The Emperor's New Games

Are there any Spectrum games where you just don't get what the fuss is about? I mean games that are almost universally praised, but which strike you personally as - well - a bit crap.

For me, Chaos is one example. It's hailed as a classic. It really should be the sort of thing I like. (I loved pen-and-paper RPGs back in the day and even tried to make a card-based game of duelling wizards.). But for the life of me I can't see what all the fuss is about. I disliked it back in the day and I still can't get into it now.

Does anyone else have games like this?

(And what am I missing with Chaos?)
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  • Yup, I can see you point - I thought you were a huge Chaos fan though...
    I love playing Rebelstar (Firebird version), Lords of Chaos (prefer the Amiga version though) and Laser Squad (Spectrum and Amiga) - now and back in the day when they were released, but like you, I just can't get into a good game of Chaos. Ain't life strange....
  • Knightlore, Alien 8, Sabre Wulf (in fact any Ultimate game post Underwurlde), any Dizzy game (well, any Dizzy arcade/adventure, I might like a particular arcade style game with Dizzy in it, I can't remember offhand), Football Manager style games, and most sports games.

    I wouldn't call Chaos crap, even though I can't see any attraction to it (or any strategy game ever), to me, Chaos is like football, heavy metal, opera, ballet, etc, in that I don't like it but can see the skill involved. The same with most of the Spectrum games I list above (and I don't totally dislike Alien 8,. for some reason, even though it's almost a reskinned Knightlore, I think Alien 8 is much more fun, though still not a very good game).

    And not on the Spectrum, but Minecraft. People get obsessed with it, yet to me there's no game in there at all. Mind you, it's like the third biggest selling game ever, so either millions of people are wrong or I am. Fifty/fifty!
  • Are you, by any chance, playing Chaos on your own? If so, you aren't really experiencing it at it's best, you absolutely want a whole bunch of mates (or in my case, siblings, back in the day) competing with each other, then it really shines.

    I'd have to agree with ewgf that a lot of the Ultimate stuff like Knightlore and Sabre Wulf tend to spring to mind. Not about Dizzy though, they were always great. :-P
  • Elite... because I have never coped with games that have that many controls... hence being a retro gamer... I don't know how so many people got past the errrrr?????? when reading the instructions.
    I hate confusingly 'deep' games and tend to prefer to be playing with competence as soon as the game loads...not scratching my head.
    Then again ... if anyone else says something bad about chaos they are getting my smelly 80s puppet monkey (which I am sure still has remnants of 1980's spaghetti shapes encrusted somewhere in his balding fur)... rolling about in their clean washing basket.
    It has more than 'jump and fire' but it's the easiest 'involved' game to pick up the rules of that I've ever played... and bothered with ... cause it's awesome.
  • AndyC wrote: »
    Are you, by any chance, playing Chaos on your own?

    Yes, at least when I have revisited it recently. I can't really remember whether I played against the computer or friends back in the day.

    Perhaps that's it.
    retromad wrote: »
    Then again ... if anyone else says something bad about chaos they are getting my smelly 80s puppet monkey (which I am sure still has remnants of 1980's spaghetti shapes encrusted somewhere in his balding fur)... rolling about in their clean washing basket.

    I knew I'd regret starting this thread! :)
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  • edited February 2016
    Chaos.....It's alright, I haven't played it in probably close to 30 years, and tbh I'm probably not going to ever again.

    I liked it's sequel as well, but once again probably close to 25 years since I've played it, and probably not going to ever again...

    Have fond memories of both games though, and that I think is how I'd like to keep it really (Plus I don't have a friend who'd be willing to play either with me these days, and that really was half the fun).
    Post edited by dm_boozefreek on
    Every night is curry night!
  • I'd have to say Elite based on the complexity of controls. I could never get my head around Chaos or any other game in that arena. I also thought that Alien 8 was a bit 'meh' as was Nightshade, but loved Knightlore!!. I was never a fan of the Dizzy games either, I just found them a bit ****!!!! This is a bit odd as I was a big fan of the Wally Week series of games!!



