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<1…28293031323334>
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... LD_SCROLL_SRC_DEST
    LD_SCROLL_SRC_DEST_LINE 1
    LD_SCROLL_SRC_DEST_LINE 2
    LD_SCROLL_SRC_DEST_LINE 3
    LD_SCROLL_SRC_DEST_LINE 4 ... /> inc l
    add 5 ; 5 keys per half-line
    0 (A=0)
    or a
    jr nz ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Entire Sinclair Software Collection For Sale - Built Up Since 1988!Sinclair Spectrum Software For Sale Information below includes the title of the software, the type of media it is supplied on and the price. I can a…

    ...
    48K/128K/+2/+3 Cassette

    ?0.50


    48K/128K/+2/+3 Cassette

    ?1.50


    48K/128K/+2 (2 Cassettes)

    ?5.00

    or Excellent quality.
    * ...
    retrogod retrogod March 2004 Sales
  • virtual ZX party - send Your works!!!! :)Hi there! Below You can find rules of virtual ZX party - ANTIQUE TOY 2004. Read it and send Your works to e'mail addresses contained in the rules…

    ... contest

    --- 1. ORGANIZERS ----------------------------------------------


    --- 3. SEND YOUR WORKS HERE ... /> work is 0, the highest ... counting - 2 weeks.

    --- 5. MUSIC ... /> multicolor, 3color or anything else). Works ...
    Yerz Yerz March 2004 Sinclair Miscellaneous
  • KEEP THE SPECCY ALIVE ;)I just would like to remind You, that there is virtual competition for zx-music and zx-graphic. Don't be lazy, don't wait anymore, but send Your wo…

    ... /> _________________________________________
    --- 1. ORGANIZERS ----------------------------------------------

    --- 3. SEND YOUR WORKS ... work is 0, the highest ... - 2 weeks.

    --- 5. MUSIC ... multicolor, 3color or anything else). ...
    Yerz Yerz April 2004 Sinclair Miscellaneous
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... 3rd column if moving left or right

    LD A ... 0, 1, 2, 5, 6, 5, 10, 13
    DEFB 10, 13, 6, 5, 6, 3, 1, 0
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... 0)
    ; 4 = X Direction = 0, SPRLEFT or SPRRIGHT
    ; 5 = Y Direction = 0, SPRUP or ... 0, 1, 2, 5, 6, 5, 10, 13
    DEFB 10, 13, 6, 5, 6, 3, 1, 0
    robpearmain robpearmain August 2004 Development
  • what extra port for extra memory ? (256K, 512K, 1024K, etc.)I know that Pentagon uses some extra bits from port 7FFD for extra memory pging: - for 512K model, bit 6 & 7 of port 7FFD - for 1024K model, bit 5, 6…

    ... likely crash.
    2. Bit 5 is used for 48K ... +2A/+3). There are situations where a game (or a Speedlock ... mode", that uses bits 1, 2 and 3 / port DFFD for ... I am using bis 3-5 and not 0-2, because from a ... combining bits 0-2 from port 7FFD with bits 3-5 from ...
    secarica secarica September 2004 Sinclair Miscellaneous
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... ,(HL)
    ; AND %01111000
    ; OR (3)
    ; LD A,C
    1, 18
    DEFB 1, 2

    DEFB 1, 2
    DEFB 1, 2
    DEFB 3 ... /> DEFB 255, 0
    DEFB 255, 0
    DEFB 255, 0
    ORG ...
    robpearmain robpearmain September 2004 Development
  • TZX and the ZX81Evenin All. EightyOne is now is a state where I can support a more descriptive tape format. I know how some people have been calling for tzx suppor…

    ... I've got this right or not...

    Virtually All ... 20 (Silence) xxx ms
    5. ID 10 (Standard Speed Data ... :

    0 1k
    1 2k
    2 4k
    3 8k
    4 16k
    5 32k ...
    MikeW MikeW September 2004 Emulators
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... 0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,15
    DEFB 0,0,0,0,0,0,0,0,0,0,0,0, dmsmith dmsmith September 2004 Development
  • virtual compo Antique Toy 3 (2005) virtual ZX Spectrum music and graphics contest --- 1. ORGANIZERS ------------------------------------------------------------…

    ...

    --- 3. ADRESSED FOR PROJECTS RECEIVING ----------------------------------------
    estimation - 0, maximal - 9.
    < ... is 1-2 weeks.


