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<1234567…34>
  • SeBASIC Updated to version 3.2 by aowen...SeBASIC has just received an update!... Version 3.2 is now available, but it'll cost ya!... Its only $5 USD, and can be downloaded from here:…

    ... mentions the following:

    3.2.0 - 17 NOV 2016
    * ... points against esxDOS 0.8.5 disassembly.

    3.1.2 - 28 MAY ... checked, SpecEMU has version 3.1.2
    2) Apparently, the version that ... is 128k
    3) The 3.2 rom on the other ...
    kgmcneil kgmcneil November 2016 Announcements
  • Who has an Issue 1 or Issue 2 Spectrum??Do you have an Issue 1 or 2 Spectrum (ie machines with 5C102E and 5C112E ULA's) ??? I'm doing a lot of research into the ULA and also the reasoning …

    ... you have an Issue 1 or 2 Spectrum (ie machines with ... that was made to issue 2 machines - the feeling ... applied to the issue 1 machine, even if never ... Tracking down people with Issue 1 or 2 machines is one hurdle. Working ... contact me via here or via my site [url ...
    csmith csmith November 2007 Games
  • Who has an Issue 1 or Issue 2 Spectrum??Do you have an Issue 1 or 2 Spectrum (ie machines with 5C102E and 5C112E ULA's) ??? You're help is needed! PLEASE SEE THIS THREAD: [url]http://www.…

    Do you have an Issue 1 or 2 Spectrum (ie machines with 5C102E ... .php?p=225399&postcount=1[/url]

    Thanks!
    csmith csmith November 2007 Sinclair Miscellaneous
  • Problem with RealSpectrumWhy am I having difficulty getting certain games to laod in RealSpectrum? The game seems to be loading ok then the screen goes black and nothing hap…

    ... of my Speccy (352x288 @25fps 0.97MB):

    [url="http ... finished to test Megalomania on 3 other 128Ks. The results are ... bed... So the score is 3-1 for RealSpectrum's timings for ... if the match ends 4-1 or 3-2 :)

    So the good ...
    Luca Luca May 2004 Emulators
  • High Noon 2.0 Released - 5.Oct.2008Hello!!! Team SpecNG ( [url]www.specng.org[/url] ) has released the Remake "High Noon V2.0" tonight. Changes for V2.0: 1) Now compiled with Dar…

    ...
    Changes for V2.0:

    1) Now compiled with DarkBASIC ... 0c (October 2006) or higher).
    2) Enhanced the Artificial Inteligence ... of the enemy.
    3) The ... of the screen.
    5) The wagon now drops a ...
    marcoagpinto marcoagpinto October 2008 Announcements
  • Internal modern 1.44MB 3.5 drive for +3Hello! this [url]http://www.secarica.ro/html/plus3_hardware.html#3and5inchdrive[/url] says that modern 1.44MB 3.5 driver are unusable as interval …

    ... />
    says that modern 1.44MB 3.5 driver are unusable as interval ... ]http://www.cpcwiki.eu/imgs/2/21/CableClose1.JPG[/url]

    OR to an external switch to ... myself formated disks in external 3.5" with simple "format b:". ...
    ArtemKuchin ArtemKuchin December 2012 Hardware
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... 4 1
    Object 5 1
    Object 6 1
    Object 7 1
    0: weights 1
    Object 1: weights 1
    Object 2: weights 1
    Object 3: weights 0 ...
    BadBeard BadBeard March 2003 Games
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ... is this not on WoS? or am I blind?)
    ... INSE 20
    DOG 21
    ALSA 21
    X 22
    5}A subdued {16}{3}{19}{1}BOOOM{19}{0} {16}{5}{19}{0} ... 7}{19}{0}{17}{2}{19}{1}CONGRATULATIONS{17}{0}{19}{0}{6}{6 ... to have either fallen or{6}floated off the ...
    BadBeard BadBeard August 2003 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... draw table" or the " ... sprentry sprtbl[] = {
    {0,1,0}, {0,0,1}, {0,1,2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... ink 0:cls
    150 let w=30:let d=21: ... /> 510 for j=3 to 5:for c=23 to 29 ... /> 600 for j=3 to 5:for c=6 to ... /> 900 for j=3 to 5:for c=23 to ... print"*":next j:dim m(5)
    180 dim r ... 220 data 10,7,3,9,1,16,3,23,10,25,17 ... if s=9 or q(9)p+2 then let h ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... 90 let d1=sin(2*(b/180*3.1416))
    100 ... "
    190 let l=2
    200 goto 130 ... "
    250 let h=2
    260 goto 130 ... rnd*11-5)
    40 let s=-int(rnd*3+1)
    2,h)=0
    570 if rnd>.5 and ... c=1 : gosub 350
    190 if f(j)=0 or ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • 4 Matches, Round Robin, Chess Tournament - COMPLETED !!Soon, you'll read here, on Forum, about my work on making Database with rattings for Speccy games... while I work on that huge 'project', I encounter…

    ... expect 2 duels where old, inferior chess programs have little or no ... 3.5 white, 45 moves, Cyrus2 time 1:24:39, Sup.Chess 3.5 time 2:21 ... '89 0.5:3.5
    colossus 4.2 - Cyrus1 1.5:2.5
    Cyrus2 - Sup.ch.3.5 4:0 .…
    Alex_Lux Alex_Lux February 2010 Games
  • CAT!RAM and PUTRAMLast year sometime I posted a couple of routines to: * catalogue the 128k RAMdisk in BASIC; * move RAMTOP and the stacks from BASIC. CAT!RAM and PUTR…

