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<1…13141516171819…34>
  • Challenge Sprint 4x tape recorderHi, I noticed a [url="http://www.worldofspectrum.org/infoseekid.cgi?id=1000051"]Challenge Sprint[/url] on eBay, and checked out the WoS entry for it…

    ... checked if it uses 5V or 9V, or both. It surely takes ... computer is actually loading something, or when the pilot tone is ... a SAVE "rom" CODE 0,16384. The Sprint can save ... XN00h, where X can be 0,1,2 or 3, and N is even ... only. The ROM writes 00h or 80h here. It's ...
    mcleod_ideafix mcleod_ideafix August 2011 Hardware
  • Kobrahsoft DB1 - doesn't work?Hi, I've tried loading [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^DB1$&pub=^Kobrahsoft$&loadpics=3"]DB1 by Kobrahsoft[/URL] into two …

    ... too complicated:[list=1]
    [*]seek to cyl 0
    [*] ... looks like this:[code]0.0 1 2 3 4 5 6 7 ... anywhere it uses the data or result bytes, so it ... with the 10th being sector 1 from the next pass. ... CPC. Combined with missing or partial data in the EDSK ...
    obo obo August 2011 Sinclair Miscellaneous
  • File size in 128K RAM diskHi Folks, Is there a way to get the size of a file stored in the 128K RAM disk from within a BASIC program? Many thanks Paddy

    ... be below 49152 ($C000) or things might go horribly wrong ... 10): DIM f(20,3): LET n=0
    15 OUT 32765 ... STEP 20: LET n=n+1
    21 FOR b= ... LET f$(n,b-a+1)=CHR$ PEEK b: NEXT ... b+256*PEEK (b+1): NEXT b
    24 ... PRINT f$(a): FOR b=1 TO 3: PRINT f(a,b ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • File size in 128K RAM diskHi Folks, Is there a way to get the size of a file stored in the 128K RAM disk from within a BASIC program? Many thanks Paddy

    ... be below 49152 ($C000) or things might go horribly wrong ... 10): DIM f(20,3): LET n=0
    15 OUT 32765 ... STEP 20: LET n=n+1
    21 FOR b= ... LET f$(n,b-a+1)=CHR$ PEEK b: NEXT ... b+256*PEEK (b+1): NEXT b
    24 ... PRINT f$(a): FOR b=1 TO 3: PRINT f(a,b ...
    Paddy Coleman Paddy Coleman September 2011 Sinclair Basic
  • Othello/Reversi Validate and Make MovesI'm working an Othello/Reversi game The board is represented as a 2d array 8*8 ie: 00000000 00000000 00000000 00012000 00021000 00000000 00000000 000…

    ...
    42 LET a(5,3)=1
    43 LET a(5 ... )+1): LET q=q+1
    208 IF p=0 THEN LET p=1 ...
    42 LET a(5,3)=1
    43 LET a(5 ... ; INVERSE 0; INK a(x,y)+3;"XOO"(a(x,y)+1)
    or another approach to do this ...
    fortyeightkay fortyeightkay September 2011 Development
  • Please help name this game!I'm currently trying to find the name of an old Spectrum game from my hazy memory, so I can play it once more. All I can remember is: [INDENT]Side …

    ... the results with Loading Screens or (better yet) In-Game Screens ... =0&publi=0&release=0&format=0&scheme=0&scorder=1 ... &also=1&sort=1&display=3&loadpics=3"]this[/URL ...
    ZnorXman ZnorXman September 2011 Games
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... ) ;define in routine as 1,2,3,4 or 5
    call nz ... /> and2 defb 0
    and3 defb 0
    and4 defb 0
    and5 ... defb 0
    and6 ... defb 0
    bc1 ...
    R-Tape R-Tape September 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... 's bank 0 otherwise it'll be banks 1, 2 or 3 and will ...
    rich_chandler rich_chandler September 2011 Emulators
  • New Tool: CheqEdit[b]CheqEdit[/b] it's a simple and small program that helps you to draw 64x48 graphics on screen in GRAPHICS MODE. Program can output as text in CHR$ …

