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<1…28293031323334>
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... ,"-o",2)==0) {
    //
    // open new file to put output in or ... /> _YSIZE=atoi(*++argv);
    i-=5;
    } else {
    printf("error ... .r[1]=pos.r[1]3;
    pos.r[1]=pos.r[1]&3;
    TomD TomD April 2017 Development
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    ... 1;0,63,63,1;-1,-30,-30,1;1,-30,-30,5
    230 ENVELOPE NUMBER 2;1 ... /> 240 ENVELOPE NUMBER 3;0,63,23,1;0,-20,-10,1;0,-40,-40,15 ... X$(A-1,S)=" " OR X$(A-1,S)="ź" OR X$(A-1,S)="-" THEN ... X$(A-1,S)=" " endi endi June 2017 Sinclair Basic
  • High score table routineI wrote this general purpose high score table routine. It stores 5 scores and displays them alongside the player names, which are 8 characters long. …

    ...

    LD B,5 ; count five rows
    < ... CALL SHWDG ; show digit
    OR 16 ; last digit is always ... 0, 19, 1 ; INK 7, PAPER 0, BRIGHT 1
    DEFB 22, 4, 3< ... , 7, 17, 2, 19, 1
    DEFB 22, 2, 9
    ...
    Alessandro Grussu Alessandro Grussu July 2017 Assembler
  • Detecting +3 / +2AWhat's a simple but reliable way to detect if code is running on a +2A/+3? My first though was to try switching to ROM2 and then checking for the …

    ... the 128/+2 and the +2A/+3. Something like ... 2 but not +2A/+3
    out (c),h ; change to page 1 ... ? (upper 2 ... 0
    ; zero flag set means we're on a +2A or +3 ... 3, but I don't have a real 128 or +2 ...
    FishFinger FishFinger December 2017 Development
  • How to make fuse to auto boot into esxdos with loading tap file after esxdos bootFound this very interesting article from ub880d on: http://board.esxdos.org/viewtopic.php?pid=1009#p1009 Hi, regardless the fact that there is no…

    ...

    2) edit esxdos086.zip.dir/ ... CFG, set AutoBoot=1

    3) prepare hdf ... , set breakpoint on 0 (break 0) and close debugger< ... fuse

    5) prepare basic program to be ... (ignore "no such file or dir" error, it is because ...
    Luzie Luzie October 2018 Emulators
  • MIDI TO ZX SPECTRUM BASIC BEEPMIDI TO ZX SPECTRUM BASIC BEEP ------------------------------------------------------ HI :) I found here http://portmedia.sourceforge.ne…

    ... the rar (Starwars.mid)
    or find another in a website ... 3 Channel, 1-4-5 => 1, 4 and 5 channels)
    REM 2) BeepTime (+0,XXX ... /> time to make it faster or slower

    c) ... to create the .bas file or files

    That' ...
    maeloterkim maeloterkim May 2019 Sinclair Basic
  • My custom debian with some emulators - for everyone to tryHello, I'm posting here my modified debian linux distribution,based on debian 9 & puppy linux. I don't have much time to make it a generic distro s…

    ... /?8kqt9jlap1itzm6ksj6j[/url]

    2.
    LICK-1.3.3-win32.zip [url]https ... /iso/tahrpup64-6.0.5/tahr64-6.0.5.iso [/url]
    or any ISO ... ) Extract and run [/b]LICK-1.3.3-win32.zip
    [b]c ...
    firelord firelord August 2019 Sinclair Miscellaneous
  • No AY sound from online emulatorsI've writing an app that makes sound using the AY. I have a simple update mechanism that works like this: 1. During a frame, I write values to a b…

    ... 's some shared code there. Or maybe it's Fuse that ... equ 0
    AY_CHAN_A_COARSE_PITCH equ 1
    AY_CHAN_B_FINE_PITCH equ 2
    AY_CHAN_B_COARSE_PITCH equ 3 ... 4 bits
    db 0 ; noise pitch 5 bits
    db %00011000 ...
    evilpaul evilpaul June 2020 Development
  • New Utility ZXSTLC[b]New Utility ZX Spectrum Tape (& Disk) Loader Creator[/b] I made this utility to easily create tape and +3 disk loaders for my projects and have…

    ... or 128k program
    | containing only the standard memory pages (5, 2 & 0 ... MAIN.BIN LOAD START -1 PAGE1.BIN -3 PAGE3.BIN
    ... will include memory pages 1 & 3 from the respective .BIN ... br /> | Please note only pages 0, 1, 3, 4, 6 & 7 ...
    TomD TomD August 2020 Brand new software
  • Gatecrasher competitionHello everyone Maybe someone can help (or remember) something about this game of Quicksilva. At the end of the game there is a screen in which there…

    ... /> Maybe someone can help (or remember) something about this game ... is a code (4 2 6 3 5 0 7 3 7). The instructions ... series (with different groups of 1, 2 or 3 numbers), chords (that could ... reference to the bible), or anything connected to Quicksilva but ...
    ChiFede71 ChiFede71 June 2021 Games
  • Gatecrasher competitionHello everyone Maybe someone can help (or remember) something about this game of Quicksilva. At the end of the game there is a screen in which there…