    Sausages is more important
  • Tirn Na Nog and Dun Darach for me. I get the comments about Elite, you do spend a lot of time watching the screen doing nothing whilst the neutral spacecraft slowly flies by. However the progression to the next biggest laser/ cargo hold did give a reward.

    However TNN and DD was just more time spent watching a large sprite walk on screen. I had no idea what I was supposed to do. Just wandering around for the sake of it was very unrewarding. The puzzles make no sense to me even with the solution. And Cuchulain, whilst well animated, isn't any better than Wally Week.
  • Mine are Head over Heels and Batman (the 3D one). Carbon copies of Knight Lore gameplay, released 2-4 years later? Makes me wonder - if someone had done a Harry S Price with Jetpac in 1987 by just changing the sprites, would they have received the same positive reaction...
    Rorthron wrote: »
    For me, Chaos is one example.
    (And what am I missing with Chaos?)

    I think it's just as good as a single player game. The main things I like about Chaos are (a) spells are randomised so you never get the same game twice, (b) the game has a nice balance which allows you to turn what looks like a certain loss into a victory (subversion, turmoil, justice) and (c) there's a nice blend of a small amount of luck and tactics
    stupidget wrote: »
    I'd have to say Elite
    morph wrote: »
    Tirn Na Nog and Dun Darach for me.
    Cuchulain, whilst well animated, isn't any better than Wally Week.

    So many heretics in one place... :P
  • morph wrote: »
    ...Cuchulain, whilst well animated, isn't any better than Wally Week.

    "Halt for the Yeoman!" "Thievery is costly!" :P

  • For me:

    Elite
    that stupid walking egg
    Football Manager
    Quazatron
  • The interesting thing about the Dizzy series (in terms of reputation), imo, is how the first couple of games were rated fairly average by review magazines, but later ones were increasingly raved about. I think the declining health of the commercial game scene had a lot to do with this; commercial mags in the last years striving to build Dizzy up as a Mario-equivalent (and Speccy-saviour). Rating inflation wasn't limited to Dizzy, of course.

    Anyway, Chaos rocks. You can give the wizards amusing names and everything :)>-
  • The Freescape games, technically impressive but so slow. Zoids got rave reviews in crash but for me it was a complete waste of a potentially good licence.
  • edited February 2016
    Anyone who doesn't like chaos..did you play it with live players?

    Even playing it by itself is OK.

    I never got into dizzy or elite, or any soccer game ,didn't like real life soccer either.
    (Probably cos I wasn't very good and people get annoyed at you when you suck)


    The great escape is a weird one, a+ programming but not as fun as I would have liked.

    Post edited by slenkar on
  • Knight Lore, Alien 8, Head over Heels....

    They all looked really good, but to me the gameplay was just dull.
  • Marauder got rave reviews but imo was an average shooter
  • Hikaru wrote: »
    Manic Miner, Jet Set Willy

    :)

    Whoah! Now that really is heresy. Fetch the pitch forks!
    spectrumcomputing.co.uk/forums
  • I could never get into lords of midnight even though I owned the game so the lack of docs was not an issue,
    Alien highway seemed a bit boring.

    I liked tau ceti (academy2) bitd but now don't like it, it seems too difficult.
    Mercenary was impressive but just not fun.

    Atic atac and jetpac seemed a bit empty (opposite problem to lom)


    I really tried to get into movie but could never work out what to say to the characters.

  • Robocop. It's crap. Very pretty crap with an awesome soundtrack, mind, but still crap.
  • Lightforce for me. It looks good, but then your ship moves and spoils it. There's just something about the design and handling of the player ship that ruins it, it's just too obviously character based. I don't know why it's so pronounced in Lightforce, since R-Type does the same thing and gets away with it, but I keep going back to it and every time I just can't get on with it, never have.
  • slenkar wrote: »
    I really tried to get into movie but could never work out what to say to the characters.

