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Search Again :: Adv Search 16 results in 0.000s
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... only ROM routines used are $028e KEY_SCAN and $0b38 PO_GR_1 (builds ...

    ;On returning from $028e KEY_SCAN the DE register and ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Interface 1bis updateSupport for connecting a standard PC keyboard to the interface?s PS/2 socket, in place of a mouse, has been added. The external keyboard?s output is …

    ... own keyboard, ( KEY-SCAN at #028E having been patched for this ...
    Dan Antohi Dan Antohi April 2014 Hardware
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... , you should be calling address 028e (hex), or 654 if you ...
    jonathan jonathan August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... , you should be calling address 028e (hex), or 654 if you ...
    mestor mestor August 2005 Development
  • Rst #38This, as far as I know, is the ROM procedure that does the keyboard check. (and, at the same time, is what's being executed by interrupt in IM 1 mode…

    ... are needed:

    call 028e
    call 031e

    S.9 S.9 November 2006 Development
  • Another BUG play tapes, in ALL EMULATORs when press STOP1 FOR n=1 TO 20 : PRINT IN 254 : NEXT n : PRINT AT 0,0 : GOTO 1 RUN Type this simple code, load a TZX, pres PLAY, when ear input change between 191 …

    ... have IN/OUT, but CALL #028E, and execute RET NZ if ... />
    next again - Code between #028E and #0BE no have OUT ...
    Z80user Z80user March 2012 Emulators
  • The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…

    ... , #0008, #0066 and #028E', '#0000, #0008, #0066 and #028E', or some other ...
    zub zub February 2013 Hardware
  • Interface 1bis updateSupport for connecting a standard PC keyboard to the interface?s PS/2 socket, in place of a mouse, has been added. The external keyboard?s output is …

    ... KEY-SCAN routine at address #028E of the interface?s BASIC ...
    Dan Antohi Dan Antohi April 2014 Hardware
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... GO TO 3
    call $028E ;KEY_SCAN
    inc e
    Battle Bunny Battle Bunny November 2014 Development
  • Execution map file support in different emulatorsAs I'm now seeking about execution map files, the different emulators support, I want to start a new discussion here. Today, I tried to create a mem…

    ... = 02BF tstate = 00143 CALL #028E
    PC = 028E tstate = 00160 LD L ...
    rich_chandler rich_chandler August 2015 Emulators
  • Execution map file support in different emulatorsAs I'm now seeking about execution map files, the different emulators support, I want to start a new discussion here. Today, I tried to create a mem…

    ... = 02BF tstate = 00143 CALL #028E
    PC = 028E tstate = 00160 LD L ...
    clausjahn clausjahn August 2015 Emulators
  • A few questions about sound and keys in BASICIf I want sound in my BASIC game I have to use BEEP right ? It seems to lock up the CPU for far too long . On Arjun's page I found how to use CALL 94…

    ... ROM KEY_SCAN routine is at $028E. Here's how it works ... :

    $028e. 5 KEY_SCAN {001} the keyboard ... subroutine
    On returning from $028e KEY_SCAN the DE register and ...
    Battle Bunny Battle Bunny December 2016 Sinclair Basic
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... WOS

    WAIT_KEY call $028E ; ROM poll keyboard
    inc ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... WOS

    WAIT_KEY call $028E ; ROM poll keyboard
    inc ...
    Paddy Coleman Paddy Coleman October 2017 Development
  • Gyroscope - reverse engineering the 3 title theme tunesHello, Does anyone know if anyone has done any disassembly work on Gyroscope? I'm particularly looking to get the three title tracks back into a …

    ... /> lc4cc: call lc4ee
    call #028e
    inc e
    jr ...
    FrankT FrankT November 2018 Assembler
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... ://skoolkid.github.io/rom/asm/028E.html

    EDIT: Cheers ...
    Paradigm Shifter Paradigm Shifter September 2022 Development

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