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  • 102 colours or 120 colours on ZX?OK then, we're talkin'bout GigaScreen. Two 15-colours pictures set together. Flickering. Interlace thingie. We were counting today and theoretical…

    ... bright(4) = $FF; BB 33
    bright(5) = $C8; ZB 03 - BZ ...

    colors(0) = $FF ... 0) + g * colors(1) + b * colors(2))/255)
    gc = Int((r * colors(3 ... ) + g * colors(4) + b * colors(5))/255)
    ...
    newart newart July 2010 Development
  • Ziggy 0.4The latest version of Ziggy is now available from the same link as before i.e [URL="http://ramtop.wordpress.com/"]here[/URL]. I've made changes to t…

    ...
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4205 (VistaSP2GDR.050727 ...
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.1 built by: SP ... file for this
    application or computer (machine.config) must have ...
    ASH-II ASH-II July 2010 Emulators
  • Androids... everybody needs an Android. Or do they. + Bonus topic F*** OFF GoogleWell I've got a brand new phone a Sony Xperia X10 and I'm up trying to get it to sync with outlook. Its an andoid phone and on the face of it seems q…

    ... 've lived in Japan for 5 years. My advice, and this ... after the 2.0 release and three months after the 2.1 release.
    or their engineers are just not ... get rid of it. Android 3.0 will appear in November and ...
    takapa takapa August 2010 Chit chat
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... />
    Direction -

    0 left, 1 right, +8 to move the ...
    07 - 1 moves, 2&3 move, 4&5 move, the remainder ... no gap at the top or bottom. For this to work ... /> In binary 7th bit first. 1=symmetric 0=asymmetric


    mulder mulder August 2010 Games
  • Challenge: Make a Speccy version of "Leisure Suit Larry 1"and put it on this site as a rom c'mon be nice!

    ... by words like preservativo, prostituta or afrodisiaco I am sure now ... 1isc or 2T1ape...˙ 2
    D1-DATA FILE
    2R1- ... BRK

    ˙ Ctr +0 +1 +2 +3 +4 +5 +6
    ˙
    Pres. D ... ŇNO'N?PONT? REMOTĎOR?E'APENA? *CENCURADOŞLINCHADĎNU ...
    Ralf Ralf August 2010 Development
  • ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky

    ... with the standard 128K or are you using the ... enable page locking on bit 5)? Might be worth it ... , either in the +3 scheme or one of your own ... /> 3 - Original Spectrum ROM
    4 - ZX80 emulator ROM
    5 - ... +3e 0
    A - +3e 1
    B - +3e 2
    C - +3e 3
    chev chev August 2010 Hardware
  • ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky

    ... with the standard 128K or are you using the ... enable page locking on bit 5)? Might be worth it ... , either in the +3 scheme or one of your own ... /> 3 - Original Spectrum ROM
    4 - ZX80 emulator ROM
    5 - ... 0
    A - +3e 1
    B - +3e 2
    C - +3e 3 ...
    velesoft velesoft August 2010 Hardware
  • New game - 'Magic Tokens'After long, long break, my new game (everything by me). TAP version, works on the original 48K. It is a Bejeweled clone, made for [url=http://www.wor…

    ... 3.5 seconds to go
    3 / Beep, then a higher beep at 2.5 ... 1.5 seconds to go
    1 / Beep, then a higher beep at 0.5 ... mean divided by, or anything, it just ... spaces or properly spaced out text or anything.
    ewgf ewgf August 2010 Games
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ...
    B - rewind back 5 seconds
    N - rewind ... enabled)

    1,2,3,4- select drive (A,B ... only for PL mode [key 0])
    ---------------------------------------------------

