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<1…28293031323334>
  • PAW questionThis may not be the right place but anyways there it goes: I've been trying to figure out how to import graphic files in .SCR format in the PAW parse…

    ... I would suggest using only 1/3 or 2/3's of the ... how to get the 1/3 or 2/3 of your screen ... multiply: ; continue until B is 0
    LD DE,16384 ; point ... of 7 possible 1/3 screens or 3 possible 2/3 screens ... wondering why you should use 1/3 or 2/3 screens then this ...
    cyborg cyborg November 2001 Sinclair Miscellaneous
  • WANTED: tape replacement for +2?Any tape replacement possible for a +2? My +2 works wonderfully but the incorporated datacorder is simply worn out and won't load ANYTHING. Dirty sig…

    ...
    0 1 | 1 0 0.73 0.66
    0 0 | 0 0 0.39 0.34

    Iss 2 is ... 0 to 1 or reverse. This is exactly 0.70 Volts on both Issue 2 ...
    Dr BEEP Dr BEEP November 2001 Sales
  • A silly BASIC programming challenge for you all..This is a very, very sily idea. So only read if you are bored. I use E-bay a lot. (my user id is thx1138ebn) edit: it's now retro-technology :edit…

    How about:

    1 PRINT INK RND*7;AT ... *22;"GOOD BUYER" {or similar message}
    2 BEEP 0.01,RND*69 ...
    3 GOTO 1

    madmekon madmekon July 2002 Sinclair Miscellaneous
  • TZX to TAPIs there an application for the mac which will convert TZX files to TAP? I've searched around but can't find any.

    ... of thing: Sound on or Sound off. repeated flips ... the flips denoted a 1 or a 0. We don't store ... of two flips each for 2 different timings are probably ... be stored as individual pulses, or sequences of pulses. The ... of say, a tone, 2 pulses of roughly the right ...
    Dunny Dunny July 2002 MIA/STP/SDP
  • 250,000 games on ebay - 2nd chance ??hi guys , thanks for all your help in the past few days , watching over the auction , it was quite exciting at the end ................until the winn…

    Or alternatively:

    10 FLASH 1
    20 PRINT AT 0,3; CHR ... PRINT AT 0,0; CHR$ 70
    40 PRINT AT 0,2; CHR$ 67 ...
    50 PRINT AT 0,1; CHR$ 85 ...
    60 PRINT AT 0,4;
    Anonymous Anonymous November 2002 Games
  • poke in fuse??is it possible to use POKES with Fuse?? its a long time ago since i used a spectrum and can't remember the routine!! many thanks jasboy

    ... save screenshots: available since 0.5.1 (if you have libpng installed ... : just copy over 48.rom (or whatever)

    * ... : see either .c:_init() or machine.c:machine_set_timings()
    ... speed: available since 0.5.1.

    * choose +2 or +2A models: ...
    Philip Kendall Philip Kendall January 2003 Emulators
  • Question on 8-bit, 16-bit, 32-bit...Hello, Sorry, this is probably a really dumb question(and something I should know by now :)). I tried doing some searches about this but came up only…

    ... or 'off' voltage), that works out mathematically to be range of 0 - (2 ... ^16 - 1) , i.e. 0 - 65535, or 64K uniquely- ... hold a value between 0 and (2^8 -1), or 0 to 255. It's ... So, old versions of Windows, or any other software, would still ...
    Ed Ed January 2003 Sinclair Miscellaneous
  • Z80 AssemblerSome of you may know that I'm working on a Z80 assembler. I thought I'd start a thread so I can see what people think and what they might want to see…

    ...
    & bitwise AND | bitwise OR ! bitwise NOT ^ bitwise XOR
    >= equal to or greater than
    cyborg cyborg February 2003 Sinclair Miscellaneous
  • "La Abad?a del Crimen" - English versionOK, I've started a new thread for this, as the discussion about "La Abad?a" in the [url="http://www.worldofspectrum.org/forums/viewtopic.php?mode=vie…

    ... Delc?n. Instructions (Back) Page 1 LOADS Of PROGRAM AMSTRAD: Ctrl ... part. 128 SPECTRUM K or EXTRA 2.-Cargador or LOAD "" In this vers ... : (Cursor down) (Joystick Firing) or Z. Page 2 While some of these ... (F0-f9) in AMSTRAD or SIMB and (0-9) in the SPECTRUM ...
    thx1138 thx1138 February 2003 Games
  • "La Abad?a del Crimen" - English versionOK, I've started a new thread for this, as the discussion about "La Abad?a" in the [url="http://www.worldofspectrum.org/forums/viewtopic.php?mode=vie…

    ... .

