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<1…14151617181920…34>
  • ZX Spectrum +2 RGB to CGA (RGBI) MonitorI just picked up a spanking brand new Goldstar 1410-CGA with RGBI. It has a 9 pin "D" type connector. 1 Ground 2 Ground 3 Red 4 Green 5 Blue 6 Inte…

    ... ) to bright pin of +2. This way there is no ... B is 0 or if bright is 0. Only if bright is 1 AND ... the internal RGB (pins 1 and 3 and 5 of TEA2000) to connect ... sure to remove LK7 on +2 board. All parts have to ... be soldered inside the +2.
    I hope this works ...
    ingo ingo October 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... test the jump to statement 33 or statement 34.

    [code]
    1 POKE 23620,2
    [/code]
    ... Works!
    [code]
    1 POKE 23620,3 ... be sure with P=1 and P=2

    ...
    POKE n,13+20*(0=c(1)*c(p+1)*(q-i)):
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> [CODE]
    1 initialize variables
    2 GOTO 6
    3 INPUT next ... player's move
    4 update board
    5 ... )
    30 LET w=s=1 OR s=16
    ...
    [/CODE ... executed first, the results are '1' and '0' respectively.

    So ...
    Digital Prawn Digital Prawn November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ;228800]If the dealer or the player (or both) starts off with ... round is immediatly lost, won or drawn.[/QUOTE]

    This ...
    Einar Saukas Einar Saukas November 2007 Development
  • Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…

    ... adress of match
    ;offset == 0 is reserved as EOF
    ;
    ;bitstream 1 gives 2
    ; 01x 3-4
    ; 001xx 5-8
    1' and count passed '0'
    ;the passed ... . Dont remember it is exact 1:1 copy or it is somehow changed.
    Fikee Fikee January 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... )=8;AT x*3-1,y*3;s$;AT x*3,y*3;s$:
    PRINT PAPER a=0;AT a-1,b*3;s$;AT a,b ... *3;s$; PAPER p;AT a+2 ... (f))=8:
    BEEP .1,f*3:
    NEXT f:
    NEXT ... :
    POKE n,5+5*(t(5)=0):
    DATA 23620,2," "
    [/CODE]
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... )=8;AT x*3-1,y*3;s$;AT x*3,y*3;s$:
    PRINT PAPER a=0;AT a-1,b*3;s$;AT a,b ... *3;s$; PAPER p;AT a+2 ... (f))=8:
    BEEP .1,f*3:
    NEXT f:
    NEXT ... :
    POKE n,5+5*(t(5)=0):
    DATA 23620,2," "
    [/code]
    Dr BEEP Dr BEEP February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here are the improvements I mentioned:

    [CODE]
    1 READ n,a$:
    FOR c=0 TO 8:
    POKE USR "b"-c,SIN (c/3)-1:
    POKE USR "c"-c,129:
    LET q=INT (c/2)+1:
    CIRCLE 91,92,CODE " $LS "(q):
    POKE (c
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (19,19):
    FOR x=1 TO 9:
    FOR y ... =1 TO 9:
    LET w= ... /> LET m(x+x+(x.3:
    LET m(x+x ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ,SGN (f-2.5)*99-48+g:
    DRAW 31,0:
    ... NEXT g:
    PRINT OVER 1;AT VAL ... *4)+1:
    FOR b=-1 TO 0:
    FOR g=3 TO ... AT (q>2)*8+g,16*(q=2 OR q=4); ... 1; BRIGHT -b,:
    NEXT g:
    BEEP -b/2,q*5-8-3 ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (999):
    2 LET m(66)=1:
    3 FOR r=1 TO 10 ... :
    4 FOR c=1 ... TO 15:
    5 RESTORE :
    6 ... ):
    9 LET x=p/2-y*32:
    10 LET ... *((10>y)*(w=1)-(1w))-(w=2)*(x>1)+(w=3)*(x
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]
    1 DIM m(3e3):
    LET m(INT (RND*5)*2+1430 ... )=USR 7766^0:
    FOR r=1 TO 31 ... :
    FOR s=1 TO ...
    Einar Saukas Einar Saukas March 2008 Development
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... =g+3*p-9
    430 if g=0 or g=2*k-1 then ... ) then let t=t+5*int(d+n/2):goto 500
    1 to 5:beep x,1:beep x,0:next z
    170 data -2,1,-1,2,1,2,2,1
    180 border 6:paper ... (f) then let f=f+1:beep 0.…
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... )*(w=1)-(1w))-(w=2)*(x>1)+(w=3)*(xy)*(w=1)-(1w))-(w=2 ... )*(x>2)+(w=3 ... )*(xy)*(w=1 ... )-(1w))-(w=2)*(x>2)+(w=3 ...
    Einar Saukas Einar Saukas March 2008 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... or CAPS+2 when in C mode
    C : Uppercase : CAPSLOCK or CAPS+2 ... # : E : SYM + 5
    CLS : K : ... : E : SYM + 1
    DIM : K ... FORMAT : E : SYM + 0
    GO SUB : ... LINE : E : SYM + 3
    LIST : K ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • Computer SpacegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000089"]Computer Spacegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyler…

