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Poll : The best Crash Smash that wasn't.
Theres some iconic Spectrum games where its always a surprise that they weren't that highly rated at the time. Whats your favourite game that didn't get a Crash Smash.
(Before the Softaid poll, I didn't know that Kokotoni Wilf had so much love. I thought it was just me).
(Before the Softaid poll, I didn't know that Kokotoni Wilf had so much love. I thought it was just me).
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Remember the flak they copped in the forums for months for not making Matchday a Smash?
Download the latest version of Bomb Munchies Ver2210 4th July 2020
But If I could, I'd vote for Rex and Laser Squad too.
Why? Well it's bloody great, and I weighed up all the odds and out of all the games here it's the one I've returned to the most out of all of them. Plus it got 82% I feel that even if it was never going to be Smashed it should've had at least another 5% added.
Finders Keepers is a great game, but I'll be honest I don't think it was worthy of a Crash Smash, there's a few twitchy bits that ruin it for me as a 90+ game. It definitely does deserve its 85% though possibly a couple marks more.
Laser Squad was amazing for the time, but I've not bothered to return to it since the early 90's. I had a quick go back in the late 90's but the interest was kind of gone, plus you can cheese to win if you want to. Having to force yourself to play a harder game versus exploiting the flaws kind of makes me think it's not worth Smashing....unless you do it with a hammer.
Trap Door well even with it's annoyances it's a great game, not sure it deserved a Smash though, it's quite slow, and clunky, and a bit unpredictable, and much like it's rather awful sequel pretty much requires you to play it perfectly, this requires a lot of replays and trial and error. Realistically it ends up being quite frustrating.
TLL innovative, provocative, original, but flawed, unpredictable, and not that much fun when you break it down. I think it deserved an 85%.....Not a Smash.
Enigma Force....Realistically I'd have gave it about 65% shouldn't even be on the list. I'm not even sure the first game deserved it's Smash tbh? :))
Turbo Esprit....I've not played the game in years, and I used to love it, and I played it to death back in the 80's.....If Rex wasn't on the list this may have got my vote.
ATF Never really liked it much, but I see it's merits, I defo wouldn't have Smashed it, but I can see why others may have. I'd have given it about 72%....maybe.
Kokotoni Wilf.....I thought about voting for this game, but then I thought nah it's not worth a Crash Smash at all. I love this game, but even I can tell it fell short of the mark. I left my rose tinted spex on the table for that one.
It wasn't until years after I played it that I found out it wasn't a smash and I was amazed.
I always thought that Green Beret deserved to be smashed though.
Airwolf SHOULD NOT have been smashed!
Yes it should......with a hammer!
I might have said Turbo Esprit but it's not aged all that well.
Ah yeah - that was around the time in Crash that the overall score was done as an average of the 6 ratings (Use of Computer, Graphics etc.). GFTG was given 75% for "value for money", though most other ratings were low to mid 80s so it would still have only got... (gets calculator out)... 86% if that rating was removed.
It was changed later - I think to the average of the reviewer ratings? Otherwise,
games like Brainstorm (57% for graphics) would not have been Crash Smashed.
I think "value for money" is a useful rating, though I do agree that it shouldn't have precluded a game being 'Smashed' just on price basis.
Crash ratings were always a mystery. Shadowfire with its icons and instruction manual that didn't quite make sense got a Getting Started of 90%. Don't Buy This in the same issue got a Getting Started of 27%. Eh?
That's correct. Up to and including issue 15 (May '85) averaged all of the scores to get the Overall. From then on it was an average of the reviewer's Overalls.
I always felt that Overall should have been an average of Playability and Addictive Qualities (with Value For Money somehow thrown in) as they were probably the most important marks. Given how epic-ally Knight Lore was received it's 94% is under-rated for me (wrong thread I know). It should have belonged to the 97% Overall club and would have done if Playability (97%) and Addictive Qualities (96%) were averaged.
Oh yeah, I recall there was some discussion on the letters page about the boosting of ratings for some of the Crash Smashes.
Yeah, maybe a new thread, "games that should/should not have been in the 97% club" :D