    SPECTRUM 128K or +2.?Tape Loader or LOAD??
    In this ... DOWN) (Joy FIRE) or Z.

    Page 2

    ... 9 (9 different status) or CTRL+F1 (1 status)

    Saved ... -F9 in AMSTRAD, or SYMBOL SHIFT and 0-9 in SPECTRUM. Status ...
    Javier Alca?iz Javier Alca?iz February 2003 Games
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... place to launch or sail a vessel or even go for ... which have no use or meaning to you.^{7} ... /> Object 0: weights 1
    Object 1: weights 1
    Object 2: weights 1
    ...
    BadBeard BadBeard March 2003 Games
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... t forget: DirectX 8.1 (not just 8.0), 384 Mb Ram ... least 8 Mb, allow 16 or 32 bit colour depth and ... some problems). I recommend GeForce 2 MX with 32 Mb. ... ordered dither with BMP2SCR in 2 seconds on a Athlon 1200 ... , and it was slow (2 minutes for a picture, without ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... idea sort, so i asked 2 or 3 coders and they validated ... t forget: DirectX 8.1 (not just 8.0), 384 Mb Ram ... be compatible to DirectX 8.1 (Voodoo 3 3000 is ... with Windows95 (Because DirectX 8.1 did not install here), ... spectrum's blue at bright 1. know what i mean? ...
    Amigo Amigo March 2003 Sinclair Miscellaneous
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... a line 0 or change it back to 1. i used ... 23635+256*PEEK 23636) + 1,0

    im not ... REM TEST
    1 REM TEST
    2 REM TEST
    or something, or for Input commands. ) ... by Printing Graphics or whatever at #1 or #0, they will scroll ...
    Amigo Amigo July 2003 Games
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ... is this not on WoS? or am I blind?)

    0}{19}{1}{18}{1}HAVING BEEN ENTERED THREE TIMES{19}{1}{19}{0}{18}{0 ... }{7}{19}{0}{17}{2}{19}{1}CONGRATULATIONS{17}{0}{19}{0}{6}{6}{6 ... }seem to have either fallen or{6}floated off the benches ...
    BadBeard BadBeard August 2003 Games
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... recommend you get the v2.1 TAP file which is ... . Memory location 40000 now contains 2

    This, of ... be any number between 0 and 255 but 1 is
    ... contents of 8E7A, take 1 off the total and put ...
    is Poke 9D1D,0 or Poke 40221,0 in decimal.
    ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    ... optimization rules files: z80rules.0, z80rules.1, z80rules.2 in the z88dk/lib ... uncovered in the last year or so have been errors in ...
    Alcoholics Anonymous Alcoholics Anonymous October 2003 Development
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    ... /> ; bit 0 contributes '0'
    ; bit 1 contributes '0'
    ; bit 2 contributes '0'
    ; bit ... lowest four bits
    or $30 ; add ascii '0'
    ld (hl ... />

    After an hour or so of fiddling, I gave ...
    Alcoholics Anonymous Alcoholics Anonymous November 2003 Development
  • Spectrum Budget Flood on Ebay :) 290 Titles +All one price ?1.50 inc everything. Better than the ?.99 + ?1.00Postage ! Loads of Hit Squad, Atlantis, Codemasters, Kixx,Mastertronic and a few ot…

    ... the product for the collection or interest, so tis nice to ... =cornishdavey&include=0&since=-1&sort=2&rows=200 ... &rdir=0"]http://cgi6 ... =cornishdavey&include=0&since=-1&sort=2&rows=200 ...
    Cornishdavey:)) Cornishdavey:)) December 2003 Sales
  • 64loader.txtIs the txt file wrong about the 0 and 1 waves? The mechanism that detects the amplitude change on C64 only works in one way i.e. it only detects the…

