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Search Again :: Adv Search 1000 results in 0.147s
<1…13141516171819…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :

    [CODE]
    PAPER 0: INK 7:
    [/CODE]
    1:
    [/CODE]

    with ... TO e STEP e/12-1:
    [/CODE]


    LET l=(z=0)+z*(1+a-x):
    [/CODE ... />
    [CODE]
    LET b=(1-h)*(b+19*(IN 327660 ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :

    [CODE]
    PAPER 0: INK 7:
    [/CODE]
    1:
    [/CODE]

    ... TO e STEP e/12-1:
    [/CODE]
    [/QUOTE]
    LET l=(z=0)+z*(1+a-x):
    [/CODE ... />
    [CODE]
    LET b=(1-h)*(b+19*(IN 327660 ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> That sounds interesting!

    Or you could try to improve ... ,a;"| "(1+h+(b=0));AT 20,p-1;" ^ ":
    IF x+3-p ... +1,a;" ";AT b,
    a;"| "(1+h+(b=0));AT 20,p-1 ... ;" ^
    ": IF x+3-p ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> PRINT AT 0,m;"" AND m,,AT g-1,x+3;" ";AT g ... ,x+4;"*";AT 21,0;s,,AT b+1 ... ): PRINT AT 0,m;"
    " AND m,,AT g-1,x+3;" ";AT ...
    g,x+4;"*";AT 21,0;s ... ,,AT b+1 ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> PRINT AT 0,m;"" AND m,,AT g-1,x+3;" ";AT g ... ,x+4;"*";AT 21,0;s,,AT b+1 ... ): PRINT AT 0,m;""
    AND m,,AT g-1,x+3;" ";AT ... g,x+
    4;"*";AT 21,0;s ... ,,AT b+1 ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 20-25% slower than method 1, or 12% slower than the ... just temoporarily change "FOR l=0 to 4" to "FOR ... learnt over the last day or so) a simpler algorithm ... in it.

    3) I think the real breakthrough ... game to work with qoap or similar key layouts "out ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> [CODE]
    1 BORDER 0:
    POKE 23693,1:
    CLS :
    DIM p(10):
    FOR l=0 ... PRINT AT t,0;m$(t*w-11 TO t* ... w):
    NEXT t:
    LET m$(p(1)+1 ... $:
    FOR a=1 TO l+2:
    1)*((k=1)-(k=2)+w*((k=16)-(k=0)))+SGN i*(1+11 ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    [CODE]
    1 BORDER 0:
    POKE 23693,1:
    CLS :
    1)-g))*(1+11*(i>0))*(gp(1)):
    LET c ... =CODE m$(g+i+1 ... :
    IF a=1 OR p(a)-p(1) THEN NEXT a:
    a=1),c*.5: IF a=1 OR p(a)-p(1) T
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Digital Prawn;209837]Sheepdog Trials[/QUOTE]

    Good game!

    It reminds me of a game I co-produced a long time ago, where a cowboy had to move cows out of a fenced area within a restricted time limit:

    [url]http:// ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Einar Saukas;209961]Good game!

    It reminds me of a game I co-produced a long time ago, where a cowboy had to move cows out of a fenced area within a restricted time limit:

    [url]http://www.worldofspectrum.org/infoseekid.cgi? ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 't seen the BASIC listing or the game itself for 20 ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> LET o=o*(k0)+(1-o)*(k=0):
    [/CODE]
    ... br /> LET o=o+(1-2*o)*(k=0):
    [/CODE ...
    [CODE]
    TO 3*o+3-6*o*(k0)
    [/CODE ...
    [CODE]
    TO 3*(o+1)*(k=0)
    [/CODE]

    or column) instead of diagonal ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... (keep the buying prices as 1,2,3,4 like before), never ... k) instead of (c>0) to prevent negative credits, ... think I may try (c) or (e) first, as they ... wouldn't fluctuate at all, or maybe fluctuate very little. e ... way back to Earth. (Or was it the other way ...
    Digital Prawn Digital Prawn August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... (there are four types 0-3 represented by the constant macros ... 0-3 are in plot row 0, 4-7 are in plot row 1 ... on the right (j==6) or we flip a coin come ... br /> uchar exploit; // EXPLOIT_* = COMMODITY_* + 1, 0 = no exploit

