World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.188s
<1…19202122232425…34>
  • Magnum Light Phaser issueHi! I have a Spectrum +2A and I have recived a [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=1000237"]Magnum Light Phaser[/URL]. I have tes…

    ... drive, for example, a robot or some other external device.
    1 GND ___________________________
    2 OUTPUT BIT 0 __| 6 5 4 3 2 1 |
    3 INPUT ...
    Encarnado Encarnado November 2012 Hardware
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... key to a minor key (or any other mode).

    // 1 2 3 4 5 6 7
    // Lydian = 0,2,4,6,7 ... = 0,2,4,5,7,9,10 = Major Key of +5
    // Dorian = 0,2,3,5,7 ...
    FrankT FrankT December 2012 Development
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... key to a minor key (or any other mode).

    // 1 2 3 4 5 6 7
    // Lydian = 0,2,4,6,7 ... = 0,2,4,5,7,9,10 = Major Key of +5
    // Dorian = 0,2,3,5,7 ...
    DaRkHoRaCe DaRkHoRaCe December 2012 Development
  • The new Superfo cloneHi In the spanish forum speccy.org some guys and me have optimized the superfo clon to have less ICs. The actual design has 39 ICs versus the 45 ICs…

    ... xxxxxxxx11111111 xxxxxxxxxxxxxxxx Atr(1-2) -
    xxxxxxxxxxxxx[B]111[/B] Atr ... 0[B]1[/B]xxxxxxxxxxxx0x - Pag(3,?5)
    0[B]1[/B]xxxxxxxxxxxx0[B]1 ...
    velesoft velesoft December 2012 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... .[/B]

    [B][U]1. Alternative official versions compatible with ... #111
    [/LIST]
    [B][U]2. Games incompatible with the +2A/+3 ... resets on pressing CAPS SHIFT or after the first stage. [URL ... .org/bak/Ping Pong (+3 Grafx Fixed)(5).tzx"]a fix for ...
    Alessandro Grussu Alessandro Grussu December 2012 Games
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... 1 | 12754 | 12763 | 12801
    code-2 | 7967 | 7989 | 8023
    code-3 ... data compression between 0.5% and 1%, which is ... next bit indicates either literal or sequence

    1
    pop de ; DE ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • Altera CPLD vs Xylinx FPGAI will dig into the world of FPGA's, mainly to find something that can replace one or more GALs for my current and new projects. And it's never bad t…

    ...
    & | for bitwise AND,OR
    && || for boolean ... not be '1', but 'Z'.
    assign d[7:5] = 3'bzzz;
    1'b0 : 1'bz;
    assign d[2] = (ena & ... -by-16 module.
    reg [3:0] cfire = 4'b0000;
    ...
    mcleod_ideafix mcleod_ideafix January 2013 Hardware
  • Writing to virtual disks/tapes? (in ZX Spin, please)I have some emulators installed in Windows: Spectaculator 8, ZXSpin 0.7 and Fuse (1.0.0.1). I've been able to save to disks in Spectaculator and fuse…

    ... function to call SA_BYTES or DOS_WRITE instead.
    ... 1400 LET v=0: FOR z=0 TO 3: LET v= ... 1 (1)=BIN file letter, (2)=RAMpage, (3)=#parts
    REM #2 (1)=COD file letter; (2 ... )=RAMpage
    REM #3 COD save offset; #4 COD load address; #5 ...
    Battle Bunny Battle Bunny January 2013 Emulators
  • Bugs in Rocky Horror ShowI've been converting this game to disk, and I've found a bug in the game. If you run the 128k version and select "Sinclair joystick" as joysticks, t…

    ... ,$08[/CODE]