    --- 5. MUSICAL ... /> Pure conversion (or with minimal modifications) ...
    kyv_triumph kyv_triumph May 2005 Sinclair Miscellaneous
  • Need help with denied Prince ClumsyI'm trying to create a TZX from my original Prince Clumsy tape. (I'm using an old walkman (only tape player in the house!), goldwave and maketzx). T…

    ... if anyone has the TZX (or TAP - it loads using the ... 00 08 1
    2 239 F2E3969B FF 2D 0
    3 19 86AFE29B ... 00 CD 1
    4 33 5EF8F193 FF 93 0
    5 6914 ... BF04DF8B FF 00 1
    6 ...
    PrinceClumsy PrinceClumsy August 2005 Games
  • Turrican 1&2 mapsHere I will inform you about process of creation maps for the worlds of Turrican 1&2: [B]Turrican 1 [COMPLETED][/B] The World 1, Level 1 [100% done…

    ... The World 1, Level 2 [100% done]
    The World 1, Level 3 [100 ... , Level 3 [100% done]

    The World 5, Level 1 [100 ... % done]
    The World 5, Level 2 [100 ... The World 5, Level 1 [100% done]
    The World 5, Level 2 [100 ...
    Pavero Pavero December 2005 Support files
  • Opus Discovery 3.5 inch disk driveWould one of these work on a +3 or +2a? So could you save games onto normal disks using a multiface 3 or another mulitiface (1 or 2?) for the +2a? W…

    ... of these work on a +3 or +2a? So could you save ... disks using a multiface 3 or another mulitiface (1 or 2?) for the +2a?
    3 and stick with tapes.
    mutantcamel mutantcamel January 2006 Hardware
  • GP2Xpectrum 1.2Hi all! Even though I still haven't been contacted by Hermes, I decided to make this one the final 1.2 release. Next version will be 1.3b1 . Anyway…

    ... this one the final 1.2 release. Next version will ... you can switch between Frameskip 1 (25Hz @ 133Mhz) and ... complete changelog from version 1.1 to 1.2 is in the ... ://www.speccy.org/metalbrain/GP2Xpectrum1.2.zip[/url]

    0,0,0,0,5,1786[/url]
    Metalbrain Metalbrain September 2006 Emulators
  • Add the numbers?Yesterday morning (about 1am) I was flicking through cable to see what was on, and I turned to ITV and that boring space filler "The Mint" was on. An…

    ... 3, 2, 6 and 5, but don't include the nineteen or the ... classed as one number or two?), and then what ... (they were either guessing or applying Stephen Hawking style ... was right. 44, 43, 1, 0, and just about any other ... meaning of the question, or (and I think this ...
    ewgf ewgf September 2006 Chit chat
  • Free for collection from West London: +3, Software, variousHi, Just discovered both a stack of old Spectrum stuff, and this site. I have a box containing the following which is free to a good home. You'll …

    ... 3 (no PSU or leads); Wafadrive; Multiface 3; Music Machine

    [U]+3 ... Chartbusters; Robocop; Leaderboard Par 3 (2 disks); Amstrad Games Compilation; ... to the Universe, Part 1; Spellbound; Combat School; ... Hijack; Kat Trap; Psi-5 Trading Company; Run the ...
    RedSwan RedSwan October 2006 Sales
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ... />
    Remembering that streams 0-3 are reserved.

    1
    #define device_d3 2
    ....
    #define file_read 0
    #define file_write 1 ... BASIC
    streams -5 to 16 (see Technical ... filename" by fscanf(4,...) or fprintf(4,...).
    [/ ...
    DonkeyPong DonkeyPong January 2007 Development
  • PLanning ZX-PC Interface releasesHello everyone. I am working on some additional functions to the ZX-PC Interface. Might take a while before all functions are operational, but here …

    ... the interface works in version 3.0
    Altered parts are ...

    ZX-PC Software 2.0
    TAP and Z80-files ...

    ZX-PC Software 5.0
    TAP,SNA,Z80,SCR ... is LOAD "", LOAD *"m";1;"NAME" or LOAD D1"NAME"
    ...
    Dr BEEP Dr BEEP January 2007 Development
  • ONELINER : Finger TwisterFINGER TWISTER Do you all know TWISTER, that crazy game where you had to place your left foot on yellow, your right hand on green etc. etc. Well, n…

    ... excercise.
    (or COPY and PASTE with BASin ... 5: CLS
    : DIM b$(3,6): LET c$="12345": F
    OR ... z=1 ... z): LET y=RND*3+.5: LET b$(y,7-< ... 1 TO 3: LET
    b$(y,1)="BIN ": FOR x=1 TO 5 ... BEEP k*.1,0: BEE
    P k*.2,5: IF v ...
    Dr BEEP Dr BEEP May 2007 Games
  • For ZX-Modules applications updatedDear forum readers, because I set a simple variable to 'false' instead of 'true', the DSK file reader of my ZX-Modules programs inserted useless "he…

    ... 1.1.0.5
    ZX-Preview 1.0.1.3
    ZX-Paintbrush 1.2.0.4
    ZX-Blockeditor 1.0.1.3 ... />
    In the datablock composer (or ZX-Blockeditor) you now can ... the image format (Standard DSK or Extended DSK) now.

    clausjahn clausjahn December 2007 Announcements
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... or CAPS+2 when in C mode
    C : Uppercase : CAPSLOCK or CAPS+2 ... SYM + 5 PEEK : ... ! : KLC : SYM + 1 = : KLC : SYM + ... : KLC : SYM + 3 ? : KLC : SYM ... KLC : SYM + 0
    * : ...
    icabod icabod March 2008 Sinclair Basic
  • Fuse for Mac OS X 0.9.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... area of the sourceforge project or via email.

