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<1…28293031323334>
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... random line e.g. 1 REM
    2. Enter a POKE to ... if you POKE 23756,0 (and sometimes 23755,0) then the first ... now Line 0,
    alternatively POKing 23755 with 4 or above will ...
    rich_chandler rich_chandler April 2005 Sinclair Basic
  • Amiga emu Where i can find good emu for Amiga(any)? [ This Message was edited by: Jet set Z on 2005-01-08 20:29 ]

    ... )

    or

    2) a normal HD Floppy ... 720k in FAT format or PC format whatever it ... window, because windows xp or any version of windows ... br />
    Workbench 3.0 or 3.1 has Crossdos, Which is easily ... rather than just icons or you'll pretty much ...
    MontyMole79 MontyMole79 May 2005 Emulators
  • Matchday 2, 10-0 on highest levelJust been sent this RZX, beating the speccy 10-0 on the highest level, 5 mins per half. [url="http://www.rzxarchive.co.uk"]www.rzxarchive.co.uk[/url…

    ... talking about Match Day 1 or Match Day 2? 21-0 is brilliant stuff ... report of a Match Day 1 competition in a magazine (Crash ... seen one for Match Day 2.
    rfout rfout May 2005 Games
  • Matchday 2, 10-0 on highest levelJust been sent this RZX, beating the speccy 10-0 on the highest level, 5 mins per half. [url="http://www.rzxarchive.co.uk"]www.rzxarchive.co.uk[/url…

    ... the next minute i lose 2-1 or 1-0.

    Trying to run ... at a diagonal at power 1 you can normally then get ...
    psj3809 psj3809 May 2005 Games
  • Spectrum emulator tests on WEB?I searched little with google, but didn't find it. Can I get some URL?

    ... Rice Video 6.1.0 and after

    1. There are two ... in Rice Video version 6.1.0 under the "Texture Filters" tab ... dumpped in 3 (or 2) files
    [filename part 1 - 4]_all.png ... N64 game
    0 = RGBA
    1 = YUV
    2 = CI
    3 ...
    Arm73 Arm73 August 2005 Emulators
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... /> sub b
    djnz table-1
    -------------

    ... think that you can save 2 extra bytes, cause
    ... goes to A. D holds 0.
    This value goes ... A must hold 0 to 191, not 1 to 192. A ... br /> JR NZ,TABLE-1
    or just
    DJNZ table ...
    Dr BEEP Dr BEEP August 2005 Development
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... from the menu there. Or you can do it from ... br />
    [quote]
    2

    Consider the following ... 40
    20 PLOT 0,0: DRAW 255,175
    ... 40 RESTORE 50: FOR A=1 TO 2: READ B,C: FOR ... D=B TO B+C-1: ... 33,180,195,17,0,64,1,0,27,237,176,201 ...
    Dunny Dunny August 2005 Emulators
  • Ideas for new tape storage formatSome called them decoders or encoders, but I think that it is just something like form of presentation. Goal is of course smaller size, support of e…

    ... EAR input range, which is 0 or 1.

    If ... each edge as a 1 or 0, which means 8 edges ... indicate an incoming data bit or 1 or 0, depending on length, ... run-length encoding (RLE) or perhaps zLib compression.
    ... game like Dan Dare 2 down to about 900kb ...
    Dunny Dunny October 2005 Development
  • ANNOUNCE: The Ultimate PTG DVDPresenting the Ultimate Play the Game DVD:- Walkthrough recordings of 11 Ultimate classics: Jetpac Pssst Tranz Am Cookie Lunar Jetman (1 level bein…

    ... I?ve installed azureus 2.3.0.4 and tried to run ... Drum lessons ...but it goes 1.5 kB/s which is ... /> (the UltimateDVDvideo.rar keeps on 0 B/s with ?infinity time ... tried to use ?Forced running? [or Forced Seeding?]) :confused:
    thanks ...
    de Vandemar Croup de Vandemar Croup October 2005 Games
  • ZX Advance on the DS....It's fantastic!!! I new soon or later I was bound to get a DS, even though I have Zero time to play with it, and I am glad I did!! First thing I did …

