How many books did you have to read to create sillycon war? and how long did it take to code?
I mostly picked up assembly language programming from experimentation and a couple of magazines such as YS. In the very beginning all I had was an op-code table at the back of the ZX Spectrum manual, later I bought and read The Complete Spectrum ROM disassembly.
TSW took me about a week-end to create, but I did spend a few weeks coding the rendering bits - they're not trivial, especially the shadow screen logic and the masking technique were tricky.
If anyone has an original copy of Skabet, I will pick it up for a good price - I have lost my own.
-- maz
Welcome to the WoS forums, by the way! :)
About Skabet, its going to be difficult to find a copy, there is not even a cover preserved in the archive! :O
This was a demo I hacked up back in 1985 that I subsequently used for showcasing my abilities to a few publishing houses. It was never really intended for publication (and it's a mystery how it was spread in the first place).
Comments
Here's the isometric engine: http://spork.dk/image.asm
-- maz
I mostly picked up assembly language programming from experimentation and a couple of magazines such as YS. In the very beginning all I had was an op-code table at the back of the ZX Spectrum manual, later I bought and read The Complete Spectrum ROM disassembly.
TSW took me about a week-end to create, but I did spend a few weeks coding the rendering bits - they're not trivial, especially the shadow screen logic and the masking technique were tricky.
-- maz
If anyone has an original copy of Skabet, I will pick it up for a good price - I have lost my own.
-- maz
Welcome to the WoS forums, by the way! :)
About Skabet, its going to be difficult to find a copy, there is not even a cover preserved in the archive! :O
http://www.worldofspectrum.org/infoseekid.cgi?id=0006979
Do you know any info about the game itself, like the original price? It would be nice to complete the info in its entry ;)
Thanks!
Buggy Boy (128K version): http://spork.dk/buggy128.asm
Chain Reaction: http://spork.dk/chain-reaction.asm
-- maz
Unfortunately this source code is no longer available. :(
Does anybody have a copy of this file?