    When I tried to go back to Movie I realised I'd forgotten about how slow it is. And what a crazy control system it has...
  • More heresy no doubt, but Chase HQ. Technically as good as it could possibly be but the game itself just feels very empty and superficial. Doesn't grab me at all. It's a fairly empty original, of course.

    Agreed about the Lightforce ship! Ugly design, always seemed a real unforced error as it compromised the rest of the game's look. And so the overall experience, as it was obviously onscreen all the time.
  • slenkar wrote: »
    Marauder got rave reviews but imo was an average shooter

    This. Looked nice, played dull.

    More heresy no doubt, but Chase HQ. Technically as good as it could possibly be but the game itself just feels very empty and superficial. Doesn't grab me at all. It's a fairly empty original, of course.

    Also this. Chase HQ is dull. I had some fun with the initial demo but beyond that it didn't do much for me.

    Lightforce for me. It looks good, but then your ship moves and spoils it. There's just something about the design and handling of the player ship that ruins it, it's just too obviously character based. I don't know why it's so pronounced in Lightforce, since R-Type does the same thing and gets away with it, but I keep going back to it and every time I just can't get on with it, never have.

    Lightforce is entirely one note. Throw a few power-ups in and it might get better but as it stands it's far too boring.


    Rorthron wrote: »
    (And what am I missing with Chaos?)

    Chaos is fab. It's a strategy game with the absolute minimum of fuss. I didn't much care for Lords of Chaos but the original is so refined and easy to get into. The only downside is usually the endgame. Underpowered wizards running away from blobs and fire until it becomes a stalemate.

    But when it works well, the game is fab, simple fun for when you want a strategy game without all the faff! I never used to read the wargames sections of the Speccy mags but this, Rebelstar 1&2 and Samurai were all decent.
  • I just mentioned this on another thread...

    I don't dislike JSW, but I don't see why it's preferred by most people to Technician Ted. Maybe it's because I played Ted first, but I like it better. For me the room layouts are just as quirky and inventive and it feels a bit more polished.

    Nervously reaches for coat...
    Cheeky Funster (53)
  • I don't dislike JSW, but I don't see why it's preferred by most people to Technician Ted.

    Because it's bloody hard!

    Yes, I know JSW is also bloody hard, but half the fun was exploring all the rooms, even if you couldn't collect everything.

    TT on the other hand - I really wanted to like it, but I couldn't ever get anywhere. I think I might've completed a task once.
    The comp.sys.sinclair crap games competition 2015
    "Let's not be childish. Let's play Spectrum games."
  • I think a game is basically too bloody hard when you start a game with 32 lives and lose 16 of them trying to get off the first screen.. :))

    With JSW you can have a decent crack at collecting all the objects on a screen and with a few exceptions (<cough - banyan tree - cough>) most screens seem perfectly do-able. Every screen on TT seems to require at least one pixel-perfect precise jump.
  • Fair points on Ted :))

    It is far too difficult but I still like it. I've probably seen most of the screens but, in terms of completing tasks, I've never really made any proper progress. Maybe one day (can we have that in writing? - Ed).

    At least the Megamix version had numbered tasks to give you some sort of chance, even if the time limits were a bit (a lot!) harsh.
    Cheeky Funster (53)
  • Yeah - ordering of tasks plus a time limit too... :((

    Not sure how good my memory is as I haven't played it for a while, but I seem to recall with TT that a lot of the nasties moved much quicker than you. In JSW you could generally traverse a screen only having to jump over something once. In TT after jumping over it once it would reach the end of its movement range and come back for you before you could get out of the screen. So you'd end up having to jump over it about 3 times.
  • Yes, the cloakroom screen with the filing cabinet(?) springs to mind. That really rockets along!
    Cheeky Funster (53)
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