Were there any other games that had a style like Corridors of Genon?
I know there were lots of 3D games, but I was trying to think if any had the curved corridor style of CoG. Most were straight. Thought it added to the tension as you could hear footsteps but your vision was restricted by the curve of the wall..
Were there any other games that had a style like Corridors of Genon?
I know there were lots of 3D games, but I was trying to think if any had the curved corridor style of CoG. Most were straight. Thought it added to the tension as you could hear footsteps but your vision was restricted by the curve of the wall..
Heavy On The Magik has a fairly unique style to it - not the only game in that style of course but I think it was the first...
Can you remember names? I'm really in love with HOTM.
One that springs to mind of course is Tir Na Nog...
Theres also Dun Darach...
Both (all) by Gargoyle Games, they seem to specialise in using big character sprites, but unfortunately they didn't make another scaled up game like Magick. They did make Ad Astra though, that's a superb shooter although it has been a while since I played it - and they did make Thundercats but I won't hold that against them.
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I know there were lots of 3D games, but I was trying to think if any had the curved corridor style of CoG. Most were straight. Thought it added to the tension as you could hear footsteps but your vision was restricted by the curve of the wall..
wow this is very cool
One that springs to mind of course is Tir Na Nog...
Theres also Dun Darach...
Both (all) by Gargoyle Games, they seem to specialise in using big character sprites, but unfortunately they didn't make another scaled up game like Magick. They did make Ad Astra though, that's a superb shooter although it has been a while since I played it - and they did make Thundercats but I won't hold that against them.
Of course, I know these GG titles. But in my opinion, they are different from HOTM style. And... they were released before HOTM. :)