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  • MB02 picsI got an original MB02 from someone to fix, and of course I made some pics to share (click for magnification): [URL="http://benophetinternet.nl/hobb…

    ... there is a clock of 1 or 2 MHz at pin 24 of ... some load on data adress or control bus should be found ... bit data at pins 2 / 4 / 6 / 8 /11 / 13 / 15 / 17 ...
    ingo ingo February 2012 Hardware
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... is quite fast and/or the player moves about ... you drop DELAY 2 into the MAIN LOOP 1 (or 2) event the ... A = 2
    LET A = 0
    ELSE
    ADD 1 TO ... the PLAYER CONTROL (TYPE 0) or any events you want to ...

    IF A = 0
    ANIMATE
    ENDIF
    BiNMaN BiNMaN May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... is quite fast and/or the player moves about ... you drop DELAY 2 into the MAIN LOOP 1 (or 2) event the ... A = 2
    LET A = 0
    ELSE
    ADD 1 TO ... the PLAYER CONTROL (TYPE 0) or any events you want to ...

    IF A = 0
    ANIMATE
    ENDIF
    The Lone Magpie The Lone Magpie May 2012 Brand new software
  • Way of the exploding fist - Kempston?The Way of the Exploding fist is listed where I find it online as having kempston support, but I am unable to select kempston, or find a way to selec…

    Hi Johan,
    When the game starts press 0 to go to the control menu.
    Then press 1 or 2 depending on which player you want to change controls for.
    On the next screen, press 5 for Kempston.
    Job done.
    Bobbus74 Bobbus74 June 2012 Games
  • The Euro 2012 England supporter's threadCome on in, grab a beer and try not to get too depressed. Let's take the time to enjoy the Euros now, cos we won't be enjoying it once they start! :…

    I'm thinking 2-1 or 2-0 England. Can't see them losing tonight, personally...
    GreenCard GreenCard June 2012 Chit chat
  • PlusD mini - production startedI'm developing a PlusD clone, with some features stripped to make it very affordable. The real PlusD and German clone have an 7805 regulator, but I …

    ... : 1 or 2],0,[virtual floppy: 0..a lot]
    e.g.:
    GOTO 1,0,1
    This sets virtual floppy 1 on the CF ... card to drive 1.

    One problem was ...
    bverstee bverstee December 2012 Hardware
  • SpeedLockI'm aware that there are seven (7) - yes, SEVEN!! - different iterations of the SpeedLock loader. I've loaded games from all 7 types, one by one, and…

    ... to tell a Speedlock 1 or 2 game by the noise ... loading in the first (or sometimes second) bit of ... the rem statement in line 0 "Protected by SPEEDLOCK" ... br />
    Speedlock 2 was 86-87, the main ... 1.

    Now there were 2 versions of Speedlock 2 ...
    leespoons leespoons February 2013 Games
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    ... t have a separate 'Issue 1 or 2 48K' machine (although admittedly ... Option "TK90X" enables "TK90X model 1" behavior, using "tk90x1.rom", ... port $FE to value 0 by default. Setting check- ... Option "TK90X+" enables "TK90X model 2 / TK95" behavior, using "tk90x2pt. ...
    zub zub April 2013 Emulators
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    ... have a separate 'Issue 1 or 2 48K' machine (although admittedly ... "TK95", "ZX-Spectrum 128K"), or it should only apply to ... language (Spanish) mode" (or perhaps "Alternative language signal" would ... input port $FE, using value 0 by default.

    Einar Saukas Einar Saukas April 2013 Emulators
  • Machine code assistance please #1Dear all, Learning the ropes here, so please excuse these odd questions which may seem simplistic to you learned lot. This routine is placed at 33…

    ... .e. B=128 and C=0, 1 or 2. I used a similar code ...
    TK90XFan TK90XFan June 2013 Sinclair Miscellaneous
  • Emulator need[url]http://pouet.net/prod.php?which=32441[/url] how to run this demo?

    ... :
    @1 or @2 for floppy 1 and 2, @9 for RAM disk and @0 selects ... Tape for loading.
    COPY equals DIR or CAT ... these by typing NEW "cdd": or NEW n where n is ...
    Cameraman Cameraman September 2013 Emulators
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... edge, 0 on low edge (4T)
    .colour:equ $+1
    or 2 ; combine ...
    Alessandro Grussu Alessandro Grussu October 2013 Development
  • NEW GAME: Elixir VitaeOnly 2 weeks after Janosik I have a pleasure to announce my next creation - a logical minigame called [B]Elixir Vitae[/B]. Just like another Polish …

    ... effect.[/QUOTE]

