Ninja ?bug?
Doing rzx of ?Ninja? but can?t finish it because to open the last secret room you need six idols to be collected.
They are scattered in the temple complex everytime at different places - well, this just sounds demanding, the task is not that difficult - I can collect them easy - but I can?t find the last one!!!
Everytime I start the game only five idols are to be found in the complex.
Then I walk through the whole complex again and again, kill some ninjas, thugs and bugs and bunnys or whatsoever but sixth idol still won?t appear.
Is this a bug which makes the game uncompleteable or am I doing anything wrong?
Here?s the map I made so far.. just the last secret room is missing because... all of this. :evil:
_________________
Bytes: wingS tHAt Swing
*you have shot cold food*
Gallery of Contemporary ZX ART http://devandemar.mysteria.cz
[ This Message was edited by: de Vandemar Croup on 2005-10-12 20:01 ]
They are scattered in the temple complex everytime at different places - well, this just sounds demanding, the task is not that difficult - I can collect them easy - but I can?t find the last one!!!
Everytime I start the game only five idols are to be found in the complex.
Then I walk through the whole complex again and again, kill some ninjas, thugs and bugs and bunnys or whatsoever but sixth idol still won?t appear.
Is this a bug which makes the game uncompleteable or am I doing anything wrong?
Here?s the map I made so far.. just the last secret room is missing because... all of this. :evil:
_________________
Bytes: wingS tHAt Swing
*you have shot cold food*
Gallery of Contemporary ZX ART http://devandemar.mysteria.cz
[ This Message was edited by: de Vandemar Croup on 2005-10-12 20:01 ]
Post edited by de Vandemar Croup on
G! - That makes sense in BASIC 0:1
Comments
The map is complete now although I didn?t complete the game on Speccy - looks like this game belongs to the category of games which cannot be finished due to a programmer?s incompetency.
I had to use commodore?s version to finish the game... shame on people who converted this game to Speccy.
And blame the distributors who made the advertising story of the game to be more attractive? and better selling?
(Just guess it?d be more attractive for male players to rescue the princess...)
Liers...
No princess at all!
This is the story...:
He walks alone: NINJA in the land of death. His timeless quest: to rescue
the Princess Di-Di. pearl of the Orient, who is a prisoner in the Palace
of Pearls. And he must gather idols she has dropped to prove his worth.
(Taken from WOS archive... well, but the same is written in the C64 game,hehe)
As you can see on the map I made, there is also snapshot of final =winning= screen where you have to return after getting the seventh idol.
You?re just collecting the idols back. That?s all.
*smiles again after letting the steam out*
I tried to complete it a few times but there is no getting that 6th idol.
just few moments ago I made two rzxs - first one ends with collecting 5 idols and bat around blindly...
second one is special because not 5 idols are in the game... just 4!!!
...and then the game resets after all.
I?ve sent this rzx files to Daren - if he dares (wins ;) ) he might publish them in the rzx archive - because this looks like the final ?solution? of the game.
what a wasted time for programmers making this ****.
(I?m little bit disappointed because I liked the game - it was first game I liked on pal?s atari, there were not many playable and nice games, and this is one of them)
_________________
Bytes: wingS tHAt Swing
*you have shot cold food*
Gallery of Contemporary ZX ART http://devandemar.mysteria.cz
[ This Message was edited by: de Vandemar Croup on 2005-10-13 17:55 ]
I couldn?t sleep without seeing all the rooms so I completed the game on C64 .. and I didn?t resist to make the map again: so now I got two maps ready - ZX (without secret room) and C64 (complete one)
I didn?t expect ever in my life to have my thumbs up for other computers than Speccy... :roll:
_________________
Bytes: wingS tHAt Swing
*you have shot cold food*
Gallery of Contemporary ZX ART http://devandemar.mysteria.cz
[ This Message was edited by: de Vandemar Croup on 2005-10-13 20:35 ]
This causes the memory to be overwritten whenever an interrupt occurs. This could actually be the cause of all those random crashes down the years :)
One such place where the memory gets overwritten is the data area that contains the locations (room numbers) of the six idols.
Almost immediately, one idol location is removed from the equation and if your progress is slow, another will fall too. This is why you can normally only find five idols but occasionally just four.
There are actually seven idols, the last one being collected when the secret room appears and the return journey to the shrine begins.
The fix for this game is :-
Poke 58059,247: Poke 63753,247
These pokes must be entered *immediately* when the game menu appears ie. before defining keys etc.
You'll lose a few sound affects such as when moving between rooms but at least you can finish it :)
I also recommend to use the TAP as the TZX appears broken to me. When you enter the final secret room (especially if you don't fight the blokes in the room below) there is the distinct possibility of the game knackering up.
you?re right about the secret room being messed up - I?d to make more rzxs because it is not working everytime... just ocassionaly.
(for first time it drew absolutely different secret room and in different colours than it really is when it works)
btw: I?ve created .POK file where should I send it (to update the game file)- to Martijn?
How did Mastertronic ever let this one hit the shelves in this state?
this way it works on Speccy and C64, actually I don?t know anything about CPC version.