Flying Shark - Game Over

edited May 2005 in Games
Game over time folks,

so go here click on the vote icon and leave your score, then come back here to tell us what you gave it.
it's current score is 8.83

Last weeks game Brainstorm is up to 6.86 from 6.8
Post edited by ZXClub on

Comments

  • edited May 2005
    I gave it 8. Would have given it 8.5 but you cant so there.

    Gameplay pitched just right between difficult yet playable. I remember playing the same game on an Atari ST in the 80's and it was annoyingly difficult.

    Scrolling good, graphics good, sound could have been better but we are talking about a speccy.

    One I will be playing for a while, unlike Booty Smooty ;)
  • edited May 2005
    Good little shooter this one. Cool graphics not too hard and I could quickly get into it.

    The only thing that bothered me really was the fact that the game could get messy on screen sometimes(hard to follow your airplane as it "blends" into the background)...dunno maybe this is just me.

    Overall... 8/10 for me


    [ This Message was edited by: bjohnnybravo on 2005-05-21 11:37 ]
  • edited May 2005
    Althought everything is betterable.. I give this one a 10/10. Its probably the best single load 48k game exists. (in the same league are GreenBeret, IkariWarriors and SoldierOfFortune)

    of course just my opinion and talking under my optic.

    _________________
    quieres ser nino o nina?

    [ This Message was edited by: judasEZT on 2005-05-21 11:57 ]
  • edited May 2005
    I clicked on the go here icon and found myself in the World of SPectrum archive where the game was listed with who's and all that but no vote icon.

    No matter, I give it 10.5/10 to start an argument :o)) It is an excellent monocrome game, the use of graphiocs and screen display effects are superb as is the animation.

    Playing on a Spectrum is magestic as the biplane responds to your stick banking left and right and moving in to attack the enemy... keep your eyes on the skies and ground as you need to have judged all the targets and planned... each moment they appear!

    There are many excellent 48K games that make a specfic note due to being a single load game, but that doesn't distract from the volume of 48K multiloads that gave the 48K machine an excellent diversity of titles.

    I battled in judgeing the attack formations and picking off the enemy dependant on risk, and allowing for powerup icons to be dropp in a convenient possition to my aircraft. From the opening sands of the game the palms from above are magnificent!


  • edited May 2005
    One of the Spectrum shoot 'em ups due to the implementation of a very unique and detailed graphical sytle that holds the well paced game play and well designed levels.
  • edited May 2005
    Ah ha! found the vote button being quite teanyweany and gave it a 10! Booo what's wrong with 1/2 increments I say?
  • edited May 2005
    Flying Shark, IMO, is a great game! Smooth scrolling, detailed graphics and great gameplay. A top notch conversion.

    The weak points I felt were that the monochrome graphics made me lose track of enemy bullets and sometimes even my plane. The sound effects were also a bit weak.

    Definitely one of the better scrolly shooters though!
  • edited May 2005
    8/10

    Nice little game.

    My only niggle is the small sprites....but then, I'm probably just a blind bastard ;)


  • edited May 2005
    9/10 from me. There aren't many Spectrum shooters that manage to recreate the feel of an arcade game (rather than the look) as sucessfully as Flying Shark does. It's quite 'fair' with you too in that you don't feel overwhelmed by enemy attacks that you can do nothing about at any point. Great game.
  • edited May 2005
    Hahaha! I am still playing as well as the current game. Chocks away!!!!
  • edited May 2005
    Good game. We played it together with my brother: I moved the plane and he pressed "fire" button. Quite difficult game.
    After completing each level we rested all the time music played, our hands were shaking and breath was fast. We didn't had game manual (played pirate copy) so it was a great discovery then we found how to use smart bombs.

    I always prefer to stay in a bottom half of screen, and suddenly some plane appears from behind, crashing into you - silly death.

    Also crossfire: several bullets fly in your derection but in different angles, cutting all ways to escape. Always wandered: are they check the speed and direction you are currently flying to fire "in advance", or just randomly fire in incorrect angle, because it's silly to fire in your current position if you are constantly moving.

    Best game in vertical flying shoot-em-ups.
  • edited May 2005
    On 2005-05-26 11:58, kmatveev wrote:
    Always wandered: are they check the speed and direction you are currently flying to fire "in advance", or just randomly fire in incorrect angle, because it's silly to fire in your current position if you are constantly moving.
    These are aimed bullets so will target you wherever you are. You'll find that the majority of old-style shooters did this. Less sprites to display but often more of a challenge because of it.
  • edited May 2005
    8/10, still a quality game that remains a firm favourite to this day. Gets very hard later on, save the smart bombs you need 'em!
  • edited May 2005
    On 2005-05-26 13:43, Vertigo wrote:
    These are aimed bullets so will target you wherever you are. You'll find that the majority of old-style shooters did this. Less sprites to display but often more of a challenge because of it.
    No, I'm absolutelly sure there are no aimed bullets in "Flying Shark". Bullets always fly in one straight direction. I think they fire not directly in you but slightly to the side. It's funny because to avoid bullet it's better to stay still and not move :)
  • edited May 2005
    Best game in vertical flying shoot-em-ups.

    I love Flying Shark, but I also love Lightforce and I believe it's a top up between the two as to which one is the best.
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