    ... directory is opened/closed, or
    music start ...
    velesoft velesoft September 2010 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... Paramters:
    300 REM p(1)=Year(YYYY)
    305 REM ... p(2)=Month(MM)
    310 REM ... Day
    320 REM p(5)=Temp1
    325 REM p ... :
    IF p(3)=1 OR p(3)=2 THEN LET p(2)=p(8)-4715 ... /> On exit p(2) contains the year, p(3) the month and ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ...
    320 REM p(5)=Temp1
    325 REM ... /> IF p(3)=1 OR p(3)=2 THEN LET p(2)=p(8)-4715 ... 3)="Thursday":
    LET d$(4)="Friday":
    LET d$(5 ... of the week=";p(2);", ";d$(p(2))
    ...
    ... 2)=Weekday
    1030 LET p(2)=(p(1)-7*INT(p(1)/7))+0.5 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... bla=0: LET blu=1: LET red=2: LET mag=3: LET ... 5 THEN GO TO 9240: REM ** COULD BE 2,4,6 OR ... 7
    9160 REM --------------------------
    9165 REM 5 ... TO 9285: REM ** 2,4 OR 6
    9250 REM ... --------------------------
    9280 REM 2,4 OR 6
    9285 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... AT a,b; INK 2+2*(a>1);"#":
    NEXT a:
    3*(INKEY$="0">x):
    LET g=RND*28+1.5:
    POKE n*(x=0),33:
    LET k=z(y ... =b-(x=1):
    LET p=p+1+99*(x=1):
    ... *(x-1):
    POKE n*(z(g)2):
    DATA 23620,1,0,0,14 ...
    Einar Saukas Einar Saukas September 2010 Development
  • Schematic ErrorThere appears to be an error in the Schematic for the 128k +2A and +3 the error is present in both the redrawn TIF version and the original drawing …

    ... schematic is riddled with errors, or the manual is.

    0 AUX pin 2 (out) 1 AUX pin 4 (out) 2 RS232 pin 5 ... (CTS out) 3 RS232 pin 3 ... (RXD out) 4 AUX pin 3 (in) 5 ...
    guesser guesser September 2010 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 0;AT a-1,b*3;" ";AT a,b*3;" "; PAPER p;AT a+2 ... /> POKE n,6+4*(t(5)=0)
    [/CODE]

    ... br /> LET p=1:
    POKE n+73,5:
    CLS :< ... 0:
    LET d=j+5*(j>1):
    FOR e=0 TO 1 ... /> POKE n,6+4*(t(5)=0)
    [/CODE]

    ...
    Einar Saukas Einar Saukas September 2010 Development
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... the resolution can never be 1:1, also multi-monitor support ... DOS 5.0 / Windows 3.1 or above.
    P2 works with MS-DOS 3.2 and ... above / Windows 98 or below.
    < ...
    download serial

    or

    download serial1
    ASM ASM October 2010 Sinclair Miscellaneous
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... to hack games. The 2 or 4 megabytes of memory ... colours are available (RGB 3:3:3). The default number of ... example; 2 x 4, 1 x 4, 2 x 2, 4 x 3 etc ... >-----------------------------

    org 0

    dc.l ... 3
    dc.l rte ; 4
    dc.l rte ; 5 ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... a:
    IF c OR b>1
    THEN
    ... f=a:
    PRINT AT 5,0;"Finish : ";f;
    AT ... /> PRINT AT 0,0;"COMB SORT v4.8";
    AT 2,0;"Generating data ... rather than 1.3. This is quicker than using 1.3 although not ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... 0 = none / 1 = player one / 2 = player two / 3 = point to point / 4 = rotating / 5 ... The object X and/or Y position is subtracted from ... ability to add or remove a whole ... a machine gun kills or hits the main player ... all bullets keep going or do they keep hitting ...
    ASM ASM October 2010 Development
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... /> 31 1 BIT RGB mode, 0 ARGB1555 / 1 ARGB4444.

    Table 2.3 - Playfield ... Description
    0 ~ 4 0 5 BIT Blue componant.
    5 ~ 9 0 5 BIT Green ... ARGB1555 or ARGB4444.