    ... br /> Then I remap 0 and 1 to Start and select( ... Down=a
    Start=1
    Select=2
    Button A=q ... told you to remap 0 and 1 to start and select ... update the flash memory(firmware) or by a pass-me-trough ... yet, because ZX Advance2.0 is not yet out,therefore ...
    Arm73 Arm73 December 2005 Sinclair Miscellaneous
  • Emulator File types...SNA/TAP/TZX/Z80/ZXS All I knew about the Spectrum was how to play games on it, but since being introduced to pc emulations back in '97 I've always w…

    ... have redefined the keys or lost some lives etc). ... and do military service for 2 years, so it died. ... explanation.
    Never seen or heard of .szx format. ... the cassetterecorder would sent a 1 or 0. By doing so the ... is the ultimate format or do you think that ...
    CUCHULAINN CUCHULAINN January 2006 Emulators
  • Sunday Dinner, what you havin'?I'm making my world famous Chilli-con-carne. Will be ready in 5 minutes... YUM :)

    ... them, make patties of em or what?

    ... Butter
    1 Tin Corned Beef
    0.5tsp Salt< ... br />

    [B]Preparation: [/B]

    1 ... potatoes into blocks of 1 - 2 cm in size.

    -or-

    As an ...
    Dave_C Dave_C February 2006 Chit chat
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... thus:
    Bits 0-2 RAM page (0-7) to map into ... /> Bit 3 Select normal (0) or shadow (1) screen to be displayed. ... /> FFFFh +--------+--------+--------+--------+--------+--------+--------+--------+
    | Bank 0 | Bank 1 | Bank 2 | Bank 3 | Bank 4 ...
    Fikee Fikee February 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... plane (a number from 0-255 that determines which sprite ... this logical coordinate system of 0..23 in the x ... direction and 0..19 in the y ... according to its plane positon (0-255). A "struct sp1_ss" ... types can be 1-byte or 2-byte (mask is 2-byte only, ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... b2 b1 b0 - Block 2 bank select (32-48k)< ... b2 b1 b0 - Block 0 bank select (0-16k)

    or hard disk. Speaking of ... 0) that would map fixed pages (0 and 1 or whatever) to either RAM or ... putting page(s) 0 and 1 in the corresponding slot ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Hardware
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> uchar nload; // +0 bit 7 = 1 for invalidated, bit 6 ... to the background or move a sprite around ... print to the background or move a sprite around ... 1 for 2-byte graphical definition else 1-byte, bits 2:0 = current vertical rotation (0 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... 0,
    SP1_ID_MASK2_LB, 1,
    SP1_ID_MASK2_RB, 2,
    0 , 0 // always end table in (0,0 ... can use 1-byte or 2-byte graphical definitions. 1-byte means ... table must end with the (0,0) pair.

    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...
    struct sp1_Rect cr = {0, 0, 32, 24}; // full screen
    {0,1,0}, {0,0,1}, {0,1,2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2}, { Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...

    for (i=0; i!=1; i++) { // move all sprites ... ->s, &cr, 0, 0, 0, se->dy, se-> ... screen clipping rectangle and a 0 for frame address (which ... /> Sprites can be declared 1-byte or 2-byte. 1-byte sprites do not ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Bored...It works! Yep, here I am. I think I'll try going forward now, ready, set, go!

    Will there be a new Spectrum error code for when time travel goes wrong !

    Some like. R - Time travelling error 0,1 or 9 Stargate not found 2,4

    :lol:
    BruceNorton BruceNorton May 2006 Chit chat
  • Bored...It works! Yep, here I am. I think I'll try going forward now, ready, set, go!

    ... - Time travelling error 0,1 or 9 Stargate not found 2,4


    4 Out of fuel 0:5

    :D
    FRGT/10 FRGT/10 May 2006 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... will have to be 2-byte OR type. OR sprites (and XOR and ... function table) 0-2 which are now populated by OR draw functions.< ... pairs
    SP1_ID_MASK2 , 0,
    SP1_ID_MASK2_LB , 1,
    SP1_ID_MASK2_RB , 2,
    SP1_ID_LOAD2 , 3 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...
    SP1_ID_MASK2_NR, 0,
    0 , 0 // always end table in (0,0)
    };
    1-byte or 2-byte, "height" and " ... the frames[] array. frame[0] = 0, frame[1] is the relative address ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
<1…28293031323334>

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