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<1…12131415161718…34>
  • a few dumb questions from a new memberHi all. I've just stumbled across this forum after discovering my kid brother carbooted our shared-as-kids 48K spectrum five years ago. I have a few …

    [QUOTE=Johnfromnorwich]Because Fuse requires OSX 10.3 and I only have 10.28.[/QUOTE]

    It hasn't always required 10.3, try version 0.6.1.1 or earlier.
    Fred Fred September 2006 Emulators
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... the next release (0.9.11) should include:

    1. ZigZag data ... ordering
    2. Mask BEFORE data
    3. Resizeable ... already been done.
    1, 2, 3 and 4 are pretty easy ... br />
    0.9.11 should be available in about 1-2 weeks.
    Kiwi Kiwi September 2006 Development
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... /> 1240 let y=-1
    1250 let points=0
    1260 let ... yb=0
    1270 let ... *maxi)
    1310 let inci=1+(int(rnd0 then goto 3300 ... +10
    3140 let y=-1:goto 3400
    3200 rem ... k then let pos=pos-1
    3550 if pos31 ...
    NotFound NotFound November 2006 Sinclair Basic
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... int width
    ***********************
    +3 MSB int length
    +2 ... br /> ***********************
    +1 MSB return address
    +0 LSB return address ... )
    width ranges from 0-511
    length ranges ... on the Z80, 8 or 16-bit return values are ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Syntax checkingI want to capture the command for i.e. microdrive in a standard ROM. The editor will give an error, but how can I redirect to my own routine? I will …

    ... /> [code]
    L0609: SUB L1ADF + 1 % 256 ; subtract the known offset ... put back in T_ADDR as 0,1,2, or 3
    ; for future reference ...
    NotFound NotFound January 2007 Development
  • Tranferring a game back to +3 disk?Hi, Haven't been on here for ages, but got my Spectrum down from the loft recently, due to a house move in the next few months. I'd forgotten, but so…

    ... sectors, 512 bytes:
    0:0 193 198[d] 194[d ... 250Kbps MFM, 1 sector, 8192 bytes:
    1:0 193[dc,d ... ]
    2:0 193[dc,d]
    3:0 ... br /> 10:0 193[dc,d]
    11:0 193[dc, ... d]
    12:0 193[dc ...
    obo obo January 2007 MIA/STP/SDP
  • Worst. Controls. Ever.Right... time to have a vote on the worst keyboard controls ever! Here's some suggestions to start you all off: (1) The standard cursor keys. Need …

    ... each overlay is (left) 1 2 3 4 and (right) 7 ... 8 9 0 respectively. You ... 3 4 R and (R) U 7 8 9 0 ... the right
    4 and 0 - 45 degrees turn to ... again, each time you fire or are hit. You can ... by pressing X (left car) or N (right car).
    ...
    Fred Fred February 2007 Games
  • PAW tests - help and discussion :)Hello my friends :) I have started to make some tests with PAW and I must say I'm very pleased and surprised at the great program. I will be posting…

    ... . I have no process 0. After you said this, ... the process 0, but it went "S 0?", meaning there ... AT 2
    CARRIED 1
    MESSAGE 3
    DONE"
    < ... , not being a programmer or a logic mathematician :D ... place objects in the box or examine the box contents. ...
    alban lusitanae alban lusitanae February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... holds the level namely 0,1 or 2 (lvs 1-3). If you change the ... the A register, say to 1, then you'd start at ... , 3rd byte from the end 1,2,3. Have a play as ...
    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Compiling FUSE on Solaris 10 (x86)Digital Prawn has created Fuse 0.9.0 packages for OpenSolaris that run under Solaris 10.

    ... .3 3.3-1 [virtual package representing the gcc 3.3 compiler]
    i gcc4 1:4.0.0-1 ...
    i gmp-shlibs 4.1.3-11 Shared libraries for gmp package ... 1.9.1-11 Character set conversion library
    i libiconv-bin 1.9.1-11 ...
    glancaster glancaster February 2007 Emulators
  • My emulator doesn't take "commands"Hi This is probably a question that is very hard to answer, but perhaps some of you have/had the same problem. In my own emulator (that I have built)…

    ... fuse tests and ignored flag 3 and 5 for the time ... "D Break - Cont Repeats, 10:1" or something like that.
    I ... don´t get the expected "0 OK, 0:1".
    Cheers
    /Jimmy
    Jmc Jmc March 2007 Emulators
  • Question For The Emulator AuthorsWhy do $ED $44, $ED $4C, $ED $54, $ED $5C, $ED $64, $ED $6C, $ED $74, $ED $7C all disassemble to opcode NEG and $ED $45, $ED $55, $ED $5D, $ED $65, …

    ... much about how the Z80 (or other CISC processors) "decode" ... databus where each bit opens (1) or closes (0) gates on the processor ... the same place in microcode or b) contain "jump" (e ... with bits 7 (=0), 6 (=1), 1 (=0) and 0 (=0). By ignoring 3 bits, a single ...
    BloodBaz BloodBaz April 2007 Emulators
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... f:
    LET score=0: BORDER 0: PAPER 0: INK 6: CLS : ... LET x=x+(INKEY$="0")-(INKEY$="1"):
    LET x= ... f:
    PRINT AT 0,0;"SCORE=";score:
    DATA 36 ... br />
    [CODE]1 PAPER 0: BORDER 0: INK 7: CLS :
    11+INT (RND*8): NEXT f:
    CLS : FOR g=1 TO 3 ...
    zxbruno zxbruno May 2007 Development
  • I'm a trollha ha i tricked you all. all my informative posts were a ruse. now is the time to release the inner troll. argue with me on this, and i will simp…

    ... definitions:

    1.) Counting whole numbers 0, 1, 2, 3, 4, 5, 6 ... . Could also be typed as 0>...