    uchar ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... TERRAIN_PLAIN:
    memset(buff, 0, 72);
    g_puchar0 = ... 3);
    memopi(buff + 41, gfx_potentialPixel[g_uchar0], 6, 1); // OR ... /> uchar nload; // +0 bit 7 = 1 for invalidated, bit 6 ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... // column mtn is in (0-8)
    uchar type; // ... could be anywhere from 0 to 16 pixels. ... , 3);
    memopi(buff + 41, gfx_potentialPixel[g_uchar0], 6, 1); // OR production ... This potential ranges from 0 to 4 and appears ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • 7 to 9" TFT screen on SpectrumI'm willing to buy one of those and connect the Spectrum via the Composite Video input. Has anyone tried that? What kind of image quality may be expe…

    ... with a slightly different model or something (it looks like ... was the one in photos 1 and 4), but it ... .co.uk/JEJA-8-0-Mini-Monitor-Black/dp/ ... sr=1-109]JEJA 8.0" LCD Mini TV/AV/PC 3 ... required advanced microsurgery skills, or possibly a magnetic screwdriver.) ...
    gasman gasman September 2007 Hardware
  • 7 to 9" TFT screen on SpectrumI'm willing to buy one of those and connect the Spectrum via the Composite Video input. Has anyone tried that? What kind of image quality may be expe…

    ... with a slightly different model or something (it looks like there ... ;sr=1-109"]JEJA 8.0" LCD Mini TV/AV/PC 3 in1 ... together required advanced microsurgery skills, or possibly a magnetic screwdriver.) And ... , were you in 'normal' mode, or 'just' mode?
    'just' ...
    guesser guesser September 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... probably require too many positions or slow down the game ... choose between (a), (g) or your own shorter bat idea ... be a bat length of 3 in conjunction with your ... allow the bat of size 3 to reach all of ... of 1 or 2 per move. Without '0' pressed it would be 1 step ...
    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Einar Saukas;214225]
    3. Instead of this:

    [ ... ]
    PRINT INK 1;AT y(1,i),x(1,i);"o"; INK ... /> PRINT INK 1;AT 11,1;"ooo"; INK 2;AT 11,28;"ooo":
    1 (or zero?) and let them grow ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... notes:

    1. Variable h increases together for ... /> 'r' is the player number 1 or 2:-

    [code ... br />
    [quote]
    3. Instead of this:

    PRINT INK 1;AT y(1,i),x(1,i);"o"; ... PRINT INK 1;AT 11,1;"ooo"; INK 2;AT 11,28;"ooo":< ...
    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... I have implemented your ideas 1,2,3,4,5 & 7 ...

    Keys are
    PL1:- 1 ... - turn left, q - turn right
    PL2:- o - turn left, 0 ... , turn right

    (or any other keys ... can now be won (or rather lost) due to ...
    Digital Prawn Digital Prawn September 2007 Development
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... version of Beta Basic 4.0 for ZX 128k even left ... />
    FOR i=1,3,7,11,17,0 TO 3
    PRINT i;
    1 3 7 11 17 0 1 2 3
    omega omega September 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... think INK 6; PAPER 0; BORDER 0 looks particularly good.


    1) Replace this:

    [CODE ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... a+a,b+b; PAPER 3;" " to clearly indicate the ... the player enters coordinates (0,0) the game could ask the ... from player p (either p=1 or p=2). This is what ... LET d=i+INT (i/3)*6-10:
    LET w ... br /> IF t(w)3-p THEN GO TO 40 ... br /> IF t(w)=3-p THEN GO TO 20 ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... you need indexing it, or if you can use it ... 'n' alternates between 0 and 1 on each iteration is ... don't think you need 3 variables. Try instead an ... br /> 40 IF (a52 OR a=b) THEN GO TO ... y*3,x*3;CHR$ c(a);AT w*3,v*3;CHR ... AT w*3,v*3;" " AND s;AT 21,0;"Lives:";l ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... if you need indexing it, or if you can use it ... don't think you need 3 variables. Try instead an algorithm ... a:
    40 IF (a52 OR a=b) THEN GO TO ... /> 50 IF c(a)=0 THEN GO TO 30
    3,x*3;CHR$ c(a);AT w*3,v*3;CHR ... PRINT AT w*3,v*3;" " AND s;AT 21,0;"Lives:";l ...
    Digital Prawn Digital Prawn September 2007 Development
<1…13141516171819…34>

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