    Or use the following if you ... BORDER 0: PAPER 0: INK 0: CLS : PRINT #0; INK 2; BRIGHT 1;AT 0,1;"Play Rocky ... DATA 255,55,205,86,5,48,241,33
    110 ... 183,33,54,150,62,1,6,3
    140 DATA 119 ...
    jp jp January 2013 Infoseek database
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... "13*16+15" (or else just 223, of ... Calculator
    part 1 of 5
    by ... 1010 DIM b(5): DIM b$(5,2)
    1015 ... 1)=0
    1060 LET b(2)=255*(x0 THEN LET b(2)=b(2 ... 2005 DIM b(5): DIM b$(5,2)
    2010 INPUT ... 2)=e: LET b(3)=d: LET b(4)=c: LET b(5 ...
    Battle Bunny Battle Bunny January 2013 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... with special chars or literal block
    xxxxxxxx 0 011 010 xxxxxxxx xxxxxxxx 00100 1 xxxxxxxx ... 0000000000000000[/CODE ... 5075 | 5759
    scrh-2.scr | 6912 | 5007 | ... |53.1% | 58.3% | 73.1% | 66.5% | 56.3% | 61.5% | ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • A new site for an old projectThe 'Interface 1bis' project site has been moved to: [url]https://sites.google.com/site/interface1bis/[/url] In fact, it's not only a simple relocati…

    ... (48,+128,+2) – ‘Two ROMs’ (+2A,+2B,+3) Spectrum model ... on the data bus and 1 (one) !!! standard CMOS load ... the SRAM’s contribution of 0.5?A is negligible) on ... (patched) ‘48k ROM’ or SE BASIC, for that matter ... with the 128k paging, or connection wise, if its ...
    Dan Antohi Dan Antohi January 2013 Announcements
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... upper third (0), middle third (1), or lower third (2)
    FIRST_THIRD ... until upper third (0), middle third (1), or lower third (2)
    LAST_THIRD ... measured decoding time for the 3 main "in place" ... T-states, which means about 5.2 second.[/LIST]

    Einar Saukas Einar Saukas January 2013 Development
  • The new Superfo cloneHi In the spanish forum speccy.org some guys and me have optimized the superfo clon to have less ICs. The actual design has 39 ICs versus the 45 ICs…

    ... joystick either as kempston/atari or as Sinclair, I assumed we ... , mapped on keyboard keys 1,2,3,4 and 5.
    3. SJS2, mapped on ... keyboard keys 6,7,8,9 and 0 ... .

    -Conectors on +2A/+3 are Amstrad ...
    antoniovillena antoniovillena February 2013 Hardware
  • The new Superfo cloneHi In the spanish forum speccy.org some guys and me have optimized the superfo clon to have less ICs. The actual design has 39 ICs versus the 45 ICs…

    ... 2. Amstrad[/QUOTE]By this, Antoniovillena means two different pin-outs (or ... mapped on keyboard keys 1,2,3,4 and 5.
    3. SJS2, mapped on ... keyboard keys 6,7,8,9 and 0 ... br /> Sinclair Interface 2 / Amstrad +2 & +3 SJS interfaces are read ...
    1024MAK 1024MAK February 2013 Hardware
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... br /> ld hl,0
    ld de,0
    ; ... the RCS+ZX7 decompressor (or any other version) afterwards ... LD" instruction takes another 3 bytes, the total size ... /> Source address = z+1 and z+2 (replaces zero after "LD ... = z+4 and z+5 (replaces zero after "LD ...
    Einar Saukas Einar Saukas February 2013 Brand new software
  • SpeedLockI'm aware that there are seven (7) - yes, SEVEN!! - different iterations of the SpeedLock loader. I've loaded games from all 7 types, one by one, and…

    ... able to tell a Speedlock 1 or 2 game by the noise it ... when loading in the first (or sometimes second) bit of basic ... the rem statement in line 0 "Protected by SPEEDLOCK" with loads ... Heels)

    Speedlock 3, 4 and 5 must've been some ...
    leespoons leespoons February 2013 Games
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    ... the key state (1=pressed; 0=unpressed). It is ... /> .loop2: LD E, 5 ; Loop 5 bits per half-row
    [code]
    ; +0 +1 +2 +3 +4
    ; +0 CS Z X C ... /> ; +15 1 2 3 4 5
    ; +20 0 9 8 7 6 ... a=USR 49152:REM or wherever the code is ...
    BloodBaz BloodBaz February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ...
    1060 DATA 0,0,1,25,63,254,188,0: DATA 96,32 ... FOR j=0 TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... xo=3: LET yo=3: LET d=0: LET hp=8: LET w=1 ... =3: LET ny=5: LET nxo=3: LET nyo=5: LET nd=0: LET nhp=2 ... : LET nw=0 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... offset trick
    1010 BORDER 0: PAPER 0: INK 6: CLS
    1060 DATA 0,0,1,25,63,254,188,0: DATA 96,32 ... x=3: LET y=3: LET xo=3: LET yo=3: LET d=0: LET ... nx=3: LET ny=5: LET nxo=3: LET nyo=5: LET nd=0: LET ... PRINT AT ny,nx; INK 5+2*(nhp
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /> 1020 IF (PEEK 65369)>0 THEN GO SUB 9000
    5+2*(nhp
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /> 1020 IF (PEEK 65369)>0 THEN GO SUB 9000
    5+2*(nhp
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /> 1020 IF (PEEK 65369)>0 THEN GO SUB 9900
    5+2*(nhp
    bigjon bigjon March 2013 Sinclair Basic
  • Unravelling the Spectrum Floating Point Number formatHi Guys, In my head I pretty much understand how the Spectrum's 5 byte FP number format works. The first byte is the signed exponent and the follow…

