SPECCY POKE FOR "IMPOSSABALL" GAME NEEDED PLEASE

edited February 2015 in Games
Hi all speccy fans, can anyone supply me with an INVINCIBILITY (no collision detection) multiface poke for the game IMPOSSABALL by Hewson for the zx spectrum?
I have a large unemlated retro game channel on Youtube with around 900 videos uploaded completely run by myself and sometimes I need help finding a particular poke for a game so I can upload the entire game, if you can supply this poke, I will give you a shout out on that video the moment I upload it.
It must be invincible, infy lives are no use to me,

Here is my channel prom video, hope you enjoy it enough to sub
https://www.youtube.com/watch?v=2f6zisT4mHo

Thank you chaps,
Zeus.
Post edited by ZEUS on
«13

Comments

  • edited December 2014
    ZEUS, try
    39779,201 ; top thorns
    39768,201 ; lower thorns
    39820,201 ; enemys
    39788,201 ; enemys

    but you can stick to thorns
  • edited December 2014

    Hi Davey, howz WTW III going :smile:
    I promise i'll be throwing some idea's at you over the next day or so, just been so damn busy as of late with my youtube channel.

    Thanks for trying to help with the Impossaball pokes but sadly they are all infy lives & time, it's total invincible I need but thanks again buddy.

    Daz
  • edited December 2014
    goodboy wrote: »
    ZEUS, try
    39779,201 ; top thorns
    39768,201 ; lower thorns
    39820,201 ; enemys
    39788,201 ; enemys

    but you can stick to thorns

    Thanks so much for replying and posting these pokes for Impossaball, the enemy pokes are perfect but Damn those thorns are a problem which makes the Thorn pokes pretty useless really as you must reset the game if you touch one of them because you get totally stuck.
    Now if there was a poke for those sods that would have the same effect as the enemy pokes where you don't get stuck,...that would be awesome pal.

    Thanks buddy!!! :smile:
  • edited December 2014
    ZEUS wrote: »
    Hi Davey, howz WTW III going :smile:
    I promise i'll be throwing some idea's at you over the next day or so, just been so damn busy as of late with my youtube channel.

    Thanks for trying to help with the Impossaball pokes but sadly they are all infy lives & time, it's total invincible I need but thanks again buddy.

    Daz

    Long way to go pal, gonna struggle to make it a normal Spectrum 128 game though, having too much fun with the ULA+ at the moment!
  • edited December 2014
    Long way to go pal, gonna struggle to make it a normal Spectrum 128 game though, having too much fun with the ULA+ at the moment!

    Yeah that's gonna be a bummer for me if I can't get to play it on the hardware and upload it :(
  • edited December 2014
    35743,24 full invisibility (it is impossible to collect cylinders)
  • edited December 2014
    goodboy wrote: »
    35743,24 full invisibility (it is impossible to collect cylinders)

    Ha lol, that's a bit too immune lol, i'm never gonna be able to produce a longplay for this (cry cry), it's either stick to a thorn and reset computer or total immune and not be able to get cylinders thus not be able to complete level.

    Life can be cruel :cry:

    Did you do these pokes yourself?! If so thanks sooo much for trying, the enemy poke is great, is there a poke out there for full immunity whilst being able to get the cylinders?!

    All the very best matey.
  • edited December 2014
    I seem made it
    try only 39082,5
  • edited December 2014
    goodboy wrote: »
    I seem made it
    try only 39082,5

    Fantastic mate! A+!!! Take a bow right now!!! This poke works perfectly and I can't thank you enough for having the patience to come up with it :D
    When I upload it I will make sure I give you a shout out on that video and let you know.
    I hope you enjoy my channel enough to sub to my channel so you will be updated of all new fresh unemulated game uploads on there.

    Maybe you could help me with one other, i'm just about to put a thread on here regarding it.
    Ghouls 'N Ghosts (Spectrum 128k version), I have this invincibility poke (POKE 37606,0) but there's a problem with it, not only are you immune to the baddies, but the stupid poke also removes the detection of moving platforms which you need to land on such as the beginning of level 3,...you just keep falling through it unable to progress,...can this be sorted???
    I had the same issue with Ghosts on the C64 but thankfully someone came forward and produced a perfect invincible poke for it which allowed me to land on platforms.
    I just thought i'd ask :-)

    Anyway, thanks sooo much for that working poke, thumbs up to you!!!
    Daz
  • edited December 2014
    Maybe you could help me with one other, i'm just about to put a thread on here regarding it.
    Ghouls 'N Ghosts (Spectrum 128k version), I have this invincibility poke (POKE 37606,0) but there's a problem with it, not only are you immune to the baddies, but the stupid poke also removes the detection of moving platforms which you need to land on such as the beginning of level 3,...you just keep falling through it unable to progress,...can this be sorted???

    Hi, Zeus, try this one:

    POKE 38935,201

    Hope it helps!

    cu
  • edited December 2014
    I am glad that was succeeded to help
    ZEUS wrote: »
    Ghouls 'N Ghosts (Spectrum 128k version), I have this invincibility poke (POKE 37606,0) but there's a problem with it, not only are you immune to the baddies, but the stupid poke also removes the detection of moving platforms which you need to land on such as the beginning of level 3,...you just keep falling through it unable to progress,...can this be sorted???

