World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.566s
<1…12131415161718…34>
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... each one using a single INK color (with PAPER 0):
    < ... tiles at exact grid positions is usually a lot ... Hopefully this is not something easy to notice from ... that uses a custom render instead of a multicolor engine) behaves in a ... are placed 8 pixels off the ...
    Einar Saukas Einar Saukas March 2013 Development
  • Test card screenStarted off just messing about in order to test a machine. But ended up with this: [code]10 FOR a=0 TO 0 STEP 0: PAUSE 1: BORDER 1: BORDER 2: BORD…

    ... a
    20 PAPER 0: INK 7
    30 BORDER 0: CLS
    40 FOR a=0 TO ... TO 0 STEP -1: PRINT PAPER b;” ”;: NEXT b
    70 NEXT a
    80 PRINT AT ... The first one is the program running on a +2 grey ... the 128K mode the border is a bit flickery.

    1024MAK 1024MAK August 2020 Sinclair Basic
  • New Utility ZXSTLC[b]New Utility ZX Spectrum Tape (& Disk) Loader Creator[/b] I made this utility to easily create tape and +3 disk loaders for my projects and have…

    ... at and above that, giving you a grand total of 122,880bytes to ... for 48k programs although that is easy enough to do without it.< ... print size of the headerless block to STDOUT
    |
    | -t create a ... (5, 2 & 0). In addition to the
    | loader ...
    TomD TomD August 2020 Brand new software
  • Built a ZX Spectrum that works, but can't get the upper RAM to work?Like the title says I finished my Spectrum 3B board, and it boots, but it doesn't see the upper 32k of RAM. When it boots, the lower 16k works f…

    ... even run a RAM diagnostic. Basically, tells me that lower RAM is good ... a=25000 TO 65535 STEP 250
    3 PRINT AT 0,0;a: POKE a,0: LET d=PEEK a ... : IF d0 THEN GO SUB 8
    DistantStar001 DistantStar001 June 2022 Hardware
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... with previously set black ink and black paper. So you will see ... there stuff at 8-bit site so theres GOT TO BE a loader for ... a Scorpion 256+ Turbo, but without GMX. It is very hard to read ... think it is more important to code for a machine that is not supportet ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... need is a routine to redefine the column width from 8 to 6, so that two ... it needs to be the columns on the right, a simple switch ... from POKE n,c in line 9060 to POKE ... , I need to be able to use statements such as PRINT AT 0,41; for ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • So who plays PS2, Xbox & GameCube games?I'm still into gaming in a big way, how about you guys?

    ... and resident evil 0 which is only on that platform id also like ... simon masked against a coloured background is going to have an effect ... could be done in just ink so paper background isn;t affected ... too. theyre great. dealine is sometime at the end of the ...
    Sadako Sadako December 2003 Games
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... at the top (No reason except it is easier to read ... is already 0
    LD E,A
    ADD HL,DE ; And add that ...

    ; Print a 1*8 char to the screen

    [ This Message was edited by: robpearmain ...
    robpearmain robpearmain August 2004 Development
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... ,0: DRAW 0,50: DRAW -50,0: DRAW 0,-50
    30 PRINT AT 21-(y/8 ... ),x/8;"Hello"

    The last line is the one that converts - PRINT AT ... is a straight divide by 8.

    It may be a good idea to ...
    Dunny Dunny August 2005 Sinclair Basic
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... one that takes a bloody long time. I also did a ... Monte Carlo version, but that's actually ... of it not needing to set each attribute 64 ... 0 TO 175
    20 FOR g=0 TO 255
    30 PAPER 8: INK 8: FLASH 8 ... adding a few STEP 8s to the FOR loops, but that' ...
    Matt_B Matt_B November 2006 Development
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... idea if the ramdisk syntax is correct.
    [/QUOTE]
    1000 PRINT "Hello, world"
    ... j= 0 TO 20
    2110 CLS
    2120 PRINT AT 0,j ... TO 1 STEP -1
    2210 CLS
    2220 PRINT AT 0 ... 8050 LET a=PEEK var+8
    8060 OUT port,a
    ...
    NotFound NotFound November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... /> I'll use that in my next crap game ... A crap and slow game *
    40 rem * to ... let points=0
    1260 let yb=0
    ... 3300 rem ***********************
    3310 print at y,x;"i";
    ... ****** bombs **********
    3610 print at 21,pos;"Y";
    3620 ...
    NotFound NotFound November 2006 Sinclair Basic
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... counter is fairly easy thing.