    ... /> 1 CLS : PAPER 1: INK 7: BORDER 1
    2 CLS
    3 BRIGHT 1 ...
    10 PRINT AT 0,0;CHR$ 141;CHR ...
    11 BRIGHT 0
    20 PRINT AT 1,0;CHR$ 143;CHR ... $ 138;" ";" ";" ";" ";" ";CHR$ 129
    111 REM BRIGHT 0
    120 PRINT AT ...
    fog fog September 2011 Announcements
  • a bit of coding helphi all over the past few weeks i have been busy getting to grips with recracking tr-dos stuff for the plus-d and was after a little bit of help what…

    ... you can use a table or are they sparse? If they ... this:

    ; de = 0,1,2,3,...

    ld hl,destination_table ... /> defw rtn0 ; address for de=0
    defw rtn1 ; address for ... de=1
    etc


    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... ... space.. or 1-4.

    [code]
    1 PAPER 0: BORDER 0: CLS : LET ... AT 1,1;"\.:\' \::\ :\: \: \::\ :\: \ \::\ \''\::\. \ :\: "
    53 PRINT AT 2,0;"\.:\' \ \::\ '\' \' \''\ \''\''\' \ '\''\''\ \ '\' "
    54 PRINT AT 3,0 ...
    fog fog October 2011 Sinclair Basic
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... value of the keyboard buffer (or along them lines) ?
    240 ... />
    [Code]100 BORDER 0: PAPER 0: INK 7: CLS
    110 ... 2";AT 11,5;"OPTION 3";AT 13,5;"OPTION 4 ... t1=0: LET t2=0: LET t3=4: LET t4=1: LET t5=1 ... : LET t3=t1+(t3-1)*2: OVER 1
    360 POKE p ...
    Paddy Coleman Paddy Coleman October 2011 Sinclair Basic
  • Classics ported or cloned on good ol' SpeccyHi, Spectrumists! I'm a fan of classic arcade games and I would like to know from you what do you think about ports or clones of such games on the S…

    ... , which limits it to 128K or later. The Pac-Man ROM ... 'm currently using +3 special paging mode 0/1/2/3 for the emulation ... . The ROM in page 0, working ... source random numbers) in page 3. During interrupt processing I switch ...
    obo obo November 2011 Games
  • Dead 128K heatsinkUnfortunately my 128K heatsink died suddenly and with no apparent reason. I had the Kempston Pro interface connected and when i powered it on the ztx…

    ... and reload, during the first 0.5 sec. (try this ... shortcirquit between the two (1-2) and (3-4).
    Testing ... 4.
    Testing points 1 and 3 or 2 and 4 I ... if you think its necessary OR i can remove one ... again
    Action:
    1. Change TR4 and TR5 (even ...
    gtsamour gtsamour November 2011 Hardware
  • Loading screen easter eggs[url]http://equ.in/ox/spectrum/eggs/screens.php[/url] maybe it's mentioned here before.. also it shows some credits that were uncredited before..e.g…

    Or, another way of spotting the ... :

    1.0 11/11/16 Initial version.
    1.1 11/11 ... /> #define SIZE -3 /*input file smaller than expected, or broken*/

    3)&0x7)) { //there may be ...
    lfaria lfaria November 2011 Games
  • z88dk stdio fopenI'm trying to write a fcntl library, based on the p3.lib one. Looking at fopen(), it calls freopen_z88() which turns the mode string into mode and f…

    ... and they are using 0,1,2 as mentioned above ... reason to do it 0,1,2 or the separate bits thing ... You're quite right, using 0, 1, 2 is not using three ... another implementation which used 1,2,4 and somehow ... br />
    Yes, using 1,2,3 will use just the same ...
    guesser guesser November 2011 Development
  • Create a new microdrive cartridge image formatHi there, I'm working to emulate the IF1+Microdrives in JSpeccy.I've found what the "classic" MDR format ins't capable to store all the required inf…

    ... ROM version. IF1v1 uses a 3 bytes for DATA FILLER, and ... an array of 792 * 180 (or whatever number between 10 and ... , gives only 133 raw sectors or 66 KB free.