    ... /> Maybe someone can help (or remember) something about this game ... is a code (4 2 6 3 5 0 7 3 7). The instructions ... series (with different groups of 1, 2 or 3 numbers), chords (that could ... reference to the bible), or anything connected to Quicksilva but ...
    ChiFede71 ChiFede71 June 2021 Games
  • ZEsarUX 10.0ZEsarUX 10.0 is out! Download it from : https://github.com/chernandezba/zesarux/releases/tag/10.0 Changes: Version 10.0 - Clive Sinclair edi…

    ... /chernandezba/zesarux/releases/tag/10.0

    Changes:
    ...
    Version 10.0 - Clive Sinclair edition. 4 October ... changelog for this version 10.0 is:

    ... card in a numbered slot (1, 2 or 3)
    Added ZEsarUX logo ...
    chernandezba chernandezba October 2021 Emulators
  • Remainder (Mod) calculationsI've been figuring out how to calculate remainders after integer division by a constant divisor k (A mod k = A % k). I found that for most small di…

    ... input A=0,1,2,3,4,5,6,7,.. have the result A=0,1,2,0,1,2,0,1,.. Remove ... bytes, by overwriting C or using one extra register.
    daa
    or a ; can remove or a/daa if a ... /> Remarks:
    - Can remove OR A/DAA if A < ...
    Magne Magne October 2021 Assembler
  • Hunchback is back!Hi, I would like to publish again an old-fashion style writing what perhaps should be valueable if we wrote 1985. Maybe somebody will try it ... …

    ... /> 1200 DATA A(1),B(1),A(2),B(2),A(3),B(3)
    1210 ... DATA A(4),B(4),A(5 ... ),B(5 ... , 2,85, 4,85, 8,80, 1,0, 1,0, 1,170, 8,0

    Or design ...
    Pgyuri Pgyuri April 2022 Games
  • Built a ZX Spectrum that works, but can't get the upper RAM to work?Like the title says I finished my Spectrum 3B board, and it boots, but it doesn't see the upper 32k of RAM. When it boots, the lower 16k works f…

    ... should be 32767 for 16K, or 65535 for 48K. But I ... memory test:
    1 CLEAR 24999
    2 FOR a=25000 TO ... 65535 STEP 250
    3 PRINT AT 0,0 ... ;a: POKE a,0: LET d=PEEK ... THEN GO SUB 8
    5 NEXT a
    6 PRINT ...
    DistantStar001 DistantStar001 June 2022 Hardware
  • Sort 2 byte words (x, y) on ypos, also question about swap (DE), (HL)Well that was a lot of debugging ;) But if you want a routine which takes an array of 16 byte words x, y and then sort them on y (ignoring x), I'm…

    ... .doneleftandlargest
    dec hl
    or a ; CCF
    sbc hl ... A = data[right].y
    or a ; CCF
    sbc hl ... .donerightandlargest
    dec hl
    or a ; CCF
    sbc hl ... for (int i = n / 2 - 1; i >= 0; i--)
    heapify(arr ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • De zeven sleutels van TARKUSI've decided to type in the game "De zeven sleutels van TARKUS" from a book I have for many years now. And, it seems the game as it was printed in…

    ... zeven sleutels van TARKUS
    5 CLS
    10 BORDER 7 ... dc=0
    100 INK 1
    110 IF a(l,1)=1 THEN ... /> 121 IF a(l,3)=1 THEN LET w=1: GO SUB 1420 ... /> 140 IF a(l,2)=1 THEN LET z=1: GO SUB 1460 ... l=17 OR l=37 OR l=67 OR l=11 OR l=82 ...
    Timmy Timmy August 2022 Sinclair Basic
  • Arcade ConversionsWhat arcade conversions do people still play on their Speccys (real or emulated)? For me it has to be Commando, Frank Bruno (Punch Out arcade clone)…

    ... order or no particular importance

    1) Chase HQ
    2) Green ... Beret
    3) Forgotten Worlds ...
    4) R-Type
    5 ...
    Arjun Arjun February 2002 Games
  • Arcade ConversionsWhat arcade conversions do people still play on their Speccys (real or emulated)? For me it has to be Commando, Frank Bruno (Punch Out arcade clone)…

    ... list (Version 2):

    NOTE: In order or no particular ... importance

    1) Chase HQ
    2) ... Green Beret
    3) Forgotten Worlds ...
    4) R-Type
    5 ...
    Arjun Arjun February 2002 Games
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... . With 1 bit you can store upto 2 (0 or 1), with 2 bits you ... can store upto 4 (0,1,2 or 3) and ... to 255. 2*2*2*2*2*2*2*2*2=256 you see, obviously 0 counts as a ... 64, 16384-(256*64) = 0
    <…
    cyborg cyborg January 2002 Games
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ...
    ..........LD A,(SCREENPOS+2) ; HIGH BYTE
    ... ADD A,L ; STEP = 1 OR -1 IN X-DIRECTION
    ..........LD ... CALCULATED
    ..........JR OVER8+3
    OVER8.....CALL PIXELADRESS ...
    SCREENPOS.LD BC,0
    ..........CALL PIXELADRESS ; non ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... OVER8
    ..........LD A,(SCREENPOS+2) ; HIGH BYTE
    ..........ADD ... OVER8+3 ; NO ADJUSTMENT !
    ..........ADD A,L ; STEP = 1 OR -1 IN ...
    SCREENPOS.LD DE,0
    ..........LD BC,0
    ..........CALL PIXELADRESS ... crossing every 7/8 or 8/7 line in ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
<1…28293031323334>

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