Sea Dragon on a 48K
Anyone had This game working on 48K?
The archive says it does, but no joy on emulator or hardware so far.
Great game, used to play it on the Apple 2e, 20 years ago.
http://www.worldofspectrum.org/infoseekid.cgi?id=0025426
The archive says it does, but no joy on emulator or hardware so far.
Great game, used to play it on the Apple 2e, 20 years ago.
http://www.worldofspectrum.org/infoseekid.cgi?id=0025426
Post edited by Gurner on
Comments
I've tested the tzx version and it only works on russian models.
An' you know what they said?
Well, some of it was true!
whats the machine model your using ?
works in 48k mode from the menu *not* the loader, if that's what you are using... I get that the odd time with people who buy things, then assume the tape is at fault when it's they need to be loaded in 48k mode
I'm trying to load it through a DivMMC EnJOY on a rubber-key 48K Spectrum.
The closest I can get it to work is with a Z80 file, but that still crashes.
silly question , but you made a snapshot in the emulator in 48k mode and not 128k ?
Yes I did ? it might have something to do with the game requesting tape side B?
I get an error on screen
D BREAK - CONT repeats, 200:1
Also, you're using a divide... how about using ESXDOS? It emulates TR-DOS so you could load the TRD file.
An' you know what they said?
Well, some of it was true!
http://rghost.ru/58767652
Good to know about Snapshots not holding multi-load info though.
Thanks Goodboy, the Z80 works perfectly!
- How did you make the file without saving as snapshot?
Cheers! :D
many files - melody&samples to russian sound card GeneralSound