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Search Again :: Adv Search 1000 results in 0.143s
<1…9101112131415…34>
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... ld c,(hl)
    db 35 ; inc hl
    db ... ld b,(hl)
    db 35 ; inc hl


    db 35 ; inc hl
    db ... 0

    jump db 195,0,0 ; jp 0

    reg_stack dw 0,0,0,0,0,0 ... (hl),c
    db 35 ; inc hl
    db ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • LCD interfacingHas anybody interfaced [url=http://mdfs.net/Info/Comp/LCD]an LCD[/url] to a Spectrum? I'm toying with putting together an interface, a small 32x8 dis…

    ...

    LD B,#0 ; initial delay
    DJNZ $ ; do it ... LD B,#15 ; 15 mS delay
    CALL INSTR ; output instruction ... LD B,#5 ; 5 mS delay
    CALL INSTR ; output ... INSTR: ; output instruction
    CALL DELAY ; wait for B mS
    roko roko November 2010 Hardware
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... ld c,(hl)
    db 35 ; inc hl
    db ... ; ld b,(hl)
    db 35 ; inc hl


    db 35 ; inc hl
    db ... 0

    jump db 195,0,0 ; jp 0

    reg_stack db 0,0,0,0 ... ld (hl),c
    db 35 ; inc hl
    db ...
    ASM ASM November 2010 Announcements
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... ; ld a,(hl)
    db 35 ; inc hl

    db ... ; ld a,(hl)
    db 35 ; inc hl
    db 167 ... ,0

    jump db 195,0,0 ; jp 0

    reg_stack db 0,0,0,0 ... ; ld (hl),c
    db 35 ; inc hl
    db 16 ...
    ASM ASM November 2010 Announcements
  • Why doesn't my loop work?Can anyone help me understand why my loop doesn't work? Is it to do with how DEC HL affects the flags? [code] ; Read 32k bytes from port 191 as fa…

    ... Z flag when B-1=0.

    The ZX Interface ... read frequency by inserting a delay loop between reads.

    trellis trellis December 2010 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... .com/wiki/Fallout:_New_Vegas_patch_1.2.0[/url]

    I'm ... raises the level cap to 35.
    Daren Daren December 2010 Chit chat
  • Favourite Boxing Game?There were a surprising number of them. Andy's (sirclive1) review of BarryMcGuigan in the Spectrum Bible says that's the best and I'm tempted to agr…

    ... )
    Champ _______________Simulation ____ 61.0 __ 62 __ ( 20 17 ... /> Boxer ________________ Strategy _____ 39.0 __ 42 __ ( 13 10 ... )
    Boxing _______________ Simulation ____ 35.5 __ 36 __ ( 10 ... Knockout _____________ Simulation ____ 18.0 __ 10 __ ( 15 4 ...
    Alex_Lux Alex_Lux December 2010 Games
  • Jack and the Beanstalk (Text Adventure)This is for the 1984 TEXT adventure of Jack and the Beanstalk - not the more popular Thor game which is more graphical. [IMG]http://i66.servimg.com/…

    ... incorrect.

    [code]
    35 IF l(20)=1 THEN ... 3300
    8095 FOR n=0 TO -10 STEP -1: BEEP ... 0.05,n: NEXT n
    [/ ...
    Battle Bunny Battle Bunny December 2010 Games
  • Activision's Ghostbusters (1984 version)Did anyone ever manage to work out (or hack) the account numbers? If so, are they the same for the 1986 rehash?

    ... /> 32 NEXT i
    35 PRINT n$
    40 INPUT ... LET m5=0: LET m4=0: LET m3=0: LET m2=0
    ... br /> 9100 DATA 58,0,192,79,cb,s, ... s,cb,17,121,50,0,192,201
    ... Alternatively POKE 33840,0 and POKE 33843,0 to allow you ... to change these back to $0.

    I' ...
    Jimmy Jimmy January 2011 Games
  • Trying to repair a 128K (heatsink)I've bought another ZX Spectrum 128K (heatsink model), but unfortunately the last owner did not tell me it did not work.... Because this Speccy also…

    ... :

    tPHL Turn-On Delay, Input to Output
    Typ ... : 15ns

    VCC = 5.0 V
    CL = 15 pF ... :

    tPLH Turn-On Delay, Input to Output
    Typ ...
    netomc netomc January 2011 Hardware
  • looking for a tap2wav coded in Python, Perl, Ruby or Luasince some months i started this project - [url]http://nitrofurano.altervista.org/experimental/webcampictureson8bitcomputers/index.html[/url] the pr…