    ... details ((2+1)*3 bytes lo,mid,hi)
    REM (page codes 0,1,2,3,4 ... ,5 saved from address
    REM 6,7 program length, or array ... (n,1);TAB 15;INT f(n,2);TAB 21;f(n,3):
    5);
    9941 IF NOT t THEN
    PRINT TAB 21 ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... another collision or two to ... sprtbl[] = {
    {0,1,0,0}, {0,0,1,0}, {0,1,2,0}, {0,2,1,0}, {0,1,3,0},
    {0,3,1,
    slenkar slenkar November 2013 Development
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... 0,0;"1"
    50 INK 2: PRINT AT 0,1;"2"
    60 INK 3: PRINT AT 0,2;"3 ... (0,1): PRINT ATTR (0,2): PRINT ATTR (0,3): PRINT ATTR (0,4): PRINT ATTR (0,5): PRINT ... 20,24;"\b": PRINT AT 21,0;"\b\b\b…
    Wookiee Wookiee January 2014 Sinclair Basic
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... currently check for unary minus (or unary plus, for that ... =bytes: LET iv=0: LET bt=0: DIM n(5)
    ...
    ... br /> PRINT "[";: FOR d=1 TO 5: LET n(d)=PEEK ( ... a=a+6: GO TO 21
    ...
    2000 LET ... 1): LET e$=CHR$ PEEK (d-2)
    2001 IF c$>="0 ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Looking for any maze game where the map is different every timeHi folks, I'm looking to sharpen my game writing skiils (or lack thereof!) and I need an example of a simple maze game which creates a different map…

    ... empty neighbor crossings or your wall has ... 5
    20 INK 0: PAPER 0: BORDER 0: CLS
    30 INK 1: PAPER 1 ... 2)=-1: LET y(2)=0
    90 LET x(3)=0: LET y(3)=1 ... /> 120 PRINT AT 21,0;"###############################";
    130 LET ...
    JianYang JianYang September 2020 Games
  • ANNOUNCE: Fuse 0.6.1, libspectrum 0.2.0, fuse-utils 0.6.1I'm pleased to announce the release of the Free Unix Spectrum Emulator (Fuse) 0.6.1, which is now available from its [url="http://www.srcf.ucam.org/~…

    ... Unix Spectrum Emulator (Fuse) 0.6.1, which is now available ... ChangeLog for more details, or hacking/ChangeLog in the CVS ... ChangeLog for more details, or hacking/ChangeLog in CVS for ... spectrum/libspectrum.html"]libspectrum[/url] 0.2.0, the Spectrum file format ...
    Philip Kendall Philip Kendall September 2003 Emulators
  • Image to ZX Spec 1.0.5 "Omega" ReleasedImage to ZX Spec 1.0.5 can be downloaded from [URL="http://silentdevelopment.blogspot.com/2009/07/image-to-zx-spec-105-released.html"]the usual place…

    Image to ZX Spec 1.0.5 can be downloaded from [ ... released.html"]the usual place or tried out online[/URL].< ... the code to do multithreaded (or cored) simultaneous image conversions with ... will be 1.1.

    Changes
    -------
    Version 1.0.5
    < ...
    brownb2 brownb2 July 2009 Announcements
  • ZX Spin 0.7 + SE BASIC 3.2I've bought SE BASIC 3.2, but I've got no EPROMs to test it yet. While I wait for those EPROMs, I've configured my favourite emulator to run a 48k…

    I've bought SE BASIC 3.2, but I've got no ... tested it with both OpenSE 3.1.2 and 3.2, and when it tries ... if it uses flash, edge or normal loading. Spectaculator and fuse ...
    Zup Zup December 2016 Emulators
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... via the last IM 0, IM 1 or IM 2 instruction.

    In ... IM 1 (as used by ... tstates: acknowledge interrupt.
    * M2: 3 tstates: read low byte of ... reach 0x0066:

    * M1: 5 tstates: acknowledge the NMI and ...
    Fraser Fraser July 2004 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... you print to the background or move a sprite around, nothing ... in tiles
    uchar height; // +3 height of sprite in tiles ... else 1-byte, bits 2:0 = current vertical rotation (0..7)
    uchar hrot; // +5 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... struct sprentry sprtbl[] = {
    {0,1,0}, {0,0,1}, {0,1,2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2}, {
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... is in: "im 0", "im 1" or "im 2". These are also ... I*256+2), (I*256+3). Had peripheral id 1 been allowed ... *256+1), (I*256+2) which overlaps ids 0 and 2. This ... include/im2.h?revision=1.5&view=markup"] ... spectrum-customize.asm?revision=1.5&view=markup"]SP1 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Add the numbers?Yesterday morning (about 1am) I was flicking through cable to see what was on, and I turned to ITV and that boring space filler "The Mint" was on. An…

    ... -5 = 1

    add the numbers: 1 + 4 + 1 + 0 +1 = 7

    or add ... (all) the numbers:

    19+5 ... +4+3+2+6+5=44 ...
    zx128k zx128k September 2006 Chit chat
<1234567…34>

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