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<1…12131415161718…34>
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... an emulator and results may or may not be accurate
    Accuracy .150879
    Random=2.06506, 2.06506 (5.60 when RANDOMIZEd)
    A^2 method Time =123 sec.
    Accuracy=1.041 e-3
    Accuracy 0.0006685257
    Random 4.322937 ...
    JamesD JamesD December 2007 Sinclair Basic
  • Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…

    ... adress of match
    ;offset == 0 is reserved as EOF
    ;
    ;bitstream 1 gives 2
    ; 01x 3-4
    ; 001xx 5-8
    1' and count passed '0'
    ;the passed ... . Dont remember it is exact 1:1 copy or it is somehow changed.
    Fikee Fikee January 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... )=8;AT x*3-1,y*3;s$;AT x*3,y*3;s$:
    PRINT PAPER a=0;AT a-1,b*3;s$;AT a,b ... *3;s$; PAPER p;AT a+2 ... (f))=8:
    BEEP .1,f*3:
    NEXT f:
    NEXT ... :
    POKE n,5+5*(t(5)=0):
    DATA 23620,2," "
    [/CODE]
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... )=8;AT x*3-1,y*3;s$;AT x*3,y*3;s$:
    PRINT PAPER a=0;AT a-1,b*3;s$;AT a,b ... *3;s$; PAPER p;AT a+2 ... (f))=8:
    BEEP .1,f*3:
    NEXT f:
    NEXT ... :
    POKE n,5+5*(t(5)=0):
    DATA 23620,2," "
    [/code]
    Dr BEEP Dr BEEP February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here are the improvements I mentioned:

    [CODE]
    1 READ n,a$:
    FOR c=0 TO 8:
    POKE USR "b"-c,SIN (c/3)-1:
    POKE USR "c"-c,129:
    LET q=INT (c/2)+1:
    CIRCLE 91,92,CODE " $LS "(q):
    POKE (c
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (19,19):
    FOR x=1 TO 9:
    FOR y ... =1 TO 9:
    LET w= ... /> LET m(x+x+(x.3:
    LET m(x+x ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ,SGN (f-2.5)*99-48+g:
    DRAW 31,0:
    ... NEXT g:
    PRINT OVER 1;AT VAL ... *4)+1:
    FOR b=-1 TO 0:
    FOR g=3 TO ... AT (q>2)*8+g,16*(q=2 OR q=4); ... 1; BRIGHT -b,:
    NEXT g:
    BEEP -b/2,q*5-8-3 ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... version:

    [CODE]
    1 RANDOMIZE :
    READ n,a ... :
    CLS :
    FOR k=1 TO 4:
    CIRCLE 131 ... =k=2 OR k=4:
    PRINT AT 5+10*(k>2),11 ... +10*e;k:
    FOR p=-23 TO 0 ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... positions:

    [CODE]
    1 RANDOMIZE :
    LET a$="":
    CLS :
    FOR k=1 TO 4:
    CIRCLE 131 ... k:
    LET e=k=2 OR k=4:
    PRINT AT ... 6+10*(k>2),11+10*e;k:
    FOR p=-23 TO 0:
    PLOT 232*e-88 ...
    Einar Saukas Einar Saukas February 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... which takes at minimum 10.5 cycles per byte. This ... char and after dec SSS=111 (bottom of char)
    ... 65*1/8*7/8 + 80*1/8*1/8 = 34.2 cycles to ... bytes takes 34.2 + 543 = 577.2 cycles or 577.2/32 = 18. ... LLLC CCCC
    BB = (0..2) screen block, which third of ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]
    1 DIM m(3e3):
    LET m(INT (RND*5)*2+1430 ... )=USR 7766^0:
    FOR r=1 TO 31 ... :
    FOR s=1 TO ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (INT (RND*5)*2+1430)=USR 7766^0:
    FOR r=1 TO 31 ... :
    FOR s=1 TO ... =INT (d-.3*o*d):
    FOR e=-.5 TO 1:
    LET ... w=INT (.35*a-d)*(1-m ... -a)*e,w:
    DRAW 0,d+d:
    DRAW (a ...
    Einar Saukas Einar Saukas March 2008 Development
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... =g+3*p-9
    430 if g=0 or g=2*k-1 then ... ) then let t=t+5*int(d+n/2):goto 500
    1 to 5:beep x,1:beep x,0:next z
    170 data -2,1,-1,2,1,2,2,1
    180 border 6:paper ... (f) then let f=f+1:beep 0.…
    c1541 c1541 March 2008 MIA/STP/SDP
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... or CAPS+2 when in C mode
    C : Uppercase : CAPSLOCK or CAPS+2 ... # : E : SYM + 5
    CLS : K : ... : E : SYM + 1
    DIM : K ... FORMAT : E : SYM + 0
    GO SUB : ... LINE : E : SYM + 3
    LIST : K ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • Computer SpacegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000089"]Computer Spacegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyler…