    Bit Byte Size Description
    0 ~ 4 0 5 ...
    ASM ASM October 2010 Development
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... /> ; ------------

    .set: or ecx,ebx
    mov [edi ... /> .slow_across: mov al,[esi+3] ; Read alpha
    mov ... br />
    ; c3 = 1.5 * (y1 - y2) + 0.5 * (y3 - y0)
    ... ,[ebp+hermite_and] ; (SAMPLES*oversample*2)-1

    fld1 ; ...
    ASM ASM October 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... ; Length = length - 1
    ld a,c ;
    or a,b ; Best ... way to check if BC = 0
    1
    ld a,c ;
    or a,b ; Best ... /> ; 247 5 4 3 2 1
    ; 239 6 7 8 9 0
    ; 223 ...
    ASM ASM October 2010 Development
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... game (without fixing the memory or compressing yet).

    YEP ... 0DDh,33,0,0 ; ld ix,0
    reg_iy db 0FDh,33,0,0 ; ld iy,0
    0 ; 3 (Game stack set here)
    ei ; 1
    retn ; 2
    nop ; 1 ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... executables without corrupting the screen or any other areas of ... /> reg_hl db 33,0,0 ; ld hl,0
    reg_bc db 1,253,88 ; ... /> mov [edi+0],cx ; Count
    or [edi+2],al ; Value
    add edi,3
    jmp ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... />
    *Detailed usage:

    1. Click "OPEN SNA" and select ... taken to save window.
    5. select target: if you want ... games into one microdrive cartridge or +3 disk.

    Sadly, this ... , so you'll need .net 2.0+.


    As this ...
    Arda Arda November 2010 Sinclair Miscellaneous
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... ; Length = length - 1
    ld a,c ;
    or a,b ; Best ... way to check if BC = 0
    1
    ld a,c ;
    or a,b ; Best ... /> ; 247 5 4 3 2 1
    ; 239 6 7 8 9 0
    ; 223 ...
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... ]
    DEVICE ZXSPECTRUM48 ; Must indent or will be seen as a ... ; Length = length - 1
    ld a,c ;
    or b ; Best way ... ; Length = length - 1
    ld a,c ;
    or b ; Best way ... /> ; 247 5 4 3 2 1
    ; 239 6 7 8 9 0
    ; 223 ...
    ASM ASM November 2010 Development
  • What model next ?Hi All I already have two 48k rubber kyed 48k Spectrums and a Grey +2 What to get next. ZX Spectrum + ZX Spectrum 128 Toast Rack ZX Spectrum +3

    ... 2A mode also (ram 0-3 is fast and ram 4 ... ZX128+2A/+3 (A15=0,A14=1,A1=0,IORQ=0,RD=1,WR=0).
    ... 1) remove original chip PAL10H8 or HAL10H8 in your ZX128/+2(grey)
    2 ... file to GAL16V8
    5) connect GAL16V8 to new ... and fast ram pages. 0-3=fast ram/4-7= ...
    velesoft velesoft December 2010 Hardware
  • Favourite Boxing Game?There were a surprising number of them. Andy's (sirclive1) review of BarryMcGuigan in the Spectrum Bible says that's the best and I'm tempted to agr…

    ... 19 9 3 5 4 9 )
    By Fair Means Or Foul __ ... Simulation ____ 64.5 __ 62 ... 9 9 3 1 1 5 9 )
    Boxing _______________ Simulation ____ 35.5 __ ... _____________ Simulation ____ 18.0 __ 10 __ ( 15 4 4 3 2 1 1 1 1 1 3 )
    Alex_Lux Alex_Lux December 2010 Games
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... anything other than level data, or bitmapped screens. Music is usually ... in FRC).

    [QUOTE]3. A shift from algoritm-driven ... br /> Map: 2.5K
    5 sprites in memory: 1.5K
    PutTiles ... x);
    }
    ua_list[i]=0;
    [/code][/QUOTE]This looks ...
    Timmy Timmy December 2010 Development
<1…17181920212223…34>

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