    you can print one ...
    [code]
    10 print at 0,0;"0":poke 23606, (peek 23606) + ... have to add is a simple check which will care that the ... is because that we check end of data once per 8 displayed bytes. that is ...
    Fikee Fikee November 2006 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... for 8 pixels at a time. When it needs to read in the next 8 ... then uses that info to shift out a paper or ink colour for each 8 pixels ... of each Spectrum pixel is tied to how long the ULA ... horizontal dot resolution, which is tied to how many phosphur dots ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [code]
    1 PRINT AT 0,0;"QWERT": FOR i=0 TO 1 STEP 0:
    LET k ... , actually as you read it in. The (up to) 5 remaining LSBs ... issue number. So that's no longer a coding worry in BASIC ... keys 1,2,3 and 0,9,8. If you try running ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> 10 PAPER 6: PRINT AT 0,5;"SCOTTIES MORE ADVANCED":
    PAPER 3:
    PRINT AT 1 ... ,10; "FART SIMULATOR":
    LET s=INT (RND*65+0 ... *65+0.5):
    PAPER 4: PRINT AT 21,2;"PRESS ENTER TO PULL MY ...
    Scottie_uk Scottie_uk July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ,7):
    FOR g=1 TO 3:
    LET i$(g ... :
    READ b,p,a,s,e,n:
    FOR y=0 TO 13 ... :
    LET m=e*(RNDy)*(bx)*(a" ":
    0)*2>ABS (a-m):
    PRINT AT 0,m;"" AND m,,AT g ... -1,x+3;" ";AT g ...
    Dr BEEP Dr BEEP August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... PRINT AT 0,m;"" AND m,,AT g-1,x+3;" ";AT g,x+4;"*";AT ... ( ' )character does not appear to erase the screen like ( , ... positions, and allowed improvements to other games.
    < ... DIM i$(8,7):
    FOR p=1 TO 8:
    READ b,a,s,e,n:
    .....
    DATA 0,9,0,0 ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... it this way. At the end of ... /> [CODE]
    LET v=0:
    ...
    LET w ... TO 2:
    ...
    NEXT r:
    READ ... INK 7" from the PRINT statement.

    The end result is a program that is ... enough total space to print a "RED WON" type message.
    < ...
    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... second letter in a matched pair is always erased at the following turn ... want a game that is not 100% reliable, right? Fortunately, it's easy enough to ... in a single PRINT, you should actually have enough room to reintroduce the INK ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... added to that is de value 0.
    Giving no alteration. However when a text is ... TO 21:
    PRINT AT f,0;f:
    FOR g=1 TO 4:
    PRINT AT 0 ... ,g*7;g;AT ... display first 32/24/16/8 bytes frome the
    string ...
    Dr BEEP Dr BEEP September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... second letter in a matched pair is always erased at the following turn ... . However, we still have to ensure that both m and b are ... want a game that is not 100% reliable, right? Fortunately, it's easy enough to ... agreed, because the condition [code]0
    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    Here is the next version of conexao ... =Einar Saukas;225218]a) You don't need to calculate a and b ... I really did rush to post that last version didn't I ... the first assignment to s
    [/quote]
    Yes, that's good ... k22),28:
    BEEP .1,0:
    LET r=k*(k6 ...
    Digital Prawn Digital Prawn November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    [CODE]
    PRINT AT 3,3; PAPER 7; INK h; OVER 1;" ":

    [CODE]
    PRINT AT 3,3; PAPER 8; INK h; OVER 1,:
    Einar Saukas Einar Saukas November 2007 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 1:
    FOR f=0*USR 7766 TO 149:
    LET y ... 22427+i,8:
    POKE 22427+i+d,8:
    PRINT AT 0,y*3 ... see if this line is ready by checking a counter. If not ... then see if connected field is used. If not start ... be faster when the y is first defined as the ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 1:
    FOR f=0*USR 7766 TO 149:
    [B]LET ... 22427+i,8:
    POKE 22427+i+d,8:
    PRINT AT 0,y*3 ... see if this line is ready by checking a counter. If not ... then see if connected field is used. If not start ... be faster when the y is first defined as the ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... from right to left, so at first you need to check on just ... columns.
    Only when a move left is made the number of ... were the maze is built.
    When a line is ready no more ... )=1:
    FOR f=0*USR 7766 TO 149:
    LET y ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    In [B]PATHFINDER[/B] we can save another 2 positions by replacing this:

    [CODE]
    LET x=p/2-y*32:
    ...
    LET d=32*((10>y)*(w=1)-(1w))-(w=2)*(x>1)+(w=3)*(xy)*(w=1)-(1w))-(w=2)*(x>2)+(w=3)*(xy)*(w=1)-(1w))-(w=2)*(x>2)+(w= ...
    Einar Saukas Einar Saukas March 2008 Development
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ...
    240 print "message correct"
    250 print "the war is over"
    ... 0 to d
    110 print
    120 next j
    130 print tab(a ...
    460 print
    470 for y=8 to 1 step -1 ...
    480 for x=1 to 8
    490 print ...
    c1541 c1541 March 2008 MIA/STP/SDP
<1…12131415161718…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
01320 1 1
print 8.5K 20.4K
at 189.3K 276K
0 940.2K 1M
paper 6.8K 9.8K
8 30.2K 46.2K
ink 2.5K 5.8K
a 589.5K 1.7M
message 20K 23.4K
that 402.8K 802K
is 368.3K 732.4K
easy 20.6K 23.2K
to 549.6K 1.6M
read 31.6K 38.6K

Related Threads

  • A clever method of using a single 8-bit register to be used for two things at a timeI don't know if this is the way the SAVE routine in the Spectrum works. Anyway, this is what I've learned today.<br /> <br /> I've been commented the…
  • Alternative to Poke 23659,0 to prevent a 'break in' to a Basic Program.Good morning everyone,<br /> <br /> My memory fails me these days but in the early days of programming I used to use Poke 23659,0 as a crude way of…
  • Is there a utility to read TRD disk images from a MB02+ ?I would like to know if anyone has ever come across to a utility that could allow you to load trd images on a mb02 without having to change any of th…
  • My god! How easy is it to fake a no claims bonus!! Not that I wouldI have recently renewed the Insurance on my car.<br /> <br /> The company wanted me to send proof of my no claims bonus in the envelope that I get in…
  • Is there any way to connect a zx spectrum to a modern PC ?Hello<br /> <br /> Is there any easy( I don?tknow anything about computing)way to connect a Spectrum to a modern PC?<br /> <br /> The same question n…
  • some debugger in emulators that is able to brakpoint when a mem address is accessed ?Is there a debugger (disassembler) available in some emulator that is able to stop (breakpoint) when a particular memory address is accessed ?<br /> …
  • im looking for a basic routine that adds a numerical character to a stringim looking for a basic routine that adds a numerical character to a string. so a=1, "1", then a=0 "10", then a=1 "101......" and so on
  • Is it possible to add a listing to a screen?I made this picture (see next message for link) deliberately in the bottom half of the screen hoping to be able to have another display in the upper …
  • is a arduino uno / nano fast enough to talk to a specie ?my current project is to load games onto the specie via SD card / Arduino uno / nano although i suspect that the micro controller will not be able to…
  • Is there a way to convert .AY to .MID file?actually, I need only note lengths, beginings and so on. I don't need any FX or speciality effects.

Related Searches

  • fix missing message at init
  • print a char in asm
  • is there a system test for the spectrum
  • is there a system test tape for the spectrum
  • how to do a tzx file
  • how to create a tzx file
  • how to make a tzx file
  • validate input is a number
  • if input is not a number
  • esxdos 0 8 5
  • a message to all the devs in this section
  • get a tzx file to rewind at the end
  • flash 128 bright 64 paper 8 ink
  • flash 128 bright 64 paper 8 ink attr
  • a message that is easy to read
  • 100 print at 0
  • does anyone know what a good beep combination is for sort of you can t do that sound
  • but yes it s technically brilliant i would really love to know the technique that sky ranger is actually using though
  • i cant get this working at all tried in 3 grey 2 s and a 128 using an mp3 car adapter from my pc always loads to the end then strange lines over mojon twins logo it resets
  • print at 0 b 1 flash

Copyright © 2024 World of Spectrum