    ... or I can simply use BIFROST ... on the main board, and 1 or 2 tiles inside the "next" ... if it will be horizontal or vertical) then I can ... ; 16077T
    PUSH BC ; columns 11 and 12
    ; 16088T
    Einar Saukas Einar Saukas October 2013 Brand new software
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... /> ld a,(ix+0) ; check whether space or wall on map
    and 24 ; which segment, 0, 1 or 2?
    add a,64 ; 64 ... 0

    level_1:
    defb 1,1,1,1,1,1,1,1,1,2,2,2,1,3,3,3,3,1,<…
    polomint polomint March 2014 Development
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... ; RUN TXT2EmuBAS (or TXT2REMu).
    [*]Prompt "Length? (0 to Resume)". Enter ... .
    [*]Delete lines 1 & 2 (unless your program uses ... being loaded uses lines 1 or 2 then it will give ... include control codes or graphic characters, or put tokens in ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Ghostbusters - New Loader?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002025"]Ghostbuster's[/URL] original loading screen was just a bunch of (c) credits and a mas…

    ... no layers, 24-bit palette or access to Google Image Search ... =0&memory=0&language=0&country=0&licence=0&feature=0 ... &also=1&sort=1&display=2&loadpics=0"]this[/URL ...
    R-Tape R-Tape April 2014 Games
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... to transfer_back_to_front routine... (39680d or $9B00)
    ;
    0)
    ld d, (ix+1)
    ld ... convert (x,y) 0, 0..191 to the correct ... /> and 192 ; segment 0, 1 or 2 multiplied by 64
    ...
    rrca ; segment 0-2 multiplied by 8
    ...
    polomint polomint April 2014 Development
  • New Tool: HCDisk2Hi, I bring to your attention a new tool that I wrote: HCDisk2. HCDisk2 is a command line tool able to transfer files stored on several file system …

    ... /> 1. track 0, side 0, track 1, side 0, etc or
    2. track 0, side 0, track 0, side 1 ...
    0sAND1s 0sAND1s September 2014 Sinclair Miscellaneous
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... 1 (or 2 for a slower animation)
    let a= 0
    else add 1 ... to a
    endif
    if b (or ... whatever other variable)= 50
    let b=0
    else add 1 ... can set b=0 or to 20 or to whatever number ... it collided, or depending on what ...
    gabriele amore gabriele amore October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... 1 (or 2 for a slower animation)
    let a= 0
    else add 1 ... to a
    endif
    if b (or ... whatever other variable)= 50
    let b=0
    else add 1 ... can set b=0 or to 20 or to whatever number ... once this hits 0, 1 is removed from ...
    SimonLCFC SimonLCFC October 2014 Brand new software
  • Alkatraz Protection System - "How to" and compo?I'm thinking about writing a "how to" regarding the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020807"]Alkatraz Protection System[/URL].…

    ... bottom up, left to right or right to left.
    ... Press 1 or 2 to rotate through the render options.
    Press 0 when ... and press DELETE (SHIFT+0).
    If the box ... , and the prompt > 1. The > indicates that ... initially using a series of 2
    the logo ...
    jp jp November 2014 Announcements
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... /> ld (hl),0 ;delete snowball
    ld a,(ix+1) ;get ycor ... vertical.
    and 192 ; segment 0, 1 or 2 multiplied by 64.
    rrca ... br /> rrca
    rrca ; segment 0-2 multiplied by 8.
    add ...
    R-Tape R-Tape December 2014 Development
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... a,(hl) ;a=1 or 2
    dec a ;a=0 or 1
    jr z ... ,label
    ld a,2 ;a=2 or 1
    1 or 2
    cpl ;a=-2 or -3
    add a,4 ;a=2 or 1 (same ...
    Einar Saukas Einar Saukas August 2015 Development
  • Bomb Munchies - preview releaseBomb Munchies Preview release Version 12th Jan 2014 [URL=http://s979.photobucket.com/user/MatGubbins/media/bmsix_zpsc33279a2.gif.html][IMG]http://i…

    ... 31;" "
    20 PRINT AT 1,0;"55 ";IN 55;" "
    30 ... /> Controller 1 = nothing
    Controller 2 = Kempston 55
    alternating 0/255 values ... 1 or 2).

    As 'Sinclair 1+2+Kempston 31 work' and 'Sinclair 1+2+Kempston ...
    MatGubbins MatGubbins November 2015 Brand new software
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    ... specific format (1, 2, 3, 4 bytes, decimal or hex, or some string ( ... null terminated or length + chars ... I will probably only support 1 or 2 byte symbols.
    But ... their offsets. eg. X:0, Y:1, oldX:2, oldY:3. etc
    Kiwi Kiwi July 2016 Development
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    ... to any dev ide, VS or borland.
    Once the debugger ... I will probably only support 1 or 2 byte symbols.[/quote]

    0, Y:1, oldX:2, oldY:3. etc
    RMartins RMartins July 2016 Development
<1234567…34>

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