    ... "
    80 for c=1 to 10
    90 ... )
    250 if w=2 then goto 300
    ... m=m-1
    370 if m=1 or v50 then ... goto 210
    180 if abs(t-t2)5 ... "
    20 let s=0
    30 let m= ... 100 let d=int(rnd*3-1)
    110 if l+d20 ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... /> 110 let r=rm-fl*5+1
    120 print:print "you ...
    230 print:print "retreat or go on (r/g)"
    10 let ts=0:let i$="0":let sp=3
    20 let ... =1 to 5
    150 let y=2+2*i
    160 for j=1 ... i=1 to 4
    650 let n=int(rnd*3)+2:let ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... 90 let d1=sin(2*(b/180*3.1416))
    100 ... "
    190 let l=2
    200 goto 130 ... "
    250 let h=2
    260 goto 130 ... rnd*11-5)
    40 let s=-int(rnd*3+1)
    2,h)=0
    570 if rnd>.5 and ... c=1 : gosub 350
    190 if f(j)=0 or ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Decoding of speccy keyboardHello everyone. I face following problem with spectrum keys decoding and need some explanation. I know how to decode a single key press by reading po…

    ...
    5 4 3 2 1
    6 7 8 9 0
    ... /> If you have pressed 3 keys, and those keys are ... to complete the rectangle (or square) will be considered ... for 3 players with left & right... maybe something 1-2, 5- ... ghost pressings of 3,4,9 and 0). And for ...
    Metalbrain Metalbrain April 2008 Development
  • Decoding of speccy keyboardHello everyone. I face following problem with spectrum keys decoding and need some explanation. I know how to decode a single key press by reading po…

    ... row (e.g. 67890 or 12345 or QWERT) then you can exactly ... The BIT 0's being CS,A,Q,1,0,P,EN, ... g. if you press 9 0 and ENTER, you will ... red]Q[/color]
    5 4 3 2 [color=red]1[/color]
    6 ... 7 8 9 [color=red]0 ...
    BloodBaz BloodBaz April 2008 Development
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... as ResiDOS is concerned. 512K or 1MB SRAM is ideal.[/QUOTE ... :
    0=bs-rom(modified ZX48rom)
    1=bd-dos
    2=hdd ... patch
    3-4=NMI ... menu(HOOD)
    5=reserved ...
    velesoft velesoft April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... Is the code publicly available, or do we still need to ... [quote]
    There are basically 3 alternatives for collision detection
    0: POKE a+5,5: LET f=PEEK ... a: LET g=PEEK (a+1): FOR c=0 ... 23620,23-2*(s>=p)*(s1)+INT (RND*3)-1*(p& ...
    bigjon bigjon April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... :

    [CODE]
    5 FOR f=0 TO 39: READ a ... " AND c0): IF INKEY$="0" AND x=3 THEN LET x=17 ... ;3: IF a(y-1)>x-3 THEN LET a(y-1)=x-3 ... the same 2:1 proportion in a much shorter implementation. Or alternatively we ...
    Einar Saukas Einar Saukas April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /> colonyScore = g_players[0].score + g_players[1].score + g_players[2].score + g_players[3].score;
    5*2/50 = 1.856 pixels every 2 interrupts to achieve ... last round has been reached or if there are colony shortages ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ...
    [code]

    1 DIM m$(862):
    Maze ...
    LET f=f+1:
    Another field is filled ... *INT (RND*3)+2*INT (RND*3)+62+2*s/3:
    Find ... /> This field must be empty or retry

    ... FOR g=0 TO 5:
    PRINT AT g,0;m$(g ...
    Dr BEEP Dr BEEP April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ???


    [code]
    1 DIM m$(1640):
    READ ... +1:
    LET p=328*INT (RND*3)+2*INT (RND*3)+325+2*s/3 ...
    Dr BEEP Dr BEEP May 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... />
    [CODE]
    PRINT AT 3,11+(x-e)*(ABS (x ...
    Einar Saukas Einar Saukas May 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... won.

    [code]
    1 DIM m$(1640):
    READ ... +1:
    LET p=328*INT (RND*3)+2*INT (RND*3)+325+2*s/3 ...
    Dr BEEP Dr BEEP May 2008 Development
  • Spectrum Review Book is all systems go ![url]http://www.spectrumgamesbible.co.uk/[/url] We've created a small website for the series of books we are looking to create for the Speccy featur…

    ... .H 2 - £1.00
    Uglifruit 11 - £5.50
    Gareth.C 1 - £0.50 ... .Robinson 2 - £1.00
    Andy Wareing 3 - £1.50
    Graeme.M 1 - £0.50 ... /> If you dont want paying (or you arent bothered as it ... dont want your name shown or want another name eg a ...
    psj3809 psj3809 May 2008 Sinclair Miscellaneous
  • HELP: Installing FUSE on OpenSolarisDigital Prawn has made packages of Fuse 0.9.0 for OpenSolaris. I am still trying to get Fuse 0.10.x to compile under Solaris 10 U6.

    ... />
    Perhaps aowen or others using OpenSolaris may find ... for GTK+ version >= 2.0.0, but the version of ... , version 1.2.x. Does FUSE support GTK 1.2.x also ... I used Glib 2.16.3 and GTK+ 2.21.9. Also ...
    7) Download fontconfig 2.5.93 from [url]http://www ...
    Digital Prawn Digital Prawn May 2008 Emulators
<1…12131415161718…34>

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