    ... a little program which assigns 0.5/0.25/0.125 to variables h ... (ie. with line 9005 disabled or enabled). The printed values are ... gt;LET z=0: LET h=0.5: LET i=0.25: LET j ... LET h=1+h-1: LET i=2+i-2: LET j=3+j-3
    3;: LET z=0:
    FOR b=a+1 TO a+5: PRINT ...
    Battle Bunny Battle Bunny March 2013 Sinclair Miscellaneous
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... , which gives me room for 5 different types of npc.
    1060 IF (PEEK 65369)>0 THEN GO SUB 9900
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /> 1060 IF (PEEK 65369)>0 THEN GO SUB 9900
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - have begun work on a simple map, which is initialised and displayed in the bottom right-hand corner by the cumbersome line 9220

    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt024Screenshot.jpg[/IMG]

    [ ...
    bigjon bigjon March 2013 Sinclair Basic
<1…19202122232425…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
1 73.3K 143.7K
or 193.7K 292.9K
3 69.8K 108.5K
2 91.4K 149.6K
0 940.2K 1M
5 36.2K 53K
111 582 788

Related Threads

  • ANNOUNCE: Fuse 0.6.1, libspectrum 0.2.0, fuse-utils 0.6.1I'm pleased to announce the release of the Free Unix Spectrum Emulator (Fuse) 0.6.1, which is now available from its [url="http://www.srcf.ucam.org/~…
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…
  • why when you type spectrum on the +2 and +3 does it say out 7, 0:1, instead of ok 0:1?this is a bit odd.
  • Beta versions of Fuse 0.6.2 and libspectrum 0.2.1 availableDear all,<br /> <br /> The Fuse team is pleased to announce the release of a beta version of the upcoming 0.6.2 release of Fuse and the Fuse utilitie…
  • Fuse 0.6.2 and libspectrum 0.2.1 releasedThe Fuse team is pleased to announce the release of version 0.6.2 of the Free Unix Spectrum Emulator (Fuse) and associated utilities, as well as vers…
  • Release candidates for Fuse 0.7.0 and libspectrum 0.2.2Hi all.<br /> <br /> Release candidates for [url="http://fuse-emulator.sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url="http://fuse…
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): <br /> a lot of changes and fixes in<br /> ??? Map Builder<br /> ??? GFX Editor<br /> ??? Loading &amp; Saving…
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): <br /> [-] A small pause added between TAP blocks while loading tape from .TAP image (other…

Related Searches

  • 1 or 3 2 0 5 225
  • 1 or 3 2 0 5 363
  • 1 or 3 2 0 5 141
  • 1 or 3 2 0 5 848 4trfqhfg
  • 1 or 3 2 0 5 452
  • 1 or 3 2 0 5 33
  • 1 or 3 2 0 5 903
  • 1 or 3 2 0 5 682
  • 1 or 3 2 0 5 890 uq1sptkp
  • 1 or 3 2 0 5 72
  • 1 or 3 2 0 5 782
  • 1 or 3 2 0 5 525
  • 1 or 3 2 0 5 400
  • 1 or 3 2 0 5 395 ivotw5rn
  • 1 or 3 2 0 5 472
  • 1 or 3 2 0 5 477
  • 1 or 3 2 0 5 584
  • 1 or 3 2 0 5 457
  • 1 or 3 2 0 5 991
  • 1 or 3 2 0 5 768

Copyright © 2024 World of Spectrum