    This game already contain firm cheat.
    after loading press together A+D+G
    (it is better to hold pressed some seconds prior to the end of loading)
    now in the game press ENTER to toggle invisible on/off
  • edited December 2014
    Myrck wrote: »
    Hi, Zeus, try this one:

    POKE 38935,201

    Hope it helps!

    cu

    Hi there, I had a little time earlier to try it and seems to work perfectly, but the big test is at beginning of level 3 where with the other immunity poke, Arthur just falls through which is a waste of time.
    Anyway, I will let you know tonight if it works all the way through and if it does I will give you a shout out on that upload when it's done.
    ZEUSDAZ channel: https://www.youtube.com/watch?v=2f6zisT4mHo

    Thanks a ton for stepping up mate and supplying the poke, thumbs up!!!
  • edited December 2014
    Myrck wrote: »
    Hi, Zeus, try this one:

    POKE 38935,201

    Hope it helps!

    cu

    Superb matey, the Ghouls poke works perfectly including the moving platforms!!! A+!!! :D
    As soon as I upload it I will give you a shout out on that video and let you know through here.
    Many thanks for supplying this working poke and thumbs up!!!!
    All the best, Zeus.
  • edited January 2015
    Myrck wrote: »
    Hi, Zeus, try this one:

    POKE 38935,201

    Hope it helps!

    cu

    Well here it is, Ghouls 'n Ghosts 128k in full bud and i've given you a mention, let me know if you prefer to be known differently.
    https://www.youtube.com/watch?v=OwdAyVqcUbU

    Thanks again and enjoy!!!!!!!!!!!!
    Zeus.
  • edited January 2015
    Hi Zeus and happy new year to everyone!!

    Glad to see it worked fine. Don't hesitate to ask for new pokes if you need it. I really love diggin' into games lookin' for them.

    Best regards.
  • edited January 2015
    why to do one more video ?


    6503802.png
  • edited January 2015
    goodboy wrote: »
    why to do one more video ?


    6503802.png

    4 reasons,...
    no.1....mine shows the loading screen,
    no.2....mine plays the entire intro music,
    no.3....mine shows both high score & continue screen music in full,
    no.4....mine is using the real hardware,...no emulation :-P
    Whereas this one you've mentioned doesn't,...the retro fans deserve to see the games in full unemulated glory :D

    And this is the case with all my uploads, I want to show as much as possible about a game.
    Another example is BARBARIAN II on the Amiga, no'one has uploaded a video showing the whole game with all the death scenario's...until I came along ;) (BARBARIAN II - FULL GAME + DEATH SCENARIO'S https://www.youtube.com/watch?v=ZT6o122yOPY).

    Thanks again for that awesome Impossaball poke!!!!!!!!!!!!!!
  • edited January 2015
    Myrck wrote: »
    Hi Zeus and happy new year to everyone!!

    Glad to see it worked fine. Don't hesitate to ask for new pokes if you need it. I really love diggin' into games lookin' for them.

    Best regards.

    Will do bud, i'm sure i'll need another at some point :D
    All the best, thanks again and happy 2015!!!
    Zeus
  • edited January 2015
    Myrck wrote: »
    Hi Zeus and happy new year to everyone!!

    Glad to see it worked fine. Don't hesitate to ask for new pokes if you need it. I really love diggin' into games lookin' for them.

    Best regards.


    Hi bud, well yep just found 2 more spectrum pokes I could do with if you can help, they are:
    DEX (Infy lives),
    SUBVAY VIGILANTE (Infy time).
    You'll see both on my channel, just type either of these game names in followed by zeusdaz and you'll see them.

    All the best matey.
  • edited January 2015
    DEX pokes

    34555,0 infy lives
    59060,x x=lives
  • jpjp
    edited January 2015
    ZEUS wrote: »
    ...SUBWAY VIGILANTE (Infy time)....

    53629,214
  • edited January 2015
    DEX pokes

    34555,0 infy lives
    59060,x x=lives

    Perfect, many thanks matey!!! :D
  • edited January 2015
    jp wrote: »
    53629,214

    That works great mate, many thanks!!! :D
    I don't suppose you can provide an infite energy poke for Subway Vigilante also can you mate?!
    As soon as I upload the video I will give you a shout out on it!
    https://www.youtube.com/watch?v=2f6zisT4mHo
  • jpjp
    edited January 2015
    ZEUS wrote: »
    That works great mate, many thanks!!! :D
    I don't suppose you can provide an infite energy poke for Subway Vigilante also can you mate?!
    As soon as I upload the video I will give you a shout out on it!
    https://www.youtube.com/watch?v=2f6zisT4mHo

    Sure,

    52547,236
    52567,236
  • edited January 2015
    Infinite energy poke (v2.0) ;)

    POKE 27117,201
  • jpjp
    edited January 2015
    Myrck wrote: »
    Infinite energy poke (v2.0) ;)

    POKE 27117,201

    What happens when the level is completed with that poke?!... :lol:
  • edited January 2015
    jp wrote: »
    What happens when the level is completed with that poke?!... :lol:

    I don't know, is it a trick question as you've placed a laughing pacman next to the question lol.

    I haven't recorded it yet but I know it's got a crud ending as in Game Over.
    So what's the difference between this infy energy poke and the 2 you gave me the other day?!
  • jpjp
    edited January 2015
    ZEUS wrote: »
    I don't know, is it a trick question as you've placed a laughing pacman next to the question lol.

    I haven't recorded it yet but I know it's got a crud ending as in Game Over.
    So what's the difference between this infy energy poke and the 2 you gave me the other day?!

    In the game is the routine that's used to decrement your energy, and this is called three times - twice during game play (when appropriate) and once when the level is completed to add a bonus to your score.

    The pokes I provided cancel out the two calls during game play, but leave the end of level call in place.

    The other poke changes the energy decrement routine to just return without doing anything, so what happens when the level is completed is the addition of the bonus to your score gets stuck in a loop! :lol:

    I'll post a video later...
  • jpjp
    edited January 2015
    Looping Bonus:


    Correct Bonus:
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