Pentagram released for C64/128
http://www.lemon64.com/forum/viewtopic.php?t=60547&start=0&postdays=0&postorder=asc&highlight=
I thought I'd post it in Chit Chat, even though it's related to the Spectrum it is aimed at a different platform.
Anyway, I think this is really impressive stuff, thoughts?
I thought I'd post it in Chit Chat, even though it's related to the Spectrum it is aimed at a different platform.
Anyway, I think this is really impressive stuff, thoughts?
Comments
This video I made on the C128 and the speed is the same as the Spectrum, while the C64 is a bit slower, but still very playable.
Excellent speed optimization, since it doesnt use hardware sprites, only the CPU and almost all 64kb of memory.
I didnt believe that this is possible, the previous attempt with Knight Lore is good, but noticeable slower, as a raw port from BBC version, without any optimization.
But, the best part is that there will be more improvements and also the announcement for Gunfright !
http://zx-pk.ru/
If they get Mire Mare before us there'll be Hell to pay ;)
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For me, the possibility that some great Spectrum games (especially exclusives like this), can be played on various platforms and among wider number of users is just a bonus.
Actually, this is a kind of tribute to the Spectrum and its games. :)
http://zx-pk.ru/
But I bet there'll be a bunch of Commodians giving it "Ha! knew our giant grey monster could play these games!", either that or "Pfffft! Why would we want Speccy games anyway".
I sense another which is better thread coming soon :))
http://zx-pk.ru/
haha, perfect response! :) It's never too late!!
Rumours of Mire Mare being a C64 game like Solar Jetman was have yet to be confirmed.. :D
I couldn't agree more.
http://csdb.dk/release/?id=148188
somebody had said they couldnt find the final rune, so he fixed it
Direct link is here:
http://csdb.dk/release/download.php?id=183652
Also, new v1.20 release, coming soon...
http://zx-pk.ru/
No, I'm looking for Knightlore, not Pentagram.
http://csdb.dk/release/download.php?id=128050
http://zx-pk.ru/
Currently he works on Gunfright, which is also very good news, but full speed Knight Lore (and later Alien 8) should be his next priority, in my opinion.
http://zx-pk.ru/
Thanks.
Yes, I thought that. Or does the screen mode the C64 is using for Pentagram also have attributes, similar to the Spectrum? Otherwise you'd have thought that Pentagram C64 would at least have had a different colour for the main sprite. Maybe the authors is planning to colourise the game when he's satisfied with everything else?
The Amstrad CPC has four colours (well, three colours plus the black background) for some isometric games, such as Head over Heels, and when the colours are well chosen, it looks fantastic. Didn't the BBC micro do this for Knightlore too?
This is certainly slowed down animation even more, but it looks very nice.
Also there is additional graphics in status part at the bottom of the screen and nice ingame music.
btw, the BBC version is similar to Spectrum, with no extra colors on screen, like Amstrad.
About Pentagram, as far I know, author use charset mode instead hires bitmap to acheive more speed and result is really good.
http://zx-pk.ru/
Unfortunately for this particular situation, Knight Lore has already been ported to the Atari, and formed the basis for the previous C64 ports if I'm not mistaken, however these versions were not as optimized it seems which is why they never got finished. It's worth remembering that the BBC & Atari have their 6502 running at 2mhz rather than the C64's 1mhz, which puts the BBC & Atari on par with a ~4mhz Z80, and which is why Ultimate (thankfully) decided to port their games to the BBC, which is the source platform from which the Atari versions are based upon and thus the C64 ports too.
If the author of the Atari versions decided to complete the set and also decide to do Knight Lore & Alien 8 then I think we will definitely see them appear on the C64, possibly due to optimizations even faster than the Spectrum version - although I would imagine that a contemporary z80 genius could find ways to optimize the Spectrum versions a lot more maybe?
The Amstrad had the benefit of a faster Z80 and also, and I'm not sure about the technicalities, it didn't suffer from the same attribute issues which allowed for the extra colour. Although for me the annoying melodic footsteps negate the bonus of the extra colour to put it below the Spectrum version.
Either way, it's exciting to see these developments. The Ultimate isometrics form part of the crown jewels of the 8bit era, and although Head Over Heels, Nosferatu and a few others proved that they were possible on the C64 it is/was still a big gap in the C64 library to not have them.
If only there was a way to get them officially released with proper artwork/cases and all that...
http://www.gamesthatwerent.com/gtw64/lunar-jetman/
jet pac was on the vic 20.
there are a few decent speccy games I'd like ported to replace their shabby speccy ones cobra, turbo esprit and a few more
@luny@mstdn.games
https://www.luny.co.uk