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<1…26272829303132…34>
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... . normal screen is Stream 2, but lower is #0 or #1
    in Basic ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... 2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... (ix+2), 0 ; set column to 0 before loop starts
    ld (ix+3), 0 ... of CP to do < or >= checks
    jr ... , row 23
    ld a,5
    ld b,23
    or interrupts so we can just ... (ix), l
    ld (ix+1), h
    push bc
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... the ink colour
    or b ; OR in the ink colour
    3 pushes
    ld h, a ... EQU 0
    WALL EQU 1
    LEVEL_EXIT EQU 2
    CRATE EQU 3 ... , 2, 0, 0
    DB_COLOUR 7, 6, 1, 0
    db 4
    db 5
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... of some cells to 0 by mistake or there is a bug ... (ix+1), h
    ld (ix+2), 0
    ld (ix+3), 0
    call ... (ix+1), h
    ld (ix+2), 5
    ld (ix+3), 0
    call ... ,1,0,0,0
    LD db 0,0,0,0,0, Kotek Kotek July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> ; if a = 0, use standard aligned routine
    or a
    jp ... , 128 ; clear attribs in 128 * 3 pushes
    ld h, a ... , 2, 0, 0
    DB_COLOUR 7, 6, 1, 0
    db 4
    db 5
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... the ink colour
    or b ; OR in the ink colour
    3 pushes
    ld h, a ... EQU 0
    WALL EQU 1
    LEVEL_EXIT EQU 2
    CRATE EQU 3 ... , 2, 0, 0
    DB_COLOUR 7, 6, 1, 0
    db 4
    db 5
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... the ink colour
    or b ; OR in the ink colour
    3 pushes
    ld h, a ... EQU 0
    WALL EQU 1
    LEVEL_EXIT EQU 2
    CRATE EQU 3 ... , 2, 0, 0
    DB_COLOUR 7, 6, 1, 0
    db 4
    db 5
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    main, mainloop, read keyboard and update player

    [code]
    ORG 32768
    main:
    IF NOPS_AT_START
    nop
    nop
    nop
    nop
    ENDIF
    IF RETURN_TO_BASIC
    ld (stashed_iy), iy
    ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... br /> ld a, (char_buff+3)
    ld c, a ... /> ld c, 0 ; 0 for positive number, 1 for negative
    ... /z80bits.html#5.1
    ; and the 2's complement ... ld a, 0 ; Note that XOR A or SUB A would ... .num1
    ld a, '0' - 1
    .num2
    inc ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... LD_SCROLL_SRC_DEST
    LD_SCROLL_SRC_DEST_LINE 1
    LD_SCROLL_SRC_DEST_LINE 2
    LD_SCROLL_SRC_DEST_LINE 3
    LD_SCROLL_SRC_DEST_LINE 4 ... /> inc l
    add 5 ; 5 keys per half-line
    0 (A=0)
    or a
    jr nz ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... LD_SCROLL_SRC_DEST
    LD_SCROLL_SRC_DEST_LINE 1
    LD_SCROLL_SRC_DEST_LINE 2
    LD_SCROLL_SRC_DEST_LINE 3
    LD_SCROLL_SRC_DEST_LINE 4 ... /> inc l
    add 5 ; 5 keys per half-line
    0 (A=0)
    or a
    jr nz ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... LD_SCROLL_SRC_DEST
    LD_SCROLL_SRC_DEST_LINE 1
    LD_SCROLL_SRC_DEST_LINE 2
    LD_SCROLL_SRC_DEST_LINE 3
    LD_SCROLL_SRC_DEST_LINE 4 ... /> inc l
    add 5 ; 5 keys per half-line
    0 (A=0)
    or a
    jr nz ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... LD_SCROLL_SRC_DEST
    LD_SCROLL_SRC_DEST_LINE 1
    LD_SCROLL_SRC_DEST_LINE 2
    LD_SCROLL_SRC_DEST_LINE 3
    LD_SCROLL_SRC_DEST_LINE 4 ... /> inc l
    add 5 ; 5 keys per half-line
    0 (A=0)
    or a
    jr nz ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> LD_SCROLL_SRC_DEST_LINE 2
    LD_SCROLL_SRC_DEST_LINE 3
    LD_SCROLL_SRC_DEST_LINE 4
    LD_SCROLL_SRC_DEST_LINE 5
    ... belength 1", 0 ; character literal not length 1
    str_err_badlyformedliteral db "string or character ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... de ; cpair
    call cpair_setlinkptr ; (1 (2 3))
    ld a, TAG_INT16
    5.2
    ltohexstr:
    ld ... br /> inc l
    add 5 ; 5 keys per half-line
    ; if half-line is 0 (A=0)
    or a
    jr nz ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... de ; cpair
    call cpair_setlinkptr ; (1 (2 3))
    ld a, TAG_INT16
    5.2
    ltohexstr:
    ld ... br /> inc l
    add 5 ; 5 keys per half-line
    ; if half-line is 0 (A=0)
    or a
    jr nz ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... LD_SCROLL_SRC_DEST
    LD_SCROLL_SRC_DEST_LINE 1
    LD_SCROLL_SRC_DEST_LINE 2
    LD_SCROLL_SRC_DEST_LINE 3
    LD_SCROLL_SRC_DEST_LINE 4 ... /> inc l
    add 5 ; 5 keys per half-line
    0 (A=0)
    or a
    jr nz ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
<1…26272829303132…34>

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