    *
    * COMMENTS LENGTH (1 BYTE) [would be 0]
    * COMMENTS FIELD (COMMENTS ...
    zx81 zx81 December 2011 Emulators
  • The Sinclair Myth - New Scentist June 12 1986I thought you'd all find this particularly interesting, so I scanned it especially for the holidays! Merry Christmas! [url]http://www.zxdesign.info…

    ... a "toy" to many [0], but it was *anything* ... at home.

    [0] I'd also disagree with ... [tɔɪ]
    n
    1. an object designed to be ... it as definition 1.

    or even

    3. toy - ... games (probably manic miner or such like); rather than ...
    weesam weesam December 2011 Sinclair Miscellaneous
  • 2011 Best Spectrum gameOk, here we go now...all the games (I hope so) covered in the poll, maximum (or recommended) 3 votes for each person (I am sorry!, do not complain la…

    ... remember my hard playing times or a link similar to [url ... =0&memory=0&language=0&country=0&licence=0&feature=0 ... =0&have=1&also=1&sort=1&display=3&loadpics=1 ...
    NRA NRA January 2012 Games
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    ... .uk/~jg27paw4/pourri/ages-3-s.gif[/img][/center]< ... of Reqs; eg. #=FN d(1,0) if Reqs = 1d6
    * ... unit Type; eg. $=FN d(1,6) unit Type = 1d6 + ... eg. %>=FN d(2,0) if unit Reqs >= ... eg. &>=2,0,47 if unit4 and unit7 ...
    Battle Bunny Battle Bunny January 2012 New game ideas
  • RND CommandsExactly how random are they? Reason I ask is I'm using 4 of them to generate a random number, the value of which then assigns movement commands to f…

    ... was left as is using 0-3, but if the result was ... bad guy
    580 INK 1: PRINT AT a,s;"\::"
    650 INK 7: PRINT AT 1,5;"SCORE",j,
    660 ... ;18 THEN LET y=y-1
    680 IF y18 THEN ... LET s=s-1
    700 IF w& ... ;18 THEN LET w=w-1
    710 IF s18 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Repairing another Issue 2 48K Spectrum.I said at the start of the other thread that I've got another one of these and I've started investigating it. The board is more-or-less exactly the …

    ... written to properly.

    3 is what would normally happen ... then this location will have 0 written back to it and ... and write 0 back. If the value read was not 1, then ... obtain any value other than 1 or 2 during the first DEC ...
    Zorn Zorn January 2012 Hardware
  • Which kempston joystick schematic is the best?I'm looking for the best Kempston Joystick interface schematic. It has to be as cheap as possible. But it must be as compatible as possible. I've c…

    ... port return D7,D6 or D5 in log.1 state. D5 on ... /kempston_mouse_turbo_interface/canon9.gif[/img]
    1- UP
    2- DOWN< ... RIGHT
    5- FIRE 3
    6- FIRE 1
    7- +5V ... A7=0,A6=0,A5=0 can collide with AY or +3 FDD ports or with ...
    velesoft velesoft February 2012 Hardware
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... represent something on-screen or work with a less ... struggling to put 2 or 3 characters onscreen then you' ... that happens GX4000 Mode 1 is nearly as bad ... as CPC Mode 1, because elaborate interrupts are ... to use Mode 0.

    Mode 1 Scrolling shmups ...
    jesus 666 jesus 666 February 2012 Sinclair Miscellaneous
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... can concentrate more on gameplay or design. The only disadvantage I ... ,1,1}, {0,160,88,2,0}, {0,160,120,2,0}, {0,160,56,2,0}, {0,0,0,2,0 ... .
    uchar levelb[32*24*3];


    // Refresh the ...
    AndyOaks AndyOaks March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... /> 20 INK 5: PAPER 0: BORDER 0: CLS
    30 PRINT ... br /> 160 PRINT AT 20,1;"Directly modifying areas",
    170 ... *8): FOR b=0 TO 1: FOR f=72+0 TO 72+15 ... THEN LET x=3
    ELSE LET x=x+1
    END ... AT 22,1;INK 7;"CHOOSE SPEED 2-4 OR 0 TO EXIT ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... released for the +2a/b or later models that where able ... =0&country=0&licence=0&feature=0&publi=0&release=0 ... =0&have=1&also=1&sort=1&display=1&loadpics=3 ...
    Ivanzx Ivanzx March 2012 Games
<1…13141516171819…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
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