    Sorry for the delay in answer, ... PILOT_FREQ = int((2168.0 * WAV_FREQUENCY / ZX_FREQUENCY) + 0.5) # 27,3168 ... SYNC1_FREQ = int((667.0 * WAV_FREQUENCY / ZX_FREQUENCY) + 0.5) # 8,4042 ... ONE_BIT_FREQ = int((1710.0 * WAV_FREQUENCY / ZX_FREQUENCY) + 0.5) # 21, ...
    SyX SyX January 2011 Development
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... earlier lines. Those 5*7 = 35 states you saved, you just ... l,a
    ld a,0
    adc h
    ld ...
    Metalbrain Metalbrain January 2011 Hardware
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... , that's only 0-3 cycles delay compared to 0-6 cycles we ...
    TVzombie TVzombie February 2011 Sinclair Basic
  • The laws surrounding nudity at homeOur office block faces a row of Victorian terraced houses, and occasionally one of the residents will appear at their bedroom window wearing nothing …

    ... ;ll=51.536297,-0.200519&spn=0.000782,0.002642&z ... &cbp=12,304.41,,0,21.35[/url]

    I ...
    fog fog February 2011 Chit chat
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... contention
    ld a,0 ; 7T delay, giving 228T total for the ...
    gasman gasman March 2011 Development
  • how can we hack a .sna for infinite lives?recently, i were trying to edit .sna from Chuckie Egg on a hex editor, with the information from [url]http://www.the-tipshop.co.uk/cgi-bin/info.pl?na…

    ... TO 1
    POKE 42837,0: RANDOMIZE USR 42000
    work ... like the comma; "set 42837 0" will work.

    As ... ($6770) which contains 53 decimal ($35), which is a DEC (HL ...
    Battle Bunny Battle Bunny April 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... n$(o,n,1)=CHR$ 0
    9915 LET n$(o ... ,1,23,1,7,0,249,0,235,0,221
    9924 DATA ... ,47,44,41,39,37,35,33,31,29,28
    0: LET Bc=3: LET Bf ...
    chev chev April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... )=FN d$(a$,a,l,0)+","+FN d$(b$,b,l ... a$="-")+"$"
    +CHR$ 14+CHR$ 0+CHR$ FN l(a)+CHR ... )
    35 LET S$=B$: POKE defadd,0: POKE defadd+1,0: RETURN ... .: LET m$=FN m$("S",0,"-",16384,6912): GO SUB 33 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... :

    [code]NOT PI = 0
    SGN PI = 1
    0
    80 LET n$(o ... ,1,23,1,7,0,249,0,235,0,221
    280 DATA ... ,47,44,41,39,37,35,33,31,29,28
    0 to 31. The mixer determines ...
    chev chev April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... /> LET m$=FN m$("S",0,"-",16384+2048,2048 ): GO SUB ... $=FN m$("-",16384+2048,"S",0,2048 ): GO SUB 33
    35 (Work In Progress).
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... /> LET m$=FN m$("S",0,"-",16384+2048,2048 ): GO SUB ... $=FN m$("-",16384+2048,"S",0,2048 ): GO SUB 33
    35 (Work In Progress).[/QUOTE]
    Paddy Coleman Paddy Coleman April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... /256),l,INT(l/256),0)+","
    +FN d$(b$,b ... THEN RESTORE 21: LET off=0: GO SUB 29: LET a ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Musician needed!An old "classic" game had a tune in it which didn't sound too good. The beeps below should give you a clue as to which program I'm talking about... […

    ... 6514552
    90 BEEP 0.44809143,-2.0734204
    ... [*]After every note a short delay is made.
    [*]The ... $B1A2 you should see 0,0,0,1,1,1 (reflecting ... 690 BEEP 0.4016,-0.85601638
    700 BEEP 0.23993143,11 ... 3
    790 BEEP 0.192768,-0.85601638
    800 ...
    Jimmy Jimmy May 2011 Games
  • Musician needed!An old "classic" game had a tune in it which didn't sound too good. The beeps below should give you a clue as to which program I'm talking about... […

    ... states
    freq = 3500000/((74T+delay)*2) Hz[/CODE]
    [/QUOTE ... to use standard BEEP values - 0 for middle C and so ...
    gasman gasman May 2011 Games
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... ;; ------------------------------------------------------------
    _rs232_write:
    ;; delay between bits must be

    ;; bit 0
    srl d ; MSB ... xor b ; negate bit 0 | 4 t-states
    0 | 4 t-states
    tstih tstih May 2011 Development
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... ;delay< ... 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    dw 0,0,0,0,0,0,0,0, Dr BEEP Dr BEEP May 2011 Brand new software
<1…9101112131415…34>

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