    ... /> Changes since the last release 0.8.0.1:

    [list] < ... beeper tunes (e.g. Fairlight 2, Wham - the Music Box) ( ... from upstream lib765-0.4.1 and libdsk-1.1.14 (+3 bugfixes).
    [*] ...
    Fred Fred March 2008 Emulators
  • Julian Date / Mean AnomolyHere's another bunch of nonsense that (when finished) might be helpful*: [quote] 10 CLS : PRINT AT 0,0;"Please enter the information required:": …

    ... /> 10 CLS : PRINT AT 0,0;"Please enter the information required ... 4))+(INT (153*(m+1)/5))+d+c-1524.5
    31 DEF ... FN c(j)=357.5291+(0. ... 98560028*(j-2451545))
    40 INPUT "Date (1 to ...
    70 INPUT "Month (1 to 12):";m
    80 ...
    gcallard gcallard May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... the code:

    5 CLEAR : INK 2: POKE 23658,8: BORDER ... LET N$(1)="NORTH": LET N$(2)="SOUTH": LET N$(3)="EAST": LET ...
    N$(4)="WEST": LET N$(5)="UP ... LET W$(1)="": LET W$(2)="": LET SI=0: LET YI=0: IF LEN ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Fancy a challenge ????I played one of my MINIGAMES from the 2008 competition and got a very hard game. It took me several days to find the solution. So if you want to gi…

    ... ]

    Controls:
    QAOPZ or cursor
    U = undo move ... /> 2-5
    9-5
    1-2
    1-5
    4-5
    8-1
    3-9 ... /> 0-C
    0-3
    2-3
    0-E
    B-2
    0-8
    0-2 ...
    Dr BEEP Dr BEEP June 2008 Games
  • Test your PC keyboardPlease test yout PC keyboards in ZX emulator. Searches for the appropriate keyboard for real ZX Spectrum / ZX emulator. This is keyboard tester: [url…

    ... LEFT+UP+0
    LEFT+DOWN+0
    RIGHT+UP+0
    RIGHT ... +DOWN+0

    1+3+5
    1+4+5 ...
    2+3+5
    2+4+5 ... useful for using with emulator or connect to real ZX( ...
    velesoft velesoft August 2008 Hardware
  • Computer & Video Games Book of Adventure, TheBelow is the spectrum listing from the "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000078"]Computer & Video Games Book of Adventure, The…

    ... LET pn=0: LET in=1: LET ct=0: LET q$(2)="How do ... 3 THEN LET pc=0
    110 IF c(4)=-2 AND pn=5 ... /> 200 FOR i=1 to len (e$(pn+1))
    210 IF ... br /> 220 IF e$(pn+1,i)="s" THEN LET g ... /> 230 IF e$(pn+1,i)="e" THEN LET g ... IF n+n(i+1)=2 AND pn+1=2 AND pn+1=5 AND pn ...
    c1541 c1541 October 2008 MIA/STP/SDP
  • John Elliot does it again! Re: TOS disks.[url]http://groups.google.co.uk/group/comp.sys.amstrad.8bit/browse_thread/thread/aa809b6f6b9c6f7f#[/url] It is now possible (and easier) to extract …

    ... out access with +3 CP/M or PCW CP/M, ... if (timex[0] == 0)
    {
    memcpy(p3dos + 16, timex + 3, 2);
    ... memcpy(p3dos + 18, timex + 1, 2);
    memcpy(p3dos + 20, timex + 5, 2 ...
    zxbruno zxbruno December 2008 Development
  • Please help an absolute novice with some simple(ish) programming.I'm very, very rusty at BASIC. I'm using BASin, for my GCSE Astronomy coursework [quote] Use a spreadsheet and/or a graphing package, or write a com…

    ... a spreadsheet and/or a graphing package, or write a computer ... four planets around the Sun, or the major satellites of a ... DATA 19,36,50,76,3,13,24,48,75
    80 INPUT "select 1 OR 5",b: IF b1 AND b5 ...
    90 PRINT AT b/5+1,0;b$
    100 PRINT AT ...
    thx1138 thx1138 December 2008 Sinclair Basic
<1…28293031323334>

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  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
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