ZX-Paintbrush and ULAplus
Anyone used it to draw ULAplus graphics.
I just can't get my head around how to use the CLUTs, I can edit the colours but I only seem to be able to use the colours from CLUT 0. When I select colours from either CLUT 1, 2 or 3 nothing appears to happen it still uses the colours from CLUT 0.
I use this program for all my graphic need which has so far just been standard colours in 8x8, 8x2 and 8x1 attribute modes. I need to use ULAplus with 8x1 attributes for a new project.
I just can't get my head around how to use the CLUTs, I can edit the colours but I only seem to be able to use the colours from CLUT 0. When I select colours from either CLUT 1, 2 or 3 nothing appears to happen it still uses the colours from CLUT 0.
I use this program for all my graphic need which has so far just been standard colours in 8x8, 8x2 and 8x1 attribute modes. I need to use ULAplus with 8x1 attributes for a new project.
Comments
Anyone else any tips?...
but I still can only draw using colours from CLUT 0, I'm sure I'm missing something but I can't find anything to instruct in the correct usage
which it doesn't really need seeing as ULAplus uses the BRIGHT and FLASH bits to generate the additional colours, so in essence all your doing is drawing BRIGHT and FLASHing graphics except that you get additional colours
very frustrating
I hope clausjahn is still frequenting the forums, perhaps he can help with my problem
if I draw in standard ULA, then load ULAplus the colours are correct to the clut they would be in (ie if I've drawn bright or flash they have colours now) but as soon as I start to draw it only takes colours from clut 0
I did have it working briefly (uninstalled made sure I had the latest copy, reinstalled) all the cluts worked then it stopped again
I've been conversing with Klaus via facebook, I videoed what happens it's easier than trying to describe it
Perhaps I'm doing something wrong or my version of ZXP is out of date?