    2 ... .) Fractions x.1, x.01, x.001, x ... a (non-existant) whole number or as an indicator for the ...
    Skarpo Skarpo May 2007 Chit chat
  • Fuse 0.8.0.1 releasedI have just uploaded version 0.8.0.1 of the [url=http://fuse-emulator.sourceforge.net/]Free Unix Spectrum Emulator[/url] to SourceForge and WoS, wher…

    ... 0.7.0.11. Is there an easy way to upgrade to 0.8.0.1 ? or ...
    Mevweb Mevweb May 2007 Emulators
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... $=INKEY$
    85 PRINT AT 1,1;g
    90 PRINT AT ...
    280 POKE USR "A"+0,BIN 00011000
    290 POKE ...
    310 POKE USR "A"+3,BIN 11000011
    320 POKE ...
    410 POKE USR "B"+3,BIN 11111111
    420 POKE ... f=INT (RND*21)+1: LET g=0
    520 RETURN
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • question about RST 10hhow do you set the position of the text when using 'RST 10h' to print to screen?

    ... up (move cursor up 1 pos)
    11 - cursor down (move ... cursor down 1 pos)
    12 ... To use FLASH , BRIGHT , INVERSE or OVER

    LD A ... br /> LD A,n n= 1 or 0 1 = ON 0 = OFF
    RST $ ...
    rich_chandler rich_chandler May 2007 Development
  • Unconventional way of diagnosing a faultHi everyone Some time ago I got a 48k Spectrum (issue 3B board) in a pretty bad condition. I believe the power supply transistor TR4 failed, causing…

    ... is "fouled" (i.e. one or more chips output is never ... limits I think (+5.0V,+11.5V,-4.7V). As far ... lines that are stuck at 1 or 0 (or maybe the voltage changes by ... and address lines go from 0 to 5V. I can't ... .

    Is this OK? Or do you think my ROM ...
    Avian Avian May 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> 21 (Blackjack-variant)

    1 LET B$="AJQK789T": LET c ... =32: LET A$="": FOR A=0 TO 2: P
    OKE ... )*8+((t=7)-(t=3)*(e>0))*(v=m)*8: IF ...
    Dr BEEP Dr BEEP June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... concepts in C programming (or any other modern language). ... about how something works or have suggestions in making ... of the fourth char (0,1,2,3 remember) in the "m ... second element in m, or &m[1]. The letter 'c' ... ? is it a 1-byte char or 2-byte integer?). ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... as multiplication by two twice, or shifting the binary representation two ... 7 of "bmp" is zero or non-zero if bit 7 ... into bits 0 and 1 of the result by adding 3 to result ... we added two "1" bits into bits 0 and 1 in the last ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the "sprite draw table" or the "id/type pairs". ... whether they needed them or not. These tables ... sprite draw function table" or the "id/type pairs ... {
    {0,1,0}, {0,0,1}, {0,1,2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> 1 LET n=191: BORDER 0: PAPER 0: INK 7: CLS : DIM i$(3 ... ,9):
    FOR i=1 ... TO 3 ... -1:
    PRINT AT 21,p-1; INK 4;" ^ ": FOR i=1 TO 3 ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> 1 LET n=191: BORDER 0: PAPER 0: INK 7: CLS : DIM i$(3 ... ABS is not needed, but -1 or +1 is then needed

    1: PRINT AT F,0 ;"HELLO": NEXT F
    [/code]

    or ...

    [code]
    FOR F= 1 TO 16 ...
    Dr BEEP Dr BEEP July 2007 Development
  • Printer InterfacesI have a customer who wants to connect an Epson 850 printer to a humble rubber key Speccy. Now I happen to have 3 printer interfaces (all Kempston) …

    ... I have missed the point (or something else here).

    1. Kempston E interface works, but ... ;w (or shades of grey)
    2. PlusD - POKE @11,0 and LPRINT ... ). Tried NMI button and pressing 1 - get junk out of printer ...
    rwap rwap July 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... m not bothered about resubmitting or anything, rather I'm just ... b,c,d,e: DATA 1,2,3,4,5

    LET a=1: LET b=2: LET c=3: LET d=4 ... Finally

    BORDER 0: PAPER 0: INK 7: CLS


    PRINT #1;AT 0,0;s;

    Anyway final ...
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... that uses global #1 calling function #3 using global #0, you have a ... (Factor 1)
    Variation Probability
    -4 0.013%
    -3 0.562%
    0,1 or 2 in amp that determines ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... : 0 times = 0%
    -3 : 9 times = 0.9%
    -2 : 14 times = 1.4 ... %
    -1 ... u_rnd() for other ranges than 0 or 1 will be uniformly distributed as ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... similar way to coin flipping or drawing straws to randomly select ... $(3)="Scissors":
    LET z=0:
    LET d=0:
    FOR l=1 ... c=INT (RND*3)+1:
    FOR j=1 TO 3:
    PRINT j ... *n):
    PRINT #1; FLASH 1;"Key!":
    PAUSE 0:
    NEXT l ...
    wilko0070 wilko0070 July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... (this is just "g_land" or "&g_land[0]") and this will return ... ,3,2,2,3,4,
    4,3,2,1,0,1,2,3,4,
    4,3 ... it is owned by someone or draws a cursor around the ... the function waits a second or two for button presses from ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
<1…12131415161718…34>

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  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
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