    ... /> #define ROM_S ROM_S_HALF *2 /* ROM Loader SHORT Wave ... #define ROM_M ROM_M_HALF *2 /* ROM Loader MEDIUM Wave ... #define ROM_L ROM_L_HALF *2 /* ROM Loader LONG ... the bit is 1 or 0 ... look at ...
    Tom-Cat Tom-Cat January 2004 Sinclair Miscellaneous
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... a couple of the colours 1 or two other colours that ... a FOR f=7 TO 0 STEP -1 fashion , where INK ... on the Timex or MB02+ ( or coded 8*1 mlt ) still presents ... be designed to circumvent or at least reduce this ... and the "pixel" are 2*1 long and only using the ...
    Sadako Sadako February 2004 Games
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... can deside: can player go or he can't because there ... whould be a numer: 0 - empty, 1 - background, 2 - wall. So level model ...
    kmatveev kmatveev February 2004 Development
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... at something other than 1/50s. I am not ... are for sample number (or instrument, whatever you want ... note should have its 1-36 identifier multiplied by ... note will range from 0 (C-1 with -8 finetunes) to ... allows a precision of 2^-8=0.0039. We might want ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Problem with RealSpectrumWhy am I having difficulty getting certain games to laod in RealSpectrum? The game seems to be loading ok then the screen goes black and nothing hap…

    ... of my Speccy (352x288 @25fps 0.97MB):

    [url="http ... ... So the score is 3-1 for RealSpectrum's timings for ... if the match ends 4-1 or 3-2 :)

    So the ...
    Luca Luca May 2004 Emulators
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... if it has multiple DD or FD prefixes), the interrupt ... * If a LD A,I or LD A,R (which copy ... via the last IM 0, IM 1 or IM 2 instruction.

    In IM 1 (as used ... times, which makes using IM 2 slightly tricker.
    [/ ...
    Fraser Fraser July 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... filled with $ff.
    .word 0,0,0,0,0,0,0 ;HL',DE',BC',AF',HL ... $ff ;Interrupt (bit 2 contains IFF2, 1=EI/0=DI)
    ; I was ... ) ;SP
    .byte 2 ;IntMode (0=IM0/1=IM1/2=IM2)
    .byte 4 ... , l
    and 31
    or d
    ld l, a ...
    Erlstoned Erlstoned August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... Direction = 0, SPRLEFT or SPRRIGHT
    ; 5 = Y Direction = 0, SPRUP or SPRDOWN
    DEFB 0,0,0,0,0,0,0,0
    DEFB 0, 0, 0, 1, 1, 1, 2, 3
    DEFB 2, 3, 1, 1,
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... = 0, SPRLEFT or SPRRIGHT
    ; 5 = Y Direction = 0, SPRUP or SPRDOWN< ... DEFB 0,0,0,0,0,0,0,0
    DEFB 0, 0, 0, 1, 1, 1, 2, 3
    DEFB 2, 3, 1, 1, robpearmain robpearmain August 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... e. change each 0 to a 1 and vice-versa) ... the number is signed or not - just that ... />
    254 + 1 = 255, -2 + 1 = -1 : same bit patterns in both ... are positive numbers between 0 and 255 right? When ... read them as signed or unsigned has little consequence ...
    cyborg cyborg September 2004 Development
  • +3 Disk Drive "B:"Help me please! I've Googled 'till I can't Google no more. Is there an EASY way to fit a 3.5" FDD to the drive B: connector on the +3, and when it i…

    ... two positions, labelled RY or DC
    - switch ... positions, labelled DS0, or DS1, or DS2, or DS3
    For ... positions, 0 to 3 (or DS 0 to 3, or DS0 ... 0-3-2-1.
    For drive B: this must be set to 1 (or ... DS 1, or ...
    secarica secarica October 2004 Sinclair Miscellaneous
<1…28293031323334>

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