    ... "
    80 for c=1 to 10
    90 ... )
    250 if w=2 then goto 300
    ... m=m-1
    370 if m=1 or v50 then ... goto 210
    180 if abs(t-t2)5 ... "
    20 let s=0
    30 let m= ... 100 let d=int(rnd*3-1)
    110 if l+d20 ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... /> 110 let r=rm-fl*5+1
    120 print:print "you ...
    230 print:print "retreat or go on (r/g)"
    10 let ts=0:let i$="0":let sp=3
    20 let ... =1 to 5
    150 let y=2+2*i
    160 for j=1 ... i=1 to 4
    650 let n=int(rnd*3)+2:let ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... br /> 900 if (ob=8 or w$="on "+o$(8)+" ") then ... let f(11)=1:let f(3)=0:let l(3)=0:let m$="a ... r=12 then let f(2)=0:let m$="it is a ... 9 then let f(5)=1:let l(5)=0:let m$="it is ...
    1250 if ob6 or l(6)25 then return ... /> 1340 if (ob=19 or ob=17) and r=24 ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Decoding of speccy keyboardHello everyone. I face following problem with spectrum keys decoding and need some explanation. I know how to decode a single key press by reading po…

    ...
    5 4 3 2 1
    6 7 8 9 0
    ... /> If you have pressed 3 keys, and those keys are ... to complete the rectangle (or square) will be considered ... for 3 players with left & right... maybe something 1-2, 5- ... ghost pressings of 3,4,9 and 0). And for ...
    Metalbrain Metalbrain April 2008 Development
  • Decoding of speccy keyboardHello everyone. I face following problem with spectrum keys decoding and need some explanation. I know how to decode a single key press by reading po…

    ... row (e.g. 67890 or 12345 or QWERT) then you can exactly ... The BIT 0's being CS,A,Q,1,0,P,EN, ... g. if you press 9 0 and ENTER, you will ... red]Q[/color]
    5 4 3 2 [color=red]1[/color]
    6 ... 7 8 9 [color=red]0 ...
    BloodBaz BloodBaz April 2008 Development
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... as ResiDOS is concerned. 512K or 1MB SRAM is ideal.[/QUOTE ... :
    0=bs-rom(modified ZX48rom)
    1=bd-dos
    2=hdd ... patch
    3-4=NMI ... menu(HOOD)
    5=reserved ...
    velesoft velesoft April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... />
    [CODE]
    1 BORDER USR 7766^0:
    POKE 23693,7 ... r=0 TO 9:
    PRINT r;"0%":
    FOR c=33 TO ... *((10>y)*(w=1)-(1w))-(w=2)*(x>2)+(w=3)*(x
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... Is the code publicly available, or do we still need to ... [quote]
    There are basically 3 alternatives for collision detection
    0: POKE a+5,5: LET f=PEEK ... a: LET g=PEEK (a+1): FOR c=0 ... 23620,23-2*(s>=p)*(s1)+INT (RND*3)-1*(p& ...
    bigjon bigjon April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... :

    [CODE]
    5 FOR f=0 TO 39: READ a ... " AND c0): IF INKEY$="0" AND x=3 THEN LET x=17 ... ;3: IF a(y-1)>x-3 THEN LET a(y-1)=x-3 ... the same 2:1 proportion in a much shorter implementation. Or alternatively we ...
    Einar Saukas Einar Saukas April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /> colonyScore = g_players[0].score + g_players[1].score + g_players[2].score + g_players[3].score;
    5*2/50 = 1.856 pixels every 2 interrupts to achieve ... last round has been reached or if there are colony shortages ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ...
    [code]

    1 DIM m$(862):
    Maze ...
    LET f=f+1:
    Another field is filled ... *INT (RND*3)+2*INT (RND*3)+62+2*s/3:
    Find ... /> This field must be empty or retry

    ... FOR g=0 TO 5:
    PRINT AT g,0;m$(g ...
    Dr BEEP Dr BEEP April 2008 Development
  • Spectrum Review Book is all systems go ![url]http://www.spectrumgamesbible.co.uk/[/url] We've created a small website for the series of books we are looking to create for the Speccy featur…

    ... .H 2 - £1.00
    Uglifruit 11 - £5.50
    Gareth.C 1 - £0.50 ... .Robinson 2 - £1.00
    Andy Wareing 3 - £1.50
    Graeme.M 1 - £0.50 ... /> If you dont want paying (or you arent bothered as it ... dont want your name shown or want another name eg a ...
    psj3809 psj3809 May 2008 Sinclair Miscellaneous
  • HELP: Installing FUSE on OpenSolarisDigital Prawn has made packages of Fuse 0.9.0 for OpenSolaris. I am still trying to get Fuse 0.10.x to compile under Solaris 10 U6.

    ... />
    Perhaps aowen or others using OpenSolaris may find ... for GTK+ version >= 2.0.0, but the version of ... , version 1.2.x. Does FUSE support GTK 1.2.x also ... I used Glib 2.16.3 and GTK+ 2.21.9. Also ...
    7) Download fontconfig 2.5.93 from [url]http://www ...
    Digital Prawn Digital Prawn May 2008 Emulators
<1…14151617181920…34>

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