resume makes some "interesting" claims:

    http://www.zoominfo.com/#!search/profile/person?personId=180357509&targetid=profile

    It's intended to make him seem particularly clever, although he's obviously not. After extorting a few developers that could not afford spending money on lawsuits, he tried to use the same tactics against Electronic Arts lawyers. That wasn't exactly bright...

    I'm just glad that the Internet ensures scumbags cannot remain unnoticed anymore. As a bonus, now we even get satires like this.
    Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.
  • edited April 2013
    ewgf wrote: »
    Rich Jordans (fantastic) PC port of Fairlight.

    Thanks for reminding me :(
    That looked soooo good!
  • edited April 2013
    It's certainly not possible that Tim "Scumbag" Langdell would have released exactly the same content under a new label just to attempt to sell it twice, since he is such a nice guy!

    Blimey. He makes Paul McKenna look like a reasonable chap!
    The comp.sys.sinclair crap games competition 2015
    "Let's not be childish. Let's play Spectrum games."
  • edited January 2014
    Taken me a while, but finally got to the bottom of this (had to borrow a grey +2 off Mr BiNMaN as the game doesn't run on +2A or +3, the only 128 machines I own).

    Basically, the more common 48/128 release *only* includes the 48 version. Despite the manual saying that the game will load in one go on a 128 and in two parts on a 48, it loads in two parts regardless of the available memory. This also means that 128 owners don't get any AY music.

    The separate "Special 128/+2 Version" contains just the 128 version, as you'd expect. Loads in one go and features AY music on title screen and in-game. The manual is the same as the other release however, complete with instructions to type LOAD"".

    So Fairlight II is just like the original game, with separate 48 and 128 versions. Edge confused matters by using the same manual